Player Matchup

He Bo
He Bo
Laytonbd
He Bo
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 15L
1,327 Elo+
Party 1
Jormungandr
Jormungandr
TheFist13F4640
Jormungandr
Level 46
God Stats
1W - 2L
1,280 SR
Queue Stats
223W - 248L
1,338 Elo+
Solo
Nut
Nut
c4bomerman
Nut
Level 88
God Stats
8W - 10L
1,319 SR
Queue Stats
12W - 17L
1,327 Elo+
Party 1
Team Averages
Level 53
1,366 SR
1,330 Elo+

VS

Team Averages
Level 51
1,541 SR
1,417 Elo+
Chaac
Chaac
Leave Spawn2592
Chaac
Level 28
God Stats
3W - 6L
1,555 SR
Queue Stats
67W - 68L
1,448 Elo+
Party 2
Vulcan
Vulcan
Leave Spawn4045
Vulcan
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
103W - 106L
1,441 Elo+
Party 2
Skadi
Skadi
Morningstar6033
Skadi
Level 76
God Stats
19W - 15L
1,569 SR
Queue Stats
398W - 398L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Laytonbd
He Bo
11
0 / 6 / 1
6,284
628
3,648
8,224
2,046
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
TheFist13F4640
Jormungandr
11
0 / 6 / 1
6,408
641
2,700
13,353
5,117
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
2 / 7 / 0
7,872
787
5,948
8,439
2,715
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 1 / 6
10,009
1,001
11,664
11,890
7,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
3 / 1 / 11
8,729
873
10,760
4,339
1,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 0 / 8
9,131
913
5,357
6,306
1,896
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
2
Kills
19
19
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
He Bo
Laytonbd
He Bo
0
6
1
0.08
L
13
1
6
16
L
3
1
11
8.5
L
3
0
8
7
W
Jormungandr
TheFist13F4640
Jormungandr
0
6
1
0.08
W
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,296
Damage
27,781
30,016
Taken
22,535
9,878
Mitigated
11,650
2,244
Healing
7,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Laytonbd
He Bo
3,648
436
0
524
8,224
2,046
0
2,839
4,842
5,260
0
L
11,664
5,171
0
5,360
11,890
7,839
0
3,483
8,407
0
30,821
L
10,760
681
15
1,490
4,339
1,915
96
1,509
2,830
27,398
135
L
5,357
1,456
0
282
6,306
1,896
2,429
1,281
5,025
0
30,436
W
Jormungandr
TheFist13F4640
Jormungandr
2,700
301
10
805
13,353
5,117
0
3,832
8,803
16,413
390
W
5,948
3,560
0
905
8,439
2,715
0
2,921
5,032
0
16,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,564
Gold Earned
27,869
49
Minions Killed
141
0
Camps Cleared
0
412,282
Distance Traveled
496,793
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,284
628
3
0
0
133,651
0
L
Chaac
10,009
1,001
41
4
0
164,247
0
L
Vulcan
8,729
873
45
5
0
184,506
0
L
Skadi
9,131
913
55
6
0
148,040
0
W
Jormungandr
6,408
641
25
3
0
130,870
0
W
Nut
7,872
787
21
2
0
147,761
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role