Player Matchup

Sobek
Sobek
Platinum I
 
Sobek
Platinum I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold I
Downfall24
Mulan
Gold I
Level 62
God Stats
36W - 33L
1,610 SR
Queue Stats
50W - 43L
1,834 MMR
Solo
Ra
Ra
Diamond III
Rageicz
Ra
Diamond III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 248L
2,340 MMR
Solo
Xbalanque
Xbalanque
Platinum II
Rhino2701
Xbalanque
Platinum II
Level 120
God Stats
87W - 74L
1,645 SR
Queue Stats
169W - 154L
1,938 MMR
Solo
Arachne
Arachne
Platinum II
sporty619
Arachne
Platinum II
Level 166
God Stats
9W - 4L
1,785 SR
Queue Stats
390W - 394L
1,951 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 117
1,608 SR
1,913 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,661 SR
2,000 MMR
Fenrir
Fenrir
Platinum III
DiegoJireh
Fenrir
Platinum III
Level 129
God Stats
8W - 3L
1,943 SR
Queue Stats
82W - 67L
2,038 MMR
Solo
Odin
Odin
Diamond V
GlacialEagle
Odin
Diamond V
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
181W - 173L
1,950 MMR
Solo
Aphrodite
Aphrodite
Platinum III
KAHM20
Aphrodite
Platinum III
Level 152
God Stats
6W - 1L
1,500 SR
Queue Stats
86W - 70L
1,795 MMR
Solo
Yu Huang
Yu Huang
Diamond II
MysticalTroll
Yu Huang
Diamond II
Level 129
God Stats
20W - 24L
1,560 SR
Queue Stats
284W - 256L
2,390 MMR
Solo
Skadi
Skadi
Platinum III
SpiritOfTrinity
Skadi
Platinum III
Level 144
God Stats
2W - 1L
1,803 SR
Queue Stats
358W - 361L
1,830 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 6 / 1
5,288
481
3,943
13,226
8,682
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
11
0 / 6 / 1
6,166
561
5,360
9,867
4,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
0 / 6 / 0
6,063
551
2,643
7,788
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
Rhino2701
Xbalanque
11
1 / 2 / 0
6,321
575
4,058
6,208
1,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Arachne
sporty619
Arachne
10
1 / 2 / 1
5,586
508
2,117
8,306
2,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Bans
MedusaNu WaScyllaKumbhakarna

VS

Bans
BacchusCthulhuSusanoCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DiegoJireh
Fenrir
13
8 / 0 / 4
7,397
672
8,210
7,384
2,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 1 / 4
7,069
643
4,817
8,968
7,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
KAHM20
Aphrodite
10
0 / 0 / 7
5,324
484
2,590
5,418
3,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
MysticalTroll
Yu Huang
13
6 / 0 / 2
7,478
680
7,672
2,993
983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 1 / 1
6,522
593
5,385
5,661
2,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
22
22
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
6
1
0.08
W
Fenrir
DiegoJireh
Fenrir
8
0
4
10
L
Mulan
0
6
1
0.08
W
4
1
4
6
W
Aphrodite
KAHM20
Aphrodite
0
0
7
3.5
W
Yu Huang
MysticalTroll
Yu Huang
6
0
2
7
L
0
6
0
0
L
Xbalanque
Rhino2701
Xbalanque
1
2
0
0.5
W
4
1
1
4.5
L
Arachne
sporty619
Arachne
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,121
Damage
28,674
45,395
Taken
30,424
19,152
Mitigated
16,818
12,360
Healing
11,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,943
742
0
2,957
13,226
8,682
0
3,032
10,042
14,922
0
W
Fenrir
DiegoJireh
Fenrir
8,210
2,687
0
1,716
7,384
2,959
0
2,404
4,844
0
52,492
L
Mulan
5,360
659
0
1,729
9,867
4,531
0
676
8,846
0
37,825
W
4,817
787
0
3,180
8,968
7,172
0
0
8,968
0
32,921
W
Aphrodite
KAHM20
Aphrodite
2,590
480
1,783
3,463
5,418
3,536
0
1,829
3,452
16,648
602
W
Yu Huang
MysticalTroll
Yu Huang
7,672
555
0
784
2,993
983
0
832
2,055
55,952
1,109
L
2,643
532
214
964
7,788
1,634
0
4,665
2,729
41,899
0
L
Xbalanque
Rhino2701
Xbalanque
4,058
1,458
0
2,287
6,208
1,937
0
70
6,138
0
52,655
W
5,385
1,483
0
940
5,661
2,168
0
1,465
4,196
0
48,520
L
Arachne
sporty619
Arachne
2,117
1,323
0
4,209
8,306
2,368
0
1,083
7,064
0
32,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,424
Gold Earned
33,790
352
Minions Killed
363
0
Camps Cleared
0
1,133,850
Distance Traveled
1,185,075
3
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,288
481
15
1
0
239,395
0
W
Fenrir
7,397
672
82
7
0
279,635
3
L
Mulan
6,166
561
81
7
0
202,949
1
W
Odin
7,069
643
58
5
0
217,087
6
W
Aphrodite
5,324
484
29
3
0
232,243
7
W
Yu Huang
7,478
680
111
10
0
248,365
5
L
Ra
6,063
551
91
8
0
221,740
0
L
Xbalanque
6,321
575
97
9
0
208,050
0
W
Skadi
6,522
593
83
8
0
207,745
1
L
Arachne
5,586
508
68
6
0
261,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role