Player Matchup

Bacchus
Bacchus
Devinasti
Bacchus
Level 24
God Stats
1W - 2L
1,489 SR
Queue Stats
17W - 26L
1,341 Elo+
Party 1
Raijin
Raijin
With a Y
Raijin
Level 105
God Stats
5W - 11L
1,502 SR
Queue Stats
131W - 143L
1,377 Elo+
Party 1
Ratatoskr
Ratatoskr
toxicstarburst
Ratatoskr
Level 68
God Stats
0W - 1L
1,363 SR
Queue Stats
73W - 79L
1,388 Elo+
Party 1
Team Averages
Level 66
1,451 SR
1,369 Elo+

VS

Team Averages
Level 93
1,491 SR
1,499 Elo+
Mercury
Mercury
 
Mercury
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
XL crazybaz XL
Ix Chel
Level 66
God Stats
34W - 34L
1,474 SR
Queue Stats
269W - 262L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Devinasti
Bacchus
13
0 / 4 / 9
7,933
721
4,426
11,783
13,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
With a Y
Raijin
15
8 / 4 / 2
9,954
905
12,952
8,723
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
toxicstarburst
Ratatoskr
14
2 / 5 / 7
8,537
776
5,965
11,292
6,190
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
5 / 3 / 7
10,622
966
8,418
8,751
3,460
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
 
Gilgamesh
15
4 / 5 / 9
9,937
903
7,711
12,391
10,597
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
4 / 2 / 8
10,126
921
9,467
6,247
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
10
Kills
13
13
Deaths
10
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
3
7
2.83
W
Gilgamesh
 
Gilgamesh
4
5
9
1.7
L
Bacchus
Devinasti
Bacchus
0
4
9
1.13
L
Raijin
With a Y
Raijin
8
4
2
2.25
W
4
2
8
4
L
Ratatoskr
toxicstarburst
Ratatoskr
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,343
Damage
25,596
31,798
Taken
27,389
23,245
Mitigated
15,980
6,485
Healing
7,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,418
3,602
0
1,010
8,751
3,460
2,089
4,970
3,379
0
26,463
W
Gilgamesh
 
Gilgamesh
7,711
2,119
0
271
12,391
10,597
396
6,265
5,547
0
20,769
L
Bacchus
Devinasti
Bacchus
4,426
418
241
2,393
11,783
13,568
0
3,279
7,998
15,268
0
L
Raijin
With a Y
Raijin
12,952
1,218
323
1,054
8,723
3,487
395
2,354
6,074
28,373
1,018
W
9,467
1,268
3,508
2,890
6,247
1,923
1,115
4,639
1,192
45,760
0
L
Ratatoskr
toxicstarburst
Ratatoskr
5,965
946
543
1,931
11,292
6,190
0
3,834
7,267
0
16,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,424
Gold Earned
30,685
99
Minions Killed
140
0
Camps Cleared
0
549,213
Distance Traveled
635,683
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,622
966
46
4
0
220,521
0
W
Gilgamesh
9,937
903
23
2
0
209,176
0
L
Bacchus
7,933
721
11
1
0
198,105
0
L
Raijin
9,954
905
60
5
0
154,578
0
W
Ix Chel
10,126
921
71
6
0
205,986
1
L
Ratatoskr
8,537
776
28
3
0
196,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role