Player Matchup

He Bo
He Bo
Mcole4444
He Bo
Level 44
God Stats
0W - 2L
1,215 SR
Queue Stats
39W - 26L
1,570 Elo+
Party 3
Sol
Sol
Monster Leader0
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,722 Elo+
Party 2
Bakasura
Bakasura
Real Gimpy
Bakasura
Level 167
God Stats
0W - 1L
1,292 SR
Queue Stats
88W - 64L
1,552 Elo+
Party 3
Kumbhakarna
Kumbhakarna
RealEdgar
Kumbhakarna
Level 127
God Stats
2W - 6L
1,403 SR
Queue Stats
54W - 45L
1,534 Elo+
Party 3
Jing Wei
Jing Wei
lewdd
Jing Wei
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,722 Elo+
Party 2
Team Averages
Level 78
1,382 SR
1,620 Elo+

VS

Team Averages
Level 77
1,513 SR
1,441 Elo+
Hachiman
Hachiman
BtR Flyinhazard
Hachiman
Level 14
God Stats
7W - 5L
1,417 SR
Queue Stats
10W - 11L
1,343 Elo+
Party 1
Amaterasu
Amaterasu
PaceMaker777850
Amaterasu
Level 101
God Stats
22W - 12L
1,633 SR
Queue Stats
455W - 472L
1,509 Elo+
Party 1
Kukulkan
Kukulkan
Vldzo
Kukulkan
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 58L
1,399 Elo+
Solo
Bakasura
Bakasura
XSerenityO
Bakasura
Level 68
God Stats
4W - 4L
1,587 SR
Queue Stats
263W - 274L
1,487 Elo+
Party 1
Maui
Maui
aakivo
Maui
Level 173
God Stats
12W - 14L
1,428 SR
Queue Stats
452W - 483L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Mcole4444
He Bo
13
2 / 3 / 2
7,049
504
5,872
6,318
1,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 2
5,980
427
2,128
7,080
1,591
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Real Gimpy
Bakasura
15
4 / 2 / 1
8,930
638
9,606
10,946
7,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
RealEdgar
Kumbhakarna
11
2 / 1 / 2
7,066
505
3,935
10,489
6,410
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
lewdd
Jing Wei
12
1 / 4 / 0
6,719
480
3,547
8,910
2,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
1 / 1 / 3
7,341
524
3,459
4,824
1,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
PaceMaker777850
Amaterasu
14
1 / 1 / 0
6,949
496
3,486
9,622
4,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Vldzo
Kukulkan
13
2 / 2 / 2
7,231
517
3,456
5,150
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
XSerenityO
Bakasura
13
4 / 4 / 2
7,124
509
6,196
12,942
4,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Maui
aakivo
Maui
12
4 / 1 / 6
8,277
591
8,329
10,359
6,790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
9
Kills
12
13
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hachiman
1
1
3
2.5
L
He Bo
Mcole4444
He Bo
2
3
2
1
L
0
3
2
0.33
W
Amaterasu
PaceMaker777850
Amaterasu
1
1
0
1
L
Bakasura
Real Gimpy
Bakasura
4
2
1
2.25
L
Kumbhakarna
RealEdgar
Kumbhakarna
2
1
2
3
W
Kukulkan
Vldzo
Kukulkan
2
2
2
1.5
W
Bakasura
XSerenityO
Bakasura
4
4
2
1.25
W
Maui
aakivo
Maui
4
1
6
7
L
Jing Wei
lewdd
Jing Wei
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,088
Damage
24,926
43,743
Taken
42,897
19,766
Mitigated
19,640
11,651
Healing
15,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
3,459
2,372
0
2,871
4,824
1,600
591
1,608
3,216
0
48,834
L
He Bo
Mcole4444
He Bo
5,872
315
0
2,587
6,318
1,622
0
1,653
4,500
58,407
1,121
L
2,128
333
0
1,599
7,080
1,591
514
2,568
4,297
22,251
0
W
Amaterasu
PaceMaker777850
Amaterasu
3,486
1,019
0
3,794
9,622
4,847
0
275
7,871
1,558
46,500
L
Bakasura
Real Gimpy
Bakasura
9,606
5,584
0
4,495
10,946
7,910
0
2,435
7,880
0
47,428
L
Kumbhakarna
RealEdgar
Kumbhakarna
3,935
392
0
1,465
10,489
6,410
0
3,181
7,083
23,518
0
W
Kukulkan
Vldzo
Kukulkan
3,456
467
0
70
5,150
1,587
0
2,053
2,975
48,463
387
W
Bakasura
XSerenityO
Bakasura
6,196
4,350
0
6,448
12,942
4,816
0
4,154
8,523
0
42,623
W
Maui
aakivo
Maui
8,329
1,708
0
2,643
10,359
6,790
0
3,717
6,075
31,317
3,485
L
Jing Wei
lewdd
Jing Wei
3,547
3,262
0
1,505
8,910
2,233
0
2,140
6,223
0
43,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,744
Gold Earned
36,922
398
Minions Killed
401
0
Camps Cleared
0
1,363,446
Distance Traveled
1,384,723
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,341
524
90
6
0
233,045
0
L
He Bo
7,049
504
113
8
0
218,955
0
L
Sol
5,980
427
40
3
0
260,557
0
W
Amaterasu
6,949
496
80
6
0
289,196
3
L
Bakasura
8,930
638
128
9
0
293,953
1
L
Kumbhakarna
7,066
505
31
2
0
307,603
8
W
Kukulkan
7,231
517
96
7
0
262,023
4
W
Bakasura
7,124
509
90
6
0
310,982
4
W
Maui
8,277
591
45
3
0
289,477
5
L
Jing Wei
6,719
480
86
6
0
282,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role