Player Matchup

Awilix
Awilix
Agent40Seven
Awilix
Level 144
God Stats
8W - 11L
1,522 SR
Queue Stats
805W - 728L
1,522 Elo+
Solo
Merlin
Merlin
DeViLiSh_RaW
Merlin
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 81L
1,480 Elo+
Party 1
Izanami
Izanami
SlyGuyYes
Izanami
Level 129
God Stats
1W - 1L
1,816 SR
Queue Stats
183W - 165L
1,622 Elo+
Solo
Agni
Agni
XTheLastDemonX
Agni
Level 172
God Stats
3W - 1L
1,667 SR
Queue Stats
60W - 75L
1,464 Elo+
Party 1
Thanatos
Thanatos
torchlink5
Thanatos
Level 135
God Stats
0W - 1L
1,432 SR
Queue Stats
34W - 23L
1,623 Elo+
Solo
Team Averages
Level 147
1,587 SR
1,542 Elo+

VS

Team Averages
Level 121
1,359 SR
1,496 Elo+
Zhong Kui
Zhong Kui
Frasieur
Zhong Kui
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 95L
1,463 Elo+
Solo
Nox
Nox
UnBothereDSin
Nox
Level 127
God Stats
1W - 2L
1,173 SR
Queue Stats
101W - 113L
1,479 Elo+
Solo
Chaac
Chaac
XxKing Alien6xX
Chaac
Level 147
God Stats
7W - 5L
1,660 SR
Queue Stats
173W - 165L
1,507 Elo+
Solo
Tiamat
Tiamat
Zombo197
Tiamat
Level 143
God Stats
1W - 2L
1,250 SR
Queue Stats
44W - 51L
1,496 Elo+
Solo
Osiris
Osiris
nicholas2
Osiris
Level 121
God Stats
1W - 0L
1,214 SR
Queue Stats
14W - 16L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
3 / 3 / 3
7,631
763
7,025
7,319
3,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
14
2 / 3 / 2
7,301
730
4,579
4,745
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
SlyGuyYes
Izanami
12
1 / 5 / 4
7,598
760
4,038
8,639
3,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
3 / 3 / 7
7,982
798
5,511
5,203
1,465
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
torchlink5
Thanatos
13
1 / 4 / 6
7,294
729
4,834
8,020
4,353
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Frasieur
Zhong Kui
14
2 / 2 / 9
8,055
806
4,520
5,816
5,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 2 / 6
7,918
792
3,632
4,266
1,507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 2 / 6
8,745
875
9,048
9,525
9,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Zombo197
Tiamat
15
5 / 2 / 5
8,181
818
8,412
6,182
3,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Osiris
nicholas2
Osiris
13
3 / 2 / 7
8,011
801
7,132
9,356
6,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
51
10
Kills
18
18
Deaths
10
22
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Awilix
3
3
3
1.5
L
Merlin
2
3
2
1
W
Zhong Kui
Frasieur
Zhong Kui
2
2
9
3.25
L
Izanami
SlyGuyYes
Izanami
1
5
4
0.6
W
3
2
6
3
L
3
3
7
2.17
W
5
2
6
4
W
Tiamat
Zombo197
Tiamat
5
2
5
3.75
W
Osiris
nicholas2
Osiris
3
2
7
3.25
L
Thanatos
torchlink5
Thanatos
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,987
Damage
32,744
33,926
Taken
35,145
13,802
Mitigated
25,529
7,990
Healing
11,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
7,025
1,768
518
1,534
7,319
3,140
0
2,014
5,023
0
17,443
L
Merlin
4,579
0
157
127
4,745
1,427
0
3,165
1,407
21,222
418
W
Zhong Kui
Frasieur
Zhong Kui
4,520
216
0
1,110
5,816
5,121
276
2,961
2,855
19,012
1,048
L
Izanami
SlyGuyYes
Izanami
4,038
2,276
231
1,277
8,639
3,417
0
4,318
3,972
0
15,410
W
3,632
275
1,124
872
4,266
1,507
419
954
3,312
15,802
0
L
5,511
133
487
746
5,203
1,465
0
2,236
2,657
6,795
66
W
9,048
702
49
3,201
9,525
9,542
0
1,846
7,679
0
16,884
W
Tiamat
Zombo197
Tiamat
8,412
761
215
1,737
6,182
3,158
151
1,278
4,904
18,428
0
W
Osiris
nicholas2
Osiris
7,132
1,180
207
3,471
9,356
6,201
0
2,870
6,486
0
9,035
L
Thanatos
torchlink5
Thanatos
4,834
670
108
2,805
8,020
4,353
0
4,650
3,069
0
7,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,806
Gold Earned
40,910
104
Minions Killed
110
0
Camps Cleared
0
899,098
Distance Traveled
919,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,631
763
29
3
0
173,713
0
L
Merlin
7,301
730
33
3
0
171,311
0
W
Zhong Kui
8,055
806
40
4
0
193,225
0
L
Izanami
7,598
760
24
2
0
148,343
0
W
Nox
7,918
792
24
2
0
181,457
0
L
Agni
7,982
798
10
1
0
202,832
0
W
Chaac
8,745
875
18
2
0
186,392
0
W
Tiamat
8,181
818
19
2
0
175,151
0
W
Osiris
8,011
801
9
1
0
182,979
0
L
Thanatos
7,294
729
8
1
0
202,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role