Player Matchup

Jormungandr
Jormungandr
BeanDip69
Jormungandr
Level 125
God Stats
5W - 3L
1,710 SR
Queue Stats
213W - 209L
1,526 Elo+
Party 1
Merlin
Merlin
DeIonix
Merlin
Level 160
God Stats
11W - 8L
1,606 SR
Queue Stats
490W - 490L
1,553 Elo+
Solo
Poseidon
Poseidon
HimDuncan12
Poseidon
Level 121
God Stats
0W - 4L
1,154 SR
Queue Stats
149W - 130L
1,551 Elo+
Party 1
Heimdallr
Heimdallr
MushyTushie
Heimdallr
Level 169
God Stats
1W - 1L
1,472 SR
Queue Stats
192W - 173L
1,549 Elo+
Solo
Fenrir
Fenrir
Poxram
Fenrir
Level 146
God Stats
0W - 3L
1,251 SR
Queue Stats
94W - 85L
1,529 Elo+
Solo
Team Averages
Level 144
1,439 SR
1,542 Elo+

VS

Team Averages
Level 179
1,514 SR
1,561 Elo+
Skadi
Skadi
Athena10112
Skadi
Level 219
God Stats
9W - 11L
1,426 SR
Queue Stats
808W - 819L
1,575 Elo+
Solo
Kuzenbo
Kuzenbo
Disaccharide
Kuzenbo
Level 149
God Stats
2W - 1L
1,715 SR
Queue Stats
242W - 233L
1,507 Elo+
Solo
Hachiman
Hachiman
ElMegas
Hachiman
Level 213
God Stats
13W - 16L
1,431 SR
Queue Stats
516W - 559L
1,586 Elo+
Solo
Geb
Geb
OneofHenrysMen
Geb
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 50L
1,577 Elo+
Solo
Nox
Nox
Shums
Nox
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
258W - 256L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BeanDip69
Jormungandr
11
0 / 4 / 3
6,107
872
3,616
6,702
5,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Merlin
DeIonix
Merlin
15
6 / 2 / 3
7,651
1,093
11,050
5,080
2,050
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
HimDuncan12
Poseidon
6
0 / 2 / 0
5,095
728
1,769
1,697
494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
MushyTushie
Heimdallr
13
1 / 4 / 5
6,922
989
8,490
6,504
2,686
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Poxram
Fenrir
13
2 / 2 / 3
6,655
951
2,723
5,101
5,131
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 7
7,528
1,075
3,080
3,379
1,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Kuzenbo
Disaccharide
Kuzenbo
13
1 / 2 / 12
7,851
1,122
4,258
13,237
11,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
ElMegas
Hachiman
13
4 / 3 / 8
7,929
1,133
6,038
6,487
2,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 2 / 8
7,827
1,118
4,790
8,939
6,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nox
Shums
Nox
14
4 / 1 / 10
8,443
1,206
4,869
6,520
2,416
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
9
Kills
14
14
Deaths
9
14
Assists
45
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
Jormungandr
BeanDip69
Jormungandr
0
4
3
0.38
L
Merlin
DeIonix
Merlin
6
2
3
3.75
W
Kuzenbo
Disaccharide
Kuzenbo
1
2
12
3.5
W
Hachiman
ElMegas
Hachiman
4
3
8
2.67
L
Poseidon
HimDuncan12
Poseidon
0
2
0
0
L
Heimdallr
MushyTushie
Heimdallr
1
4
5
0.88
W
2
2
8
3
L
Fenrir
Poxram
Fenrir
2
2
3
1.75
W
Nox
Shums
Nox
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,648
Damage
23,035
25,084
Taken
38,562
15,710
Mitigated
24,166
3,184
Healing
15,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,080
674
0
486
3,379
1,414
2,662
1,340
1,881
0
15,098
L
Jormungandr
BeanDip69
Jormungandr
3,616
425
0
0
6,702
5,349
0
3,586
3,116
7,029
861
L
Merlin
DeIonix
Merlin
11,050
699
213
473
5,080
2,050
0
3,235
1,845
21,697
0
W
Kuzenbo
Disaccharide
Kuzenbo
4,258
1,180
868
4,789
13,237
11,694
447
4,659
7,609
8,891
0
W
Hachiman
ElMegas
Hachiman
6,038
3,288
1,190
967
6,487
2,402
1,739
2,388
3,647
0
16,057
L
Poseidon
HimDuncan12
Poseidon
1,769
335
157
54
1,697
494
0
1,301
396
2,514
0
L
Heimdallr
MushyTushie
Heimdallr
8,490
3,460
0
817
6,504
2,686
0
3,581
2,923
0
20,397
W
4,790
183
2,555
2,362
8,939
6,240
108
2,918
5,551
9,613
0
L
Fenrir
Poxram
Fenrir
2,723
414
465
1,005
5,101
5,131
0
2,016
3,085
0
4,636
W
Nox
Shums
Nox
4,869
694
215
2,098
6,520
2,416
332
2,004
3,985
12,665
990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,430
Gold Earned
39,578
78
Minions Killed
89
0
Camps Cleared
0
568,608
Distance Traveled
647,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,528
1,075
24
3
0
117,857
0
L
Jormungandr
6,107
872
15
2
0
115,947
0
L
Merlin
7,651
1,093
24
3
0
132,048
0
W
Kuzenbo
7,851
1,122
8
1
0
139,400
0
W
Hachiman
7,929
1,133
26
4
0
121,758
0
L
Poseidon
5,095
728
5
1
0
41,297
0
L
Heimdallr
6,922
989
28
4
0
121,336
0
W
Geb
7,827
1,118
4
1
0
129,032
0
L
Fenrir
6,655
951
6
1
0
157,980
0
W
Nox
8,443
1,206
27
4
0
139,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role