Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BR0T3IN SHAKE
Artio
Level 174
God Stats
6W - 3L
1,556 SR
Queue Stats
543W - 504L
1,629 Elo+
Solo
Hel
Hel
Dragonklaw10
Hel
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 85L
1,545 Elo+
Solo
Nemesis
Nemesis
RCA AXELXT
Nemesis
Level 158
God Stats
3W - 6L
1,337 SR
Queue Stats
385W - 332L
1,522 Elo+
Solo
Medusa
Medusa
V0K4P
Medusa
Level 86
God Stats
120W - 108L
1,607 SR
Queue Stats
486W - 480L
1,568 Elo+
Solo
Team Averages
Level 147
1,500 SR
1,553 Elo+

VS

Team Averages
Level 134
1,498 SR
1,550 Elo+
King Arthur
King Arthur
IcyYep
King Arthur
Level 122
God Stats
1W - 2L
1,320 SR
Queue Stats
175W - 147L
1,557 Elo+
Solo
Thoth
Thoth
Revenat300
Thoth
Level 117
God Stats
5W - 4L
1,583 SR
Queue Stats
48W - 35L
1,524 Elo+
Solo
Kuzenbo
Kuzenbo
WukongTheGreat
Kuzenbo
Level 128
God Stats
30W - 15L
1,659 SR
Queue Stats
301W - 255L
1,637 Elo+
Solo
Ravana
Ravana
lottiemae
Ravana
Level 132
God Stats
12W - 11L
1,616 SR
Queue Stats
111W - 106L
1,507 Elo+
Solo
Neith
Neith
shrimp007
Neith
Level 172
God Stats
1W - 1L
1,312 SR
Queue Stats
429W - 408L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
2 / 2 / 0
8,012
534
10,910
11,560
4,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
0 / 4 / 2
6,560
437
4,618
16,339
13,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 7 / 1
6,902
460
7,845
11,781
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
RCA AXELXT
Nemesis
13
2 / 5 / 0
7,403
494
6,068
14,375
6,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
V0K4P
Medusa
14
0 / 3 / 0
8,068
538
3,165
9,197
2,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IcyYep
King Arthur
16
4 / 0 / 4
9,543
636
8,738
8,684
6,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
15
3 / 1 / 5
8,980
599
9,091
6,108
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 9
6,806
454
7,483
14,955
13,877
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
lottiemae
Ravana
16
13 / 2 / 7
9,671
645
16,492
11,259
4,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
shrimp007
Neith
14
1 / 1 / 1
7,598
507
5,626
9,005
2,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
4
Kills
21
21
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
2
0
1
L
0
4
2
0.25
L
0
7
1
0.07
W
King Arthur
IcyYep
King Arthur
4
0
4
6
L
Nemesis
RCA AXELXT
Nemesis
2
5
0
0.4
W
Thoth
3
1
5
5.5
L
Medusa
V0K4P
Medusa
0
3
0
0
W
0
0
9
4.5
W
Ravana
lottiemae
Ravana
13
2
7
8.25
W
Neith
shrimp007
Neith
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,606
Damage
47,430
63,252
Taken
50,011
30,969
Mitigated
30,184
20,267
Healing
15,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
10,910
3,118
0
4,733
11,560
4,337
0
2,111
9,381
0
80,226
L
4,618
434
738
4,486
16,339
13,400
0
6,535
9,474
17,186
0
L
7,845
277
2,823
4,158
11,781
3,779
0
4,977
6,366
54,399
0
W
King Arthur
IcyYep
King Arthur
8,738
2,004
0
1,847
8,684
6,702
76
103
8,581
48
68,403
L
Nemesis
RCA AXELXT
Nemesis
6,068
2,127
0
2,459
14,375
6,510
0
1,587
12,762
0
63,847
W
Thoth
9,091
278
0
563
6,108
1,894
402
2,797
3,311
67,377
449
L
Medusa
V0K4P
Medusa
3,165
1,169
0
870
9,197
2,943
0
471
8,688
0
68,631
W
7,483
3,113
0
5,502
14,955
13,877
50
6,456
8,499
21,616
1,139
W
Ravana
lottiemae
Ravana
16,492
3,768
0
4,700
11,259
4,917
0
1,614
9,645
0
60,165
W
Neith
shrimp007
Neith
5,626
1,119
0
3,339
9,005
2,794
0
1,717
7,288
0
60,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,945
Gold Earned
42,598
517
Minions Killed
455
0
Camps Cleared
0
1,485,720
Distance Traveled
1,516,708
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,012
534
132
9
0
267,479
0
L
Artio
6,560
437
19
1
0
302,181
5
L
Hel
6,902
460
114
8
0
292,442
3
W
King Arthur
9,543
636
118
8
0
278,394
0
L
Nemesis
7,403
494
114
8
0
321,130
2
W
Thoth
8,980
599
122
8
0
304,556
0
L
Medusa
8,068
538
138
9
0
302,488
1
W
Kuzenbo
6,806
454
21
1
0
297,463
0
W
Ravana
9,671
645
86
6
0
362,286
0
W
Neith
7,598
507
108
7
0
274,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role