Player Matchup

Atlas
Atlas
Creestab
Atlas
Level 124
God Stats
1W - 5L
1,384 SR
Queue Stats
9W - 17L
1,323 Elo+
Solo
Zeus
Zeus
SilkySlimz
Zeus
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Pele
Pele
opieits
Pele
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 344L
1,275 Elo+
Solo
Team Averages
Level 120
1,461 SR
1,366 Elo+

VS

Team Averages
Level 133
1,535 SR
1,591 Elo+
Kuzenbo
Kuzenbo
ChiefBruh
Kuzenbo
Level 127
God Stats
1W - 1L
1,220 SR
Queue Stats
5W - 9L
1,468 Elo+
Party 1
Kukulkan
Kukulkan
finnthehumanz
Kukulkan
Level 107
God Stats
1W - 0L
1,718 SR
Queue Stats
9W - 5L
1,677 Elo+
Party 1
Cupid
Cupid
shampoomonkey
Cupid
Level 165
God Stats
3W - 1L
1,668 SR
Queue Stats
20W - 17L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Creestab
Atlas
12
0 / 1 / 0
6,769
677
5,272
7,144
6,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 3 / 0
6,672
667
4,854
4,638
1,371
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
opieits
Pele
11
0 / 7 / 0
6,707
671
1,545
10,184
2,876
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ChiefBruh
Kuzenbo
13
2 / 0 / 6
8,271
827
2,425
7,659
7,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
finnthehumanz
Kukulkan
14
1 / 0 / 10
8,426
843
5,242
3,708
1,350
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
8 / 0 / 3
9,883
988
11,083
8,181
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
11
11
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ChiefBruh
Kuzenbo
2
0
6
5
L
Atlas
Creestab
Atlas
0
1
0
0
L
0
3
0
0
W
Kukulkan
finnthehumanz
Kukulkan
1
0
10
6
L
Pele
opieits
Pele
0
7
0
0
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,671
Damage
18,750
21,966
Taken
19,548
10,734
Mitigated
11,853
1,402
Healing
5,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ChiefBruh
Kuzenbo
2,425
730
0
1,076
7,659
7,606
471
2,592
5,067
8,683
440
L
Atlas
Creestab
Atlas
5,272
1,575
0
272
7,144
6,487
0
2,368
4,446
14,286
0
L
4,854
1,100
104
206
4,638
1,371
0
2,024
2,492
16,661
0
W
Kukulkan
finnthehumanz
Kukulkan
5,242
563
0
455
3,708
1,350
558
2,497
1,211
27,764
0
L
Pele
opieits
Pele
1,545
146
129
691
10,184
2,876
0
2,283
7,654
0
16,098
W
11,083
7,538
248
3,262
8,181
2,897
2,032
5,131
3,050
0
43,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,148
Gold Earned
26,580
86
Minions Killed
136
0
Camps Cleared
0
428,095
Distance Traveled
544,942
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,271
827
13
1
0
189,509
0
L
Atlas
6,769
677
12
1
0
171,343
0
L
Zeus
6,672
667
40
4
0
115,509
0
W
Kukulkan
8,426
843
51
5
0
184,217
0
L
Pele
6,707
671
34
3
0
141,243
0
W
Cupid
9,883
988
72
7
0
171,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role