Player Matchup

Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
ooPenguin
Mulan
Level 125
God Stats
2W - 1L
1,674 SR
Queue Stats
4W - 9L
1,433 Elo+
Party 1
Team Averages
Level 147
1,558 SR
1,478 Elo+

VS

Team Averages
Level 119
1,491 SR
1,492 Elo+
Yemoja
Yemoja
Dusty Urgis
Yemoja
Level 157
God Stats
21W - 40L
1,464 SR
Queue Stats
369W - 391L
1,554 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kyoraku17
Morgan Le Fay
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,462 Elo+
Solo
Izanami
Izanami
Moeblyy
Izanami
Level 53
God Stats
85W - 98L
1,510 SR
Queue Stats
425W - 474L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 2 / 5
7,317
915
3,736
3,959
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
 
Arachne
13
4 / 1 / 1
7,247
906
3,188
6,241
2,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
ooPenguin
Mulan
11
2 / 2 / 5
6,834
854
6,081
7,640
5,931
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
3 / 3 / 2
7,151
894
3,561
6,896
5,636
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
Kyoraku17
Morgan Le Fay
12
2 / 4 / 3
7,075
884
6,463
7,847
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
Moeblyy
Izanami
3
0 / 0 / 0
3,395
424
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
7
Kills
5
5
Deaths
7
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
2
5
1.75
W
Arachne
 
Arachne
4
1
1
4.5
L
Yemoja
3
3
2
1.33
L
Morgan Le Fay
Kyoraku17
Morgan Le Fay
2
4
3
0.88
L
Izanami
Moeblyy
Izanami
0
0
0
0
W
Mulan
ooPenguin
Mulan
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,005
Damage
10,024
17,840
Taken
14,743
9,967
Mitigated
8,686
5,077
Healing
2,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,736
0
1,337
955
3,959
1,348
180
1,924
1,853
37,036
0
W
Arachne
 
Arachne
3,188
2,176
0
1,346
6,241
2,688
0
4,081
1,914
0
10,085
L
Yemoja
3,561
635
1,099
538
6,896
5,636
0
1,282
5,376
14,191
0
L
Morgan Le Fay
Kyoraku17
Morgan Le Fay
6,463
375
0
1,061
7,847
3,050
0
1,888
5,488
22,310
654
L
Izanami
Moeblyy
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Mulan
ooPenguin
Mulan
6,081
1,347
0
1,439
7,640
5,931
77
2,923
4,359
0
14,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,398
Gold Earned
17,621
126
Minions Killed
78
0
Camps Cleared
0
506,206
Distance Traveled
275,501
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,317
915
77
10
0
171,736
0
W
Arachne
7,247
906
26
3
0
176,818
0
L
Yemoja
7,151
894
28
4
0
138,665
3
L
Morgan Le Fay
7,075
884
50
6
0
136,836
3
L
Izanami
3,395
424
0
0
0
0
0
W
Mulan
6,834
854
23
3
0
157,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role