Player Matchup

Discordia
Discordia
Crims0nCthulhu
Discordia
Level 74
God Stats
1W - 3L
1,599 SR
Queue Stats
94W - 83L
1,474 Elo+
Party 1
Ymir
Ymir
LeadPyro
Ymir
Level 107
God Stats
0W - 2L
1,671 SR
Queue Stats
21W - 23L
1,421 Elo+
Party 1
Danzaburou
Danzaburou
papahatch
Danzaburou
Level 29
God Stats
7W - 5L
1,542 SR
Queue Stats
26W - 27L
1,476 Elo+
Party 1
Team Averages
Level 70
1,604 SR
1,457 Elo+

VS

Team Averages
Level 100
1,616 SR
1,570 Elo+
Bacchus
Bacchus
BurkeMacklin
Bacchus
Level 86
God Stats
2W - 0L
1,752 SR
Queue Stats
10W - 3L
1,749 Elo+
Party 2
Medusa
Medusa
Papi2109
Medusa
Level 146
God Stats
4W - 4L
1,638 SR
Queue Stats
26W - 16L
1,591 Elo+
Party 2
Rama
Rama
leanMachine559
Rama
Level 68
God Stats
61W - 68L
1,459 SR
Queue Stats
210W - 226L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Crims0nCthulhu
Discordia
16
3 / 5 / 1
10,723
766
8,419
8,144
2,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
16
1 / 3 / 3
10,074
720
3,784
14,455
15,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
papahatch
Danzaburou
14
0 / 5 / 2
9,908
708
4,769
10,258
4,307
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BurkeMacklin
Bacchus
18
2 / 1 / 11
10,810
772
7,913
11,390
14,609
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Papi2109
Medusa
17
2 / 0 / 6
11,074
791
8,021
5,880
2,073
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
8 / 3 / 2
12,376
884
9,319
7,896
2,755
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
12
13
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BurkeMacklin
Bacchus
2
1
11
7.5
L
Discordia
Crims0nCthulhu
Discordia
3
5
1
0.7
L
Ymir
1
3
3
0.83
W
Medusa
Papi2109
Medusa
2
0
6
5
W
8
3
2
3
L
Danzaburou
papahatch
Danzaburou
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,972
Damage
25,253
32,857
Taken
25,166
22,250
Mitigated
19,437
2,154
Healing
4,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BurkeMacklin
Bacchus
7,913
402
80
1,072
11,390
14,609
712
3,282
7,825
20,212
0
L
Discordia
Crims0nCthulhu
Discordia
8,419
239
0
390
8,144
2,897
144
1,590
6,482
31,143
810
L
Ymir
3,784
432
0
1,394
14,455
15,046
125
3,591
10,708
16,806
0
W
Medusa
Papi2109
Medusa
8,021
2,670
0
1,689
5,880
2,073
1,161
3,758
2,112
0
54,780
W
9,319
6,006
0
1,645
7,896
2,755
1,658
4,303
3,403
0
36,672
L
Danzaburou
papahatch
Danzaburou
4,769
1,997
0
370
10,258
4,307
174
2,746
7,472
0
34,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,705
Gold Earned
34,260
146
Minions Killed
148
0
Camps Cleared
0
611,863
Distance Traveled
632,497
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,810
772
17
1
0
249,016
0
L
Discordia
10,723
766
48
3
0
220,870
4
L
Ymir
10,074
720
20
1
0
199,071
0
W
Medusa
11,074
791
84
6
0
188,260
2
W
Rama
12,376
884
47
3
0
195,221
4
L
Danzaburou
9,908
708
78
6
0
191,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role