Player Matchup

Nu Wa
Nu Wa
PartyInMid
Nu Wa
Level 125
God Stats
18W - 10L
1,738 SR
Queue Stats
472W - 446L
1,574 Elo+
Solo
Surtr
Surtr
Sesefrx
Surtr
Level 128
God Stats
57W - 37L
1,639 SR
Queue Stats
415W - 415L
1,479 Elo+
Solo
Neith
Neith
THEdominator198
Neith
Level 143
God Stats
2W - 3L
1,176 SR
Queue Stats
185W - 187L
1,469 Elo+
Solo
Ymir
Ymir
ronchokill
Ymir
Level 106
God Stats
101W - 86L
1,485 SR
Queue Stats
119W - 115L
1,376 Elo+
Solo
Jormungandr
Jormungandr
scpx343417
Jormungandr
Level 108
God Stats
69W - 51L
1,568 SR
Queue Stats
268W - 254L
1,493 Elo+
Solo
Team Averages
Level 122
1,521 SR
1,478 Elo+

VS

Team Averages
Level 120
1,521 SR
1,471 Elo+
Baba Yaga
Baba Yaga
Doomsaucers21
Baba Yaga
Level 148
God Stats
10W - 13L
1,468 SR
Queue Stats
842W - 892L
1,475 Elo+
Solo
Ishtar
Ishtar
LowRezBansAll
Ishtar
Level 89
God Stats
4W - 6L
1,618 SR
Queue Stats
322W - 318L
1,506 Elo+
Solo
Ra
Ra
Resudue
Ra
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,450 Elo+
Solo
Tyr
Tyr
Zortza926
Tyr
Level 90
God Stats
15W - 18L
1,519 SR
Queue Stats
212W - 215L
1,449 Elo+
Solo
Serqet
Serqet
tunas202
Serqet
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
419W - 401L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
2 / 0 / 3
6,827
621
5,426
3,363
917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
Sesefrx
Surtr
12
4 / 2 / 3
6,720
611
5,504
9,195
3,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
2 / 1 / 4
6,079
553
3,564
4,733
1,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
1 / 1 / 4
5,359
487
1,525
6,644
3,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
scpx343417
Jormungandr
12
1 / 0 / 2
7,165
651
3,752
5,011
4,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Doomsaucers21
Baba Yaga
11
3 / 3 / 0
5,609
510
4,494
5,809
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
1 / 1 / 0
4,296
391
1,427
3,965
818
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 1
5,010
455
2,170
6,500
3,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 2 / 0
5,170
470
699
9,829
3,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
tunas202
Serqet
5
0 / 1 / 0
4,097
372
695
4,287
1,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
10
Kills
4
4
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Doomsaucers21
Baba Yaga
3
3
0
1
L
1
1
0
1
W
Nu Wa
2
0
3
3.5
L
0
3
1
0.17
W
Surtr
Sesefrx
Surtr
4
2
3
2.75
W
2
1
4
4
L
0
2
0
0
W
1
1
4
3
W
Jormungandr
scpx343417
Jormungandr
1
0
2
2
L
Serqet
tunas202
Serqet
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,771
Damage
9,485
28,946
Taken
30,390
13,099
Mitigated
11,090
8,765
Healing
9,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Doomsaucers21
Baba Yaga
4,494
0
0
1,304
5,809
2,183
0
1,756
3,889
33,682
1,759
L
1,427
963
0
1,079
3,965
818
0
830
3,051
0
13,046
W
Nu Wa
5,426
1,045
0
411
3,363
917
615
1,559
1,408
40,740
0
L
2,170
177
336
1,728
6,500
3,075
0
1,851
4,557
19,088
333
W
Surtr
Sesefrx
Surtr
5,504
2,124
0
5,022
9,195
3,368
66
2,207
6,752
646
39,568
W
3,564
905
0
1,541
4,733
1,273
1,516
784
3,904
0
38,891
L
699
52
0
4,022
9,829
3,912
0
4,020
5,700
0
30,159
W
1,525
655
100
1,124
6,644
3,486
286
1,080
5,548
9,845
1,876
W
Jormungandr
scpx343417
Jormungandr
3,752
1,379
0
567
5,011
4,055
481
232
4,755
44,565
10,296
L
Serqet
tunas202
Serqet
695
131
0
750
4,287
1,102
0
1,522
2,581
0
12,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,150
Gold Earned
24,182
320
Minions Killed
195
0
Camps Cleared
0
1,005,798
Distance Traveled
940,403
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
5,609
510
72
7
0
207,802
0
L
Ishtar
4,296
391
26
2
0
75,975
0
W
Nu Wa
6,827
621
86
8
0
204,027
1
L
Ra
5,010
455
24
2
0
197,540
0
W
Surtr
6,720
611
69
6
0
231,252
0
W
Neith
6,079
553
64
6
0
176,533
0
L
Tyr
5,170
470
51
5
0
216,324
0
W
Ymir
5,359
487
12
1
0
201,734
0
W
Jormungandr
7,165
651
89
8
0
192,252
0
L
Serqet
4,097
372
22
2
0
242,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role