Player Matchup

Fenrir
Fenrir
DJ_littlebit
Fenrir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,767 Elo+
Party 3
Janus
Janus
Gehzyr
Janus
Level 88
God Stats
7W - 12L
1,466 SR
Queue Stats
349W - 330L
1,562 Elo+
Party 2
Maui
Maui
MartezWilson
Maui
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,518 Elo+
Party 3
Discordia
Discordia
kaoskrusader
Discordia
Level 106
God Stats
12W - 18L
1,414 SR
Queue Stats
497W - 466L
1,564 Elo+
Party 2
Amaterasu
Amaterasu
theoneNoOnenose
Amaterasu
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,518 Elo+
Party 3
Team Averages
Level 108
1,476 SR
1,586 Elo+

VS

Team Averages
Level 98
1,588 SR
1,506 Elo+
Arachne
Arachne
Aeoly
Arachne
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
96W - 83L
1,531 Elo+
Party 1
Medusa
Medusa
ICETheGreat1
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 39L
1,485 Elo+
Party 1
Ne Zha
Ne Zha
Jakester299
Ne Zha
Level 153
God Stats
6W - 3L
1,594 SR
Queue Stats
220W - 225L
1,506 Elo+
Solo
Skadi
Skadi
MeIiom
Skadi
Level 81
God Stats
5W - 2L
1,698 SR
Queue Stats
205W - 181L
1,506 Elo+
Party 1
Charybdis
Charybdis
dino spiloni187
Charybdis
Level 107
God Stats
8W - 4L
1,649 SR
Queue Stats
130W - 135L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 5 / 10
8,688
724
8,011
15,074
16,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Gehzyr
Janus
15
4 / 5 / 10
8,938
745
17,634
9,848
4,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 6 / 18
10,048
837
10,644
20,073
34,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
kaoskrusader
Discordia
17
8 / 6 / 11
10,122
844
12,951
11,911
5,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Amaterasu
theoneNoOnenose
Amaterasu
15
5 / 5 / 12
9,273
773
8,611
18,883
29,135
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aeoly
Arachne
19
10 / 3 / 15
11,732
978
14,479
15,677
13,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Medusa
15
5 / 8 / 11
10,179
848
10,943
12,671
3,376
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
18
5 / 2 / 17
11,052
921
14,029
14,721
9,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
MeIiom
Skadi
18
6 / 3 / 18
11,352
946
19,952
12,676
4,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
dino spiloni187
Charybdis
13
1 / 8 / 14
9,065
755
10,637
12,602
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
102
24
Kills
27
27
Deaths
24
61
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Arachne
Aeoly
Arachne
10
3
15
5.83
L
Fenrir
4
5
10
1.8
L
Janus
Gehzyr
Janus
4
5
10
1.8
W
Medusa
5
8
11
1.31
W
Ne Zha
5
2
17
6.75
L
3
6
18
2
W
Skadi
MeIiom
Skadi
6
3
18
5
W
Charybdis
dino spiloni187
Charybdis
1
8
14
1
L
Discordia
kaoskrusader
Discordia
8
6
11
2.25
L
Amaterasu
theoneNoOnenose
Amaterasu
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,851
Damage
70,040
75,789
Taken
68,347
89,832
Mitigated
33,543
16,664
Healing
23,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Aeoly
Arachne
14,479
8,452
1,520
7,392
15,677
13,803
1,177
8,735
6,364
0
17,688
L
Fenrir
8,011
1,942
782
1,741
15,074
16,260
434
0
14,364
0
12,020
L
Janus
Gehzyr
Janus
17,634
749
2,657
1,406
9,848
4,436
0
0
9,377
31,906
0
W
Medusa
10,943
4,793
935
831
12,671
3,376
1,325
7,811
4,554
0
22,800
W
Ne Zha
14,029
2,159
190
6,139
14,721
9,532
88
8,442
5,745
0
30,257
L
10,644
1,998
550
1,363
20,073
34,700
288
0
19,469
21,551
0
W
Skadi
MeIiom
Skadi
19,952
9,440
1,103
3,940
12,676
4,099
3,937
7,011
5,396
0
43,308
W
Charybdis
dino spiloni187
Charybdis
10,637
5,316
292
1,360
12,602
2,733
0
7,907
4,328
0
20,587
L
Discordia
kaoskrusader
Discordia
12,951
1,227
770
1,532
11,911
5,301
417
0
11,475
34,450
0
L
Amaterasu
theoneNoOnenose
Amaterasu
8,611
3,405
861
5,002
18,883
29,135
378
0
18,510
0
13,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,069
Gold Earned
53,380
142
Minions Killed
133
0
Camps Cleared
0
1,037,064
Distance Traveled
1,178,055
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,732
978
3
0
0
265,357
0
L
Fenrir
8,688
724
13
1
0
224,704
0
L
Janus
8,938
745
44
4
0
216,955
0
W
Medusa
10,179
848
26
2
0
215,302
0
W
Ne Zha
11,052
921
32
3
0
251,957
0
L
Maui
10,048
837
26
2
0
196,381
0
W
Skadi
11,352
946
55
5
0
243,354
0
W
Charybdis
9,065
755
17
1
0
202,085
0
L
Discordia
10,122
844
44
4
0
179,206
0
L
Amaterasu
9,273
773
15
1
0
219,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role