Player Matchup

Cerberus
Cerberus
Diamond III
AaKerr
Cerberus
Diamond III
Level 202
God Stats
14W - 7L
1,709 SR
Queue Stats
198W - 182L
2,115 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
DawnxSephora
Nu Wa
Diamond IV
Level 206
God Stats
90W - 93L
1,576 SR
Queue Stats
507W - 506L
2,132 MMR
Solo
Chaac
Chaac
Platinum IV
Gnararevalar
Chaac
Platinum IV
Level 54
God Stats
70W - 64L
1,609 SR
Queue Stats
133W - 118L
1,631 MMR
Solo
Ymir
Ymir
Gold II
IsDeanOk
Ymir
Gold II
Level 149
God Stats
27W - 29L
1,498 SR
Queue Stats
252W - 260L
1,765 MMR
Solo
Skadi
Skadi
Platinum V
Rat Tackler
Skadi
Platinum V
Level 108
God Stats
3W - 9L
1,245 SR
Queue Stats
118W - 111L
1,844 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,527 SR
1,897 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,540 SR
1,900 MMR
Aphrodite
Aphrodite
Diamond V
Ducoma
Aphrodite
Diamond V
Level 120
God Stats
0W - 3L
1,213 SR
Queue Stats
58W - 46L
2,035 MMR
Solo
Jormungandr
Jormungandr
Gold II
NaifTheKnife
Jormungandr
Gold II
Level 178
God Stats
1W - 1L
1,806 SR
Queue Stats
493W - 503L
1,509 MMR
Solo
Bakasura
Bakasura
Platinum I
PonPonMeøwMeow
Bakasura
Platinum I
Level 69
God Stats
5W - 4L
1,692 SR
Queue Stats
149W - 139L
1,953 MMR
Solo
Cupid
Cupid
Diamond III
SaintOfZion
Cupid
Diamond III
Level 148
God Stats
1W - 2L
1,631 SR
Queue Stats
57W - 43L
2,308 MMR
Solo
Guan Yu
Guan Yu
Platinum V
Telogor
Guan Yu
Platinum V
Level 158
God Stats
0W - 4L
1,359 SR
Queue Stats
306W - 302L
1,694 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AaKerr
Cerberus
7
2 / 0 / 0
3,944
789
2,682
3,584
1,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

6
0 / 0 / 0
3,477
695
2,111
645
139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 0 / 0
3,270
654
350
3,219
808
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
6
2 / 1 / 4
4,176
835
1,484
3,825
2,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
3 / 0 / 2
3,990
798
3,646
1,269
319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
KumbhakarnaTsukuyomiAresFreya

VS

Bans
CharybdisIzanamiCthulhuSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ducoma
Aphrodite
6
0 / 0 / 1
3,444
689
1,191
2,061
508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jormungandr
NaifTheKnife
Jormungandr
6
0 / 2 / 0
3,275
655
1,446
4,344
1,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
7
1 / 0 / 0
3,615
723
1,040
3,457
1,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

3
0 / 1 / 0
2,715
543
1,210
1,657
357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Guan Yu
Telogor
Guan Yu
3
0 / 4 / 0
2,958
592
1,142
5,104
2,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
7
Kills
1
1
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AaKerr
Cerberus
2
0
0
2
W
0
0
0
0
L
Aphrodite
Ducoma
Aphrodite
0
0
1
0.5
W
0
0
0
0
W
Ymir
2
1
4
4
L
Jormungandr
NaifTheKnife
Jormungandr
0
2
0
0
L
Bakasura
1
0
0
1
W
3
0
2
4
L
0
1
0
0
L
Guan Yu
Telogor
Guan Yu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,273
Damage
6,029
12,542
Taken
16,623
5,146
Mitigated
5,189
5,509
Healing
6,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AaKerr
Cerberus
2,682
201
0
1,730
3,584
1,800
0
1,446
2,138
15,595
2,461
W
2,111
752
0
250
645
139
0
229
416
12,880
299
L
Aphrodite
Ducoma
Aphrodite
1,191
206
173
1,507
2,061
508
0
1,167
725
15,953
380
W
350
0
0
1,436
3,219
808
0
500
2,696
0
18,607
W
Ymir
1,484
649
32
1,697
3,825
2,080
0
414
3,411
11,360
0
L
Jormungandr
NaifTheKnife
Jormungandr
1,446
515
0
1,599
4,344
1,107
0
2,606
1,738
14,811
0
L
Bakasura
1,040
860
0
1,485
3,457
1,114
0
506
2,842
0
17,589
W
3,646
2,176
0
364
1,269
319
0
0
1,269
0
18,270
L
1,210
742
0
663
1,657
357
0
440
1,177
0
6,263
L
Guan Yu
Telogor
Guan Yu
1,142
371
0
590
5,104
2,103
0
1,025
4,039
0
5,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,857
Gold Earned
16,007
165
Minions Killed
142
0
Camps Cleared
0
523,729
Distance Traveled
451,480
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
3,944
789
36
7
0
99,748
0
W
Nu Wa
3,477
695
43
9
0
99,686
0
L
Aphrodite
3,444
689
38
8
0
103,411
0
W
Chaac
3,270
654
40
8
0
134,502
0
W
Ymir
4,176
835
14
3
0
98,642
0
L
Jormungandr
3,275
655
30
6
0
85,327
0
L
Bakasura
3,615
723
51
10
0
114,284
0
W
Skadi
3,990
798
32
6
0
91,151
0
L
Cupid
2,715
543
14
3
0
37,874
0
L
Guan Yu
2,958
592
9
2
0
110,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role