Player Matchup

Thanatos
Thanatos
EatMyChicken88
Thanatos
Level 107
God Stats
3W - 4L
1,451 SR
Queue Stats
93W - 71L
1,563 Elo+
Party 3
Nu Wa
Nu Wa
FakeyXO
Nu Wa
Level 103
God Stats
17W - 9L
1,613 SR
Queue Stats
537W - 583L
1,448 Elo+
Party 2
Gilgamesh
Gilgamesh
KK9Lewis24
Gilgamesh
Level 100
God Stats
3W - 5L
1,535 SR
Queue Stats
187W - 244L
1,456 Elo+
Party 2
Danzaburou
Danzaburou
NeRoSpike
Danzaburou
Level 13
God Stats
3W - 0L
1,736 SR
Queue Stats
7W - 5L
1,498 Elo+
Party 3
Cerberus
Cerberus
eXZee13
Cerberus
Level 67
God Stats
6W - 2L
1,460 SR
Queue Stats
75W - 66L
1,528 Elo+
Solo
Team Averages
Level 78
1,559 SR
1,499 Elo+

VS

Team Averages
Level 116
1,609 SR
1,503 Elo+
Hera
Hera
FabricioTM
Hera
Level 198
God Stats
7W - 7L
1,477 SR
Queue Stats
69W - 66L
1,466 Elo+
Solo
Skadi
Skadi
MASTERVIEW33
Skadi
Level 149
God Stats
5W - 2L
1,600 SR
Queue Stats
68W - 67L
1,547 Elo+
Solo
Kali
Kali
MissTrader_T_
Kali
Level 48
God Stats
16W - 17L
1,476 SR
Queue Stats
94W - 92L
1,461 Elo+
Solo
Thor
Thor
TwE Kenai
Thor
Level 100
God Stats
8W - 13L
1,575 SR
Queue Stats
133W - 125L
1,490 Elo+
Party 1
Mulan
Mulan
lilrelikzW
Mulan
Level 83
God Stats
13W - 13L
1,918 SR
Queue Stats
122W - 103L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
6 / 2 / 3
7,354
525
8,524
12,591
4,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nu Wa
FakeyXO
Nu Wa
15
4 / 1 / 8
8,495
607
10,959
7,150
2,266
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
KK9Lewis24
Gilgamesh
14
4 / 3 / 3
8,437
603
6,880
14,086
9,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Danzaburou
NeRoSpike
Danzaburou
11
1 / 5 / 2
6,317
451
2,790
6,881
2,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
eXZee13
Cerberus
13
3 / 0 / 2
8,047
575
5,104
9,245
8,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,000
500
5,772
7,700
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 5
7,226
516
6,769
8,416
2,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
5 / 2 / 2
7,822
559
6,193
11,694
3,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
10
0 / 3 / 3
5,892
421
2,458
7,496
1,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mulan
12
4 / 5 / 2
7,693
550
9,612
11,799
7,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
18
Kills
11
11
Deaths
18
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
6
2
3
3.75
L
1
5
0
0.2
W
Nu Wa
FakeyXO
Nu Wa
4
1
8
8
W
Gilgamesh
KK9Lewis24
Gilgamesh
4
3
3
1.83
L
1
3
5
1.17
L
5
2
2
3
W
Danzaburou
NeRoSpike
Danzaburou
1
5
2
0.4
L
Thor
0
3
3
0.5
W
Cerberus
eXZee13
Cerberus
3
0
2
4
L
Mulan
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,257
Damage
30,804
49,953
Taken
47,105
26,516
Mitigated
16,595
19,744
Healing
8,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
8,524
2,545
0
9,247
12,591
4,298
0
329
12,262
0
44,478
L
5,772
699
0
1,227
7,700
1,544
234
4,847
2,853
53,398
0
W
Nu Wa
FakeyXO
Nu Wa
10,959
2,701
38
3,302
7,150
2,266
218
2,294
4,856
75,396
2,672
W
Gilgamesh
KK9Lewis24
Gilgamesh
6,880
2,360
0
4,010
14,086
9,171
0
0
14,086
0
55,816
L
6,769
1,897
0
1,539
8,416
2,078
684
4,018
4,398
0
49,155
L
6,193
2,745
0
1,894
11,694
3,511
62
4,137
7,557
0
42,289
W
Danzaburou
NeRoSpike
Danzaburou
2,790
994
0
743
6,881
2,230
552
347
6,534
0
27,149
L
Thor
2,458
845
0
2,338
7,496
1,686
0
2,215
5,281
0
25,132
W
Cerberus
eXZee13
Cerberus
5,104
622
0
2,404
9,245
8,551
14
2,802
6,443
37,887
1,180
L
Mulan
9,612
1,651
0
1,371
11,799
7,776
0
702
11,097
0
34,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,650
Gold Earned
35,633
440
Minions Killed
363
0
Camps Cleared
0
1,286,199
Distance Traveled
1,246,471
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,354
525
75
5
0
320,249
0
L
Hera
7,000
500
109
8
0
236,922
0
W
Nu Wa
8,495
607
120
9
0
244,042
2
W
Gilgamesh
8,437
603
95
7
0
208,989
2
L
Skadi
7,226
516
82
6
0
262,346
5
L
Kali
7,822
559
60
4
0
301,795
2
W
Danzaburou
6,317
451
47
3
0
261,026
0
L
Thor
5,892
421
54
4
0
234,215
3
W
Cerberus
8,047
575
103
7
0
251,893
0
L
Mulan
7,693
550
58
4
0
211,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role