Player Matchup

Gilgamesh
Gilgamesh
Hanzo 1trick551
Gilgamesh
Level 57
God Stats
0W - 2L
1,695 SR
Queue Stats
20W - 20L
1,712 Elo+
Solo
Vulcan
Vulcan
Shadowwolf876
Vulcan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,239 Elo+
Party 2
Thor
Thor
Shaylink
Thor
Level 158
God Stats
4W - 7L
1,602 SR
Queue Stats
407W - 440L
1,526 Elo+
Party 2
Team Averages
Level 74
1,599 SR
1,492 Elo+

VS

Team Averages
Level 123
1,426 SR
1,468 Elo+
Anhur
Anhur
MilkyyWay32
Anhur
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,484 Elo+
Party 1
Anubis
Anubis
Psuedofile
Anubis
Level 89
God Stats
1W - 1L
1,243 SR
Queue Stats
17W - 16L
1,494 Elo+
Party 1
Cerberus
Cerberus
lmage
Cerberus
Level 160
God Stats
3W - 4L
1,534 SR
Queue Stats
26W - 31L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hanzo 1trick551
Gilgamesh
17
3 / 5 / 1
10,261
855
7,511
15,497
11,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 9 / 3
7,660
638
1,118
7,848
1,526
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thor
15
1 / 5 / 3
8,912
743
3,696
12,518
5,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 6
12,959
1,080
18,048
8,282
3,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Anubis
Psuedofile
Anubis
19
6 / 4 / 10
12,232
1,019
11,969
7,592
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
lmage
Cerberus
9
0 / 0 / 3
7,911
659
1,117
1,417
702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
4
Kills
19
19
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Hanzo 1trick551
Gilgamesh
3
5
1
0.7
W
13
0
6
16
W
Anubis
Psuedofile
Anubis
6
4
10
2.75
L
0
9
3
0.17
L
Thor
1
5
3
0.5
W
Cerberus
lmage
Cerberus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,325
Damage
31,134
35,863
Taken
17,291
18,450
Mitigated
7,953
4,097
Healing
5,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Hanzo 1trick551
Gilgamesh
7,511
2,499
0
1,375
15,497
11,332
0
6,554
8,772
0
30,904
W
18,048
8,631
0
3,272
8,282
3,168
2,702
914
6,772
0
57,293
W
Anubis
Psuedofile
Anubis
11,969
850
0
1,884
7,592
4,083
623
226
6,999
55,113
614
L
1,118
146
0
19
7,848
1,526
0
2,155
5,670
3,454
0
L
Thor
3,696
229
0
2,703
12,518
5,592
0
4,155
8,242
0
24,820
W
Cerberus
lmage
Cerberus
1,117
0
0
718
1,417
702
0
0
1,352
4,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,833
Gold Earned
33,102
105
Minions Killed
187
0
Camps Cleared
0
516,277
Distance Traveled
500,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,261
855
57
5
0
226,192
0
W
Anhur
12,959
1,080
79
7
0
237,542
0
W
Anubis
12,232
1,019
85
7
0
203,997
0
L
Vulcan
7,660
638
0
0
0
84,059
0
L
Thor
8,912
743
48
4
0
206,026
0
W
Cerberus
7,911
659
23
2
0
58,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role