Player Matchup

Serqet
Serqet
Alansirri92
Serqet
Level 136
God Stats
11W - 1L
1,830 SR
Queue Stats
232W - 223L
1,458 Elo+
Solo
Guan Yu
Guan Yu
INFY3
Guan Yu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,481 Elo+
Solo
Rama
Rama
bilito13sm
Rama
Level 157
God Stats
6W - 2L
1,649 SR
Queue Stats
233W - 255L
1,547 Elo+
Solo
Artemis
Artemis
blakester3853
Artemis
Level 79
God Stats
4W - 2L
1,567 SR
Queue Stats
167W - 192L
1,440 Elo+
Party 1
Vulcan
Vulcan
xXIlIlIIlllIXx
Vulcan
Level 28
God Stats
5W - 5L
1,529 SR
Queue Stats
79W - 92L
1,479 Elo+
Party 1
Team Averages
Level 102
1,615 SR
1,481 Elo+

VS

Team Averages
Level 114
1,532 SR
1,435 Elo+
Terra
Terra
 
Terra
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Bellz3bwb
Charybdis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,213 Elo+
Solo
Vulcan
Vulcan
CatRelatedPun
Vulcan
Level 141
God Stats
1W - 2L
1,434 SR
Queue Stats
23W - 30L
1,440 Elo+
Solo
Achilles
Achilles
CharamelEjaus93
Achilles
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 104L
1,491 Elo+
Solo
Kumbhakarna
Kumbhakarna
addben2910p2
Kumbhakarna
Level 128
God Stats
1W - 1L
1,725 SR
Queue Stats
52W - 50L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
1 / 2 / 4
6,066
1,011
2,340
3,393
1,348
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Guan Yu
INFY3
Guan Yu
10
0 / 1 / 5
6,239
1,040
847
7,983
4,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

12
3 / 0 / 2
7,105
1,184
4,722
4,352
1,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
10
1 / 2 / 4
5,842
974
3,652
4,808
1,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
1 / 0 / 5
6,499
1,083
3,434
1,901
547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
1 / 1 / 3
5,739
957
2,641
6,889
4,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Bellz3bwb
Charybdis
11
2 / 5 / 1
5,887
981
3,146
5,914
1,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 0 / 4
5,555
926
7,005
3,480
1,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
1
0 / 0 / 0
1,500
250
0
0
0
Kumbhakarna
addben2910p2
Kumbhakarna
1
0 / 0 / 0
1,500
250
0
0
0

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
6
Kills
3
5
Deaths
6
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
1
3
2.5
W
Serqet
1
2
4
1.5
L
Charybdis
Bellz3bwb
Charybdis
2
5
1
0.5
L
0
0
4
2
L
Achilles
0
0
0
0
W
Guan Yu
INFY3
Guan Yu
0
1
5
2.5
L
Kumbhakarna
addben2910p2
Kumbhakarna
0
0
0
0
W
3
0
2
4
W
Artemis
1
2
4
1.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,995
Damage
12,792
22,437
Taken
16,283
9,806
Mitigated
8,041
10,732
Healing
6,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,641
77
2,055
3,967
6,889
4,695
0
1,083
5,440
7,770
0
W
Serqet
2,340
149
264
189
3,393
1,348
48
1,819
1,574
0
5,408
L
Charybdis
Bellz3bwb
Charybdis
3,146
1,211
0
242
5,914
1,919
0
1,542
4,288
0
8,794
L
7,005
128
391
309
3,480
1,427
0
723
2,513
19,238
0
L
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
INFY3
Guan Yu
847
69
3,885
3,571
7,983
4,996
69
2,221
5,762
0
2,086
L
Kumbhakarna
addben2910p2
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
W
4,722
1,857
246
1,531
4,352
1,399
561
2,885
1,467
0
20,937
W
Artemis
3,652
306
236
354
4,808
1,516
629
1,272
3,536
0
9,414
W
3,434
0
171
285
1,901
547
33
1,449
452
15,200
750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,751
Gold Earned
20,181
90
Minions Killed
51
0
Camps Cleared
0
529,052
Distance Traveled
310,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,739
957
9
2
0
91,275
0
W
Serqet
6,066
1,011
4
1
0
70,713
0
L
Charybdis
5,887
981
15
3
0
80,508
0
L
Vulcan
5,555
926
27
5
0
138,448
0
L
Achilles
1,500
250
0
0
0
0
0
W
Guan Yu
6,239
1,040
2
0
0
123,481
0
L
Kumbhakarna
1,500
250
0
0
0
0
0
W
Rama
7,105
1,184
39
7
0
94,565
0
W
Artemis
5,842
974
13
2
0
100,710
0
W
Vulcan
6,499
1,083
32
5
0
139,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role