Player Matchup

Shiva
Shiva
DankBandit
Shiva
Level 130
God Stats
1W - 0L
1,808 SR
Queue Stats
33W - 33L
1,434 Elo+
Party 2
Bacchus
Bacchus
Elizarxd
Bacchus
Level 66
God Stats
2W - 0L
1,708 SR
Queue Stats
34W - 32L
1,459 Elo+
Party 2
Hun Batz
Hun Batz
THANOZ1998
Hun Batz
Level 154
God Stats
3W - 5L
1,520 SR
Queue Stats
170W - 158L
1,487 Elo+
Party 1
Ishtar
Ishtar
TheKa3l
Ishtar
Level 147
God Stats
3W - 1L
1,631 SR
Queue Stats
141W - 117L
1,488 Elo+
Party 1
Chiron
Chiron
Xpartan0mega
Chiron
Level 156
God Stats
2W - 0L
1,707 SR
Queue Stats
172W - 151L
1,510 Elo+
Party 1
Team Averages
Level 131
1,675 SR
1,476 Elo+

VS

Team Averages
Level 123
1,516 SR
1,512 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BadLad14
Surtr
Level 149
God Stats
18W - 14L
1,573 SR
Queue Stats
339W - 322L
1,534 Elo+
Solo
Thoth
Thoth
BeanxXxBean
Thoth
Level 127
God Stats
1W - 1L
1,739 SR
Queue Stats
75W - 46L
1,602 Elo+
Solo
Nu Wa
Nu Wa
DevilJanna
Nu Wa
Level 79
God Stats
240W - 209L
1,556 SR
Queue Stats
414W - 416L
1,500 Elo+
Solo
Anhur
Anhur
FHER1611
Anhur
Level 193
God Stats
1W - 3L
1,213 SR
Queue Stats
94W - 98L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
10
1 / 0 / 0
5,728
716
3,276
2,866
1,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Elizarxd
Bacchus
7
0 / 2 / 1
4,484
561
1,097
4,268
2,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
THANOZ1998
Hun Batz
10
0 / 0 / 1
4,890
611
1,168
4,579
1,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ishtar
TheKa3l
Ishtar
7
1 / 3 / 0
4,400
550
2,933
5,449
917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Chiron
10
0 / 0 / 1
5,333
667
845
2,066
533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
4
0 / 1 / 0
3,474
434
332
2,777
642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Surtr
BadLad14
Surtr
8
2 / 0 / 2
4,965
621
2,416
6,632
3,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 0 / 0
5,055
632
728
2,024
420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
9
0 / 0 / 0
3,969
496
727
1,443
305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
FHER1611
Anhur
9
3 / 1 / 2
5,181
648
4,471
4,245
1,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
2
Kills
5
5
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
1
0
0
L
Surtr
BadLad14
Surtr
2
0
2
3
L
0
0
0
0
W
Shiva
1
0
0
1
L
Nu Wa
0
0
0
0
W
Bacchus
Elizarxd
Bacchus
0
2
1
0.25
L
Anhur
FHER1611
Anhur
3
1
2
4
W
Hun Batz
THANOZ1998
Hun Batz
0
0
1
0.5
W
Ishtar
TheKa3l
Ishtar
1
3
0
0.33
W
Chiron
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,319
Damage
8,674
19,228
Taken
17,121
7,434
Mitigated
6,407
7,747
Healing
5,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
332
98
0
763
2,777
642
0
0
2,598
0
6,406
L
Surtr
BadLad14
Surtr
2,416
890
0
2,622
6,632
3,847
22
793
5,685
846
14,138
L
728
41
0
625
2,024
420
0
0
2,024
35,310
0
W
Shiva
3,276
484
0
890
2,866
1,903
0
296
2,570
0
33,706
L
Nu Wa
727
260
0
0
1,443
305
0
0
1,443
18,238
0
W
Bacchus
Elizarxd
Bacchus
1,097
165
0
1,274
4,268
2,680
0
166
4,102
9,901
0
L
Anhur
FHER1611
Anhur
4,471
1,917
0
1,415
4,245
1,193
152
304
3,941
0
30,431
W
Hun Batz
THANOZ1998
Hun Batz
1,168
138
0
3,218
4,579
1,401
0
231
4,348
0
33,959
W
Ishtar
TheKa3l
Ishtar
2,933
1,468
0
1,067
5,449
917
0
127
5,322
0
24,988
W
Chiron
845
229
457
841
2,066
533
0
694
1,172
0
43,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,835
Gold Earned
22,644
309
Minions Killed
205
0
Camps Cleared
0
862,905
Distance Traveled
728,817
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,474
434
11
1
0
61,778
0
L
Surtr
4,965
621
22
3
0
183,795
0
L
Thoth
5,055
632
84
11
0
169,508
2
W
Shiva
5,728
716
77
10
0
156,921
0
L
Nu Wa
3,969
496
39
5
0
155,165
0
W
Bacchus
4,484
561
25
3
0
178,865
0
L
Anhur
5,181
648
49
6
0
158,571
3
W
Hun Batz
4,890
611
63
8
0
204,372
1
W
Ishtar
4,400
550
46
6
0
152,247
0
W
Chiron
5,333
667
98
12
0
170,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role