Player Matchup

Agni
Agni
Glxck444
Agni
Level 126
God Stats
4W - 2L
1,660 SR
Queue Stats
118W - 108L
1,478 Elo+
Party 2
Medusa
Medusa
RandreaM9614
Medusa
Level 98
God Stats
12W - 24L
1,521 SR
Queue Stats
574W - 590L
1,433 Elo+
Solo
Kali
Kali
T0nyTw0Sh0T
Kali
Level 154
God Stats
11W - 8L
1,403 SR
Queue Stats
352W - 342L
1,435 Elo+
Solo
Surtr
Surtr
binuyo95
Surtr
Level 122
God Stats
6W - 8L
1,303 SR
Queue Stats
224W - 214L
1,441 Elo+
Solo
Raijin
Raijin
vml2003
Raijin
Level 89
God Stats
2W - 1L
1,551 SR
Queue Stats
263W - 258L
1,494 Elo+
Party 2
Team Averages
Level 118
1,488 SR
1,456 Elo+

VS

Team Averages
Level 129
1,431 SR
1,460 Elo+
Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DreamRabbet
Sol
Level 99
God Stats
0W - 3L
1,198 SR
Queue Stats
95W - 94L
1,465 Elo+
Party 1
Ix Chel
Ix Chel
Emilyguzz
Ix Chel
Level 165
God Stats
5W - 5L
1,586 SR
Queue Stats
168W - 168L
1,402 Elo+
Party 1
Atlas
Atlas
MGassassinconor
Atlas
Level 109
God Stats
15W - 25L
1,457 SR
Queue Stats
109W - 89L
1,517 Elo+
Solo
Fenrir
Fenrir
rehan820
Fenrir
Level 115
God Stats
26W - 42L
1,415 SR
Queue Stats
198W - 205L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
6
1 / 1 / 1
3,769
754
2,105
2,753
677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
6
0 / 1 / 1
3,467
693
881
2,965
726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 0 / 1
3,966
793
550
3,902
1,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

Surtr
binuyo95
Surtr
7
1 / 1 / 0
3,724
745
1,752
3,398
1,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Raijin
vml2003
Raijin
6
1 / 1 / 0
3,559
712
1,779
2,613
619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
2 / 1 / 0
3,424
685
2,450
2,506
646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
1 / 1 / 0
4,044
809
2,021
3,188
608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ix Chel
Emilyguzz
Ix Chel
7
1 / 1 / 0
3,974
795
1,593
3,121
638
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
0 / 0 / 2
3,147
629
1,408
3,506
1,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Fenrir
rehan820
Fenrir
3
0 / 1 / 0
2,691
538
284
1,225
264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
4
Kills
4
4
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
1
0
2
L
1
1
0
1
L
Ix Chel
Emilyguzz
Ix Chel
1
1
0
1
W
Agni
1
1
1
1.5
L
0
0
2
1
W
Medusa
0
1
1
0.5
W
1
0
1
1.5
W
Surtr
binuyo95
Surtr
1
1
0
1
L
Fenrir
rehan820
Fenrir
0
1
0
0
W
Raijin
vml2003
Raijin
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,067
Damage
7,756
15,631
Taken
13,546
4,660
Mitigated
3,847
6,639
Healing
5,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,450
297
0
506
2,506
646
0
861
1,645
0
16,719
L
2,021
1,029
0
1,363
3,188
608
0
108
2,895
19,720
4,125
L
Ix Chel
Emilyguzz
Ix Chel
1,593
199
0
1,838
3,121
638
0
1,540
1,361
20,253
1,261
W
Agni
2,105
84
0
1,108
2,753
677
0
1,238
1,515
14,662
0
L
1,408
445
47
1,327
3,506
1,691
0
798
2,708
13,744
0
W
Medusa
881
128
0
1,025
2,965
726
0
800
2,165
0
15,220
W
550
326
0
2,501
3,902
1,090
0
554
3,348
0
21,491
W
Surtr
binuyo95
Surtr
1,752
687
0
1,648
3,398
1,548
0
1,584
1,814
256
18,174
L
Fenrir
rehan820
Fenrir
284
0
0
479
1,225
264
0
297
880
0
3,521
W
Raijin
vml2003
Raijin
1,779
279
0
357
2,613
619
0
608
2,005
16,926
406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,485
Gold Earned
17,280
174
Minions Killed
137
0
Camps Cleared
0
563,888
Distance Traveled
450,057
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,424
685
28
6
0
102,149
2
L
Sol
4,044
809
47
9
0
105,767
0
L
Ix Chel
3,974
795
40
8
0
103,227
0
W
Agni
3,769
754
25
5
0
104,710
0
L
Atlas
3,147
629
13
3
0
107,453
0
W
Medusa
3,467
693
29
6
0
117,072
0
W
Kali
3,966
793
51
10
0
131,972
0
W
Surtr
3,724
745
33
7
0
103,774
0
L
Fenrir
2,691
538
9
2
0
31,461
0
W
Raijin
3,559
712
36
7
0
106,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role