Player Matchup

Terra
Terra
Colocolo36
Terra
Level 45
God Stats
1W - 1L
1,562 SR
Queue Stats
127W - 111L
1,471 Elo+
Solo
Artemis
Artemis
Jcubs10
Artemis
Level 139
God Stats
3W - 10L
1,319 SR
Queue Stats
220W - 217L
1,525 Elo+
Party 1
Tiamat
Tiamat
RoCuevas
Tiamat
Level 215
God Stats
2W - 6L
1,323 SR
Queue Stats
266W - 253L
1,524 Elo+
Solo
Tsukuyomi
Tsukuyomi
TCBGoHard
Tsukuyomi
Level 103
God Stats
6W - 1L
1,821 SR
Queue Stats
309W - 300L
1,566 Elo+
Solo
Fenrir
Fenrir
TheHamBurgaler
Fenrir
Level 84
God Stats
5W - 1L
1,924 SR
Queue Stats
213W - 206L
1,530 Elo+
Party 1
Team Averages
Level 117
1,590 SR
1,523 Elo+

VS

Team Averages
Level 118
1,596 SR
1,566 Elo+
Ix Chel
Ix Chel
ABigGrizzlyBear
Ix Chel
Level 142
God Stats
2W - 6L
1,393 SR
Queue Stats
260W - 250L
1,551 Elo+
Solo
Thor
Thor
ElDiazdaddy1
Thor
Level 125
God Stats
0W - 2L
1,684 SR
Queue Stats
100W - 99L
1,538 Elo+
Solo
Ishtar
Ishtar
YouregonNapay
Ishtar
Level 159
God Stats
6W - 3L
1,904 SR
Queue Stats
146W - 125L
1,569 Elo+
Solo
Da Ji
Da Ji
david_gar-king
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 119L
1,612 Elo+
Solo
Cernunnos
Cernunnos
kane6
Cernunnos
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 100L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
11
1 / 1 / 8
6,282
1,256
3,416
5,995
7,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Jcubs10
Artemis
10
0 / 1 / 4
5,812
1,162
6,224
4,447
2,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
RoCuevas
Tiamat
11
5 / 1 / 3
6,510
1,302
4,928
4,633
2,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tsukuyomi
TCBGoHard
Tsukuyomi
10
1 / 1 / 5
5,851
1,170
4,675
4,639
3,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
2 / 1 / 5
5,930
1,186
1,411
3,589
3,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 3
4,986
997
1,619
3,278
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

9
2 / 3 / 0
5,038
1,008
3,628
4,602
1,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
1 / 1 / 2
5,188
1,038
5,796
5,175
1,848
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 2 / 3
5,465
1,093
2,609
5,403
5,341
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Cernunnos
kane6
Cernunnos
11
1 / 2 / 2
5,363
1,073
4,290
4,684
1,775
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
9
Kills
4
5
Deaths
9
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
Terra
1
1
8
5
L
2
3
0
0.67
W
Artemis
Jcubs10
Artemis
0
1
4
2
W
Tiamat
RoCuevas
Tiamat
5
1
3
6.5
W
Tsukuyomi
TCBGoHard
Tsukuyomi
1
1
5
3.5
W
2
1
5
4.5
L
1
1
2
2
L
0
2
3
0.75
L
Cernunnos
kane6
Cernunnos
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,654
Damage
17,942
23,303
Taken
23,142
19,059
Mitigated
12,333
6,628
Healing
7,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,619
459
2,817
1,508
3,278
1,609
0
1,416
1,795
3,837
0
W
Terra
3,416
260
2,452
2,273
5,995
7,103
58
387
5,608
5,363
629
L
3,628
447
0
250
4,602
1,760
0
1,709
2,826
0
6,949
W
Artemis
Jcubs10
Artemis
6,224
362
15
516
4,447
2,058
454
108
4,339
0
14,612
W
Tiamat
RoCuevas
Tiamat
4,928
480
0
364
4,633
2,596
310
674
3,959
15,896
0
W
Tsukuyomi
TCBGoHard
Tsukuyomi
4,675
392
0
78
4,639
3,822
363
96
4,543
0
8,032
W
1,411
132
363
567
3,589
3,480
0
354
3,235
0
1,677
L
5,796
2,924
0
1,154
5,175
1,848
0
2,281
2,776
0
13,186
L
2,609
413
492
592
5,403
5,341
0
1,079
4,143
0
3,128
L
Cernunnos
kane6
Cernunnos
4,290
1,573
125
608
4,684
1,775
0
1,289
3,320
0
13,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,385
Gold Earned
26,040
55
Minions Killed
57
0
Camps Cleared
0
511,696
Distance Traveled
460,477
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,986
997
7
1
0
75,952
0
W
Terra
6,282
1,256
7
1
0
120,068
0
L
Thor
5,038
1,008
2
0
0
90,307
0
W
Artemis
5,812
1,162
22
4
0
96,270
0
W
Tiamat
6,510
1,302
23
5
0
101,072
0
W
Tsukuyomi
5,851
1,170
3
1
0
107,632
0
W
Fenrir
5,930
1,186
0
0
0
86,654
0
L
Ishtar
5,188
1,038
22
4
0
101,939
0
L
Da Ji
5,465
1,093
5
1
0
103,007
0
L
Cernunnos
5,363
1,073
21
4
0
89,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role