Player Matchup

Cupid
Cupid
AndresSOD
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 98L
1,485 Elo+
Party 2
King Arthur
King Arthur
Blado217
King Arthur
Level 109
God Stats
5W - 11L
1,336 SR
Queue Stats
737W - 768L
1,503 Elo+
Party 2
Discordia
Discordia
EddieSOD
Discordia
Level 17
God Stats
4W - 3L
1,816 SR
Queue Stats
6W - 16L
1,296 Elo+
Party 2
Arachne
Arachne
NicoSOD
Arachne
Level 28
God Stats
11W - 23L
1,317 SR
Queue Stats
88W - 103L
1,451 Elo+
Party 2
Sol
Sol
Skuldtastic
Sol
Level 69
God Stats
482W - 437L
1,609 SR
Queue Stats
486W - 443L
1,589 Elo+
Solo
Team Averages
Level 50
1,516 SR
1,465 Elo+

VS

Team Averages
Level 98
1,569 SR
1,559 Elo+
Nu Wa
Nu Wa
CorazonxFragil
Nu Wa
Level 100
God Stats
139W - 124L
1,727 SR
Queue Stats
184W - 179L
1,598 Elo+
Party 1
Sun Wukong
Sun Wukong
King Wurtle
Sun Wukong
Level 124
God Stats
17W - 10L
1,561 SR
Queue Stats
77W - 56L
1,573 Elo+
Solo
Izanami
Izanami
Magusjj
Izanami
Level 39
God Stats
25W - 19L
1,447 SR
Queue Stats
118W - 126L
1,450 Elo+
Solo
Kumbhakarna
Kumbhakarna
WittedxCrayon
Kumbhakarna
Level 68
God Stats
14W - 17L
1,549 SR
Queue Stats
152W - 166L
1,579 Elo+
Party 1
Cthulhu
Cthulhu
eXeLefty
Cthulhu
Level 159
God Stats
6W - 4L
1,562 SR
Queue Stats
240W - 238L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AndresSOD
Cupid
11
0 / 3 / 0
5,888
1,178
5,454
6,676
2,015
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

King Arthur
Blado217
King Arthur
10
0 / 4 / 0
5,737
1,147
4,052
9,651
6,989
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
EddieSOD
Discordia
9
0 / 0 / 0
3,751
750
0
179
51
Arachne
NicoSOD
Arachne
10
0 / 4 / 0
5,549
1,110
2,494
7,196
3,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
0 / 0 / 0
5,639
1,128
7,235
2,241
636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

310

VS

Team 2 Tickets

415

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 9
6,241
1,248
4,530
960
313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
King Wurtle
Sun Wukong
12
4 / 0 / 6
7,670
1,534
4,799
8,005
7,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Magusjj
Izanami
12
4 / 0 / 6
7,145
1,429
5,957
2,189
1,217
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kumbhakarna
WittedxCrayon
Kumbhakarna
11
0 / 0 / 8
5,933
1,187
2,078
6,498
3,793
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cthulhu
eXeLefty
Cthulhu
12
2 / 0 / 9
7,261
1,452
6,029
3,957
2,983
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
49
0
Kills
11
11
Deaths
0
0
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cupid
AndresSOD
Cupid
0
3
0
0
L
King Arthur
Blado217
King Arthur
0
4
0
0
W
1
0
9
5.5
L
Discordia
EddieSOD
Discordia
0
0
0
0
W
Sun Wukong
King Wurtle
Sun Wukong
4
0
6
7
W
Izanami
Magusjj
Izanami
4
0
6
7
L
Arachne
NicoSOD
Arachne
0
4
0
0
L
0
0
0
0
W
Kumbhakarna
WittedxCrayon
Kumbhakarna
0
0
8
4
W
Cthulhu
eXeLefty
Cthulhu
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,235
Damage
23,393
25,943
Taken
21,609
12,907
Mitigated
15,687
2,508
Healing
3,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
AndresSOD
Cupid
5,454
2,007
104
342
6,676
2,015
0
2,855
3,821
0
18,837
L
King Arthur
Blado217
King Arthur
4,052
0
0
1,220
9,651
6,989
0
4,477
5,174
0
16,662
W
4,530
1,670
0
0
960
313
0
126
794
8,280
0
L
Discordia
EddieSOD
Discordia
0
0
0
0
179
51
0
179
0
0
0
W
Sun Wukong
King Wurtle
Sun Wukong
4,799
1,247
56
1,974
8,005
7,381
0
1,866
5,851
0
19,561
W
Izanami
Magusjj
Izanami
5,957
3,411
0
893
2,189
1,217
0
835
1,200
0
22,030
L
Arachne
NicoSOD
Arachne
2,494
2,045
0
424
7,196
3,216
0
3,228
3,968
0
4,351
L
7,235
2,027
0
418
2,241
636
0
1,332
909
17,337
0
W
Kumbhakarna
WittedxCrayon
Kumbhakarna
2,078
333
0
0
6,498
3,793
0
1,969
4,239
4,590
0
W
Cthulhu
eXeLefty
Cthulhu
6,029
688
133
561
3,957
2,983
0
1,501
2,290
14,193
566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,564
Gold Earned
34,250
90
Minions Killed
112
3
Camps Cleared
4
382,756
Distance Traveled
551,054
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,888
1,178
39
8
2
93,467
0
L
King Arthur
5,737
1,147
17
3
0
112,900
0
W
Nu Wa
6,241
1,248
12
2
0
105,045
0
L
Discordia
3,751
750
0
0
0
0
0
W
Sun Wukong
7,670
1,534
21
4
2
115,383
0
W
Izanami
7,145
1,429
51
10
1
95,539
0
L
Arachne
5,549
1,110
7
1
0
86,252
0
L
Sol
5,639
1,128
27
5
1
90,137
0
W
Kumbhakarna
5,933
1,187
9
2
0
111,730
0
W
Cthulhu
7,261
1,452
19
4
1
123,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role