Player Matchup

Ra
Ra
 
Ra
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
GatorOfTheNight
Artio
Level 144
God Stats
200W - 231L
1,527 SR
Queue Stats
329W - 362L
1,490 Elo+
Solo
Loki
Loki
Rairyuu64
Loki
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 189L
1,462 Elo+
Solo
Yu Huang
Yu Huang
bloodBroccoli
Yu Huang
Level 159
God Stats
17W - 3L
1,762 SR
Queue Stats
340W - 136L
1,592 Elo+
Party 1
Neith
Neith
saveybaby1600
Neith
Level 152
God Stats
3W - 1L
1,456 SR
Queue Stats
597W - 660L
1,539 Elo+
Solo
Team Averages
Level 146
1,549 SR
1,516 Elo+

VS

Team Averages
Level 128
1,569 SR
1,466 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
joust750
Kukulkan
Level 159
God Stats
9W - 6L
1,655 SR
Queue Stats
254W - 264L
1,463 Elo+
Solo
Guan Yu
Guan Yu
l-GUAP-I
Guan Yu
Level 141
God Stats
16W - 10L
1,645 SR
Queue Stats
264W - 296L
1,449 Elo+
Party 2
Chronos
Chronos
lndignant
Chronos
Level 148
God Stats
10W - 13L
1,423 SR
Queue Stats
124W - 147L
1,471 Elo+
Solo
Cernunnos
Cernunnos
woodscience
Cernunnos
Level 63
God Stats
3W - 4L
1,622 SR
Queue Stats
166W - 199L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 0 / 8
6,275
1,255
3,645
2,663
824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 4
5,772
1,154
1,095
2,346
1,295
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Loki
11
2 / 0 / 3
6,153
1,231
2,662
1,606
492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
bloodBroccoli
Yu Huang
11
3 / 0 / 4
6,304
1,261
4,711
1,557
500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 0 / 3
6,224
1,245
3,463
2,000
641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Team 1 Tickets

417

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 1 / 0
4,865
973
473
1,639
523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
joust750
Kukulkan
10
0 / 2 / 0
5,443
1,089
1,786
2,969
820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
l-GUAP-I
Guan Yu
9
0 / 2 / 0
4,898
980
1,013
2,117
974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
lndignant
Chronos
10
0 / 2 / 0
5,227
1,045
1,480
5,827
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
woodscience
Cernunnos
10
0 / 2 / 0
5,305
1,061
2,868
4,723
1,373
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
9
Kills
0
0
Deaths
9
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
8
5
L
Sun Wukong
 
Sun Wukong
0
1
0
0
W
0
0
4
2
W
Loki
2
0
3
3.5
W
Yu Huang
bloodBroccoli
Yu Huang
3
0
4
5
L
Kukulkan
joust750
Kukulkan
0
2
0
0
L
Guan Yu
l-GUAP-I
Guan Yu
0
2
0
0
L
Chronos
lndignant
Chronos
0
2
0
0
W
3
0
3
4.5
L
Cernunnos
woodscience
Cernunnos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,576
Damage
7,620
10,172
Taken
17,275
3,752
Mitigated
5,360
3,300
Healing
1,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,645
94
258
492
2,663
824
0
582
2,081
11,850
1,284
L
Sun Wukong
 
Sun Wukong
473
0
0
0
1,639
523
0
1,105
470
0
974
W
1,095
64
211
1,605
2,346
1,295
0
620
1,726
7,004
0
W
Loki
2,662
598
0
0
1,606
492
0
549
1,057
0
13,987
W
Yu Huang
bloodBroccoli
Yu Huang
4,711
427
0
0
1,557
500
0
543
1,014
13,115
395
L
Kukulkan
joust750
Kukulkan
1,786
0
0
0
2,969
820
0
943
1,976
19,136
357
L
Guan Yu
l-GUAP-I
Guan Yu
1,013
49
244
216
2,117
974
0
1,021
992
0
2,328
L
Chronos
lndignant
Chronos
1,480
222
0
376
5,827
1,670
0
2,799
2,932
6,319
0
W
3,463
1,050
0
734
2,000
641
0
897
1,103
0
10,011
L
Cernunnos
woodscience
Cernunnos
2,868
1,082
0
446
4,723
1,373
0
2,760
1,857
0
11,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,728
Gold Earned
25,738
104
Minions Killed
76
5
Camps Cleared
3
506,933
Distance Traveled
340,151
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,275
1,255
41
8
0
108,471
0
L
Sun Wukong
4,865
973
0
0
0
40,711
0
W
Artio
5,772
1,154
13
3
0
105,193
10
W
Loki
6,153
1,231
16
3
1
100,758
0
W
Yu Huang
6,304
1,261
22
4
2
98,346
0
L
Kukulkan
5,443
1,089
45
9
1
92,762
0
L
Guan Yu
4,898
980
0
0
0
31,716
0
L
Chronos
5,227
1,045
5
1
0
90,094
0
W
Neith
6,224
1,245
12
2
2
94,165
0
L
Cernunnos
5,305
1,061
26
5
2
84,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role