Player Matchup

Ra
Ra
Diamond IV
 
Ra
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Platinum I
GoofiestGoose
Artemis
Platinum I
Level 75
God Stats
1W - 3L
1,547 SR
Queue Stats
83W - 62L
2,080 MMR
Solo
Artio
Artio
Diamond IV
JulioLaSelvaJuan
Artio
Diamond IV
Level 127
God Stats
2W - 3L
1,679 SR
Queue Stats
275W - 266L
2,044 MMR
Solo
Khepri
Khepri
Platinum III
Maightt
Khepri
Platinum III
Level 232
God Stats
3W - 1L
1,751 SR
Queue Stats
92W - 60L
2,144 MMR
Solo
Chang'e
Chang'e
Diamond II
VulgarOverlord
Chang'e
Diamond II
Level 168
God Stats
4W - 7L
1,490 SR
Queue Stats
296W - 271L
2,110 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,594 SR
1,976 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,568 SR
2,117 MMR
Anubis
Anubis
Diamond III
LaTz0
Anubis
Diamond III
Level 170
God Stats
1W - 1L
1,565 SR
Queue Stats
490W - 472L
2,241 MMR
Solo
Nox
Nox
Diamond IV
Rûsh
Nox
Diamond IV
Level 155
God Stats
1W - 1L
1,589 SR
Queue Stats
217W - 201L
2,131 MMR
Solo
Izanami
Izanami
Platinum I
XZONEX9
Izanami
Platinum I
Level 155
God Stats
8W - 9L
1,585 SR
Queue Stats
174W - 162L
2,036 MMR
Solo
Cabrakan
Cabrakan
Diamond V
XxjmasterxX
Cabrakan
Diamond V
Level 155
God Stats
3W - 3L
1,614 SR
Queue Stats
189W - 182L
2,013 MMR
Solo
Hun Batz
Hun Batz
Diamond III
ZqAuan
Hun Batz
Diamond III
Level 157
God Stats
9W - 6L
1,488 SR
Queue Stats
273W - 241L
2,165 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 5 / 0
5,781
578
2,727
6,937
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
9
0 / 2 / 0
4,680
468
4,642
6,127
1,599
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
1 / 3 / 2
5,463
546
2,657
9,403
7,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
Maightt
Khepri
9
0 / 1 / 0
5,048
505
1,038
5,388
1,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 6 / 1
5,608
561
3,196
8,722
1,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SusanoCerberusCthulhuNu Wa

VS

Bans
ChronosUllrKumbhakarnaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LaTz0
Anubis
13
6 / 0 / 5
7,838
784
7,817
6,120
2,447
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nox
Rûsh
Nox
11
1 / 0 / 2
5,486
549
2,280
3,596
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Izanami
XZONEX9
Izanami
11
1 / 0 / 2
6,092
609
4,706
5,579
1,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cabrakan
XxjmasterxX
Cabrakan
11
1 / 2 / 3
6,755
676
3,581
7,789
5,275
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
ZqAuan
Hun Batz
11
8 / 1 / 2
6,789
679
5,286
6,071
1,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
17
17
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
5
0
0
L
Artemis
0
2
0
0
L
1
3
2
0.67
W
Anubis
LaTz0
Anubis
6
0
5
8.5
L
Khepri
Maightt
Khepri
0
1
0
0
W
Nox
Rûsh
Nox
1
0
2
2
L
2
6
1
0.42
W
Izanami
XZONEX9
Izanami
1
0
2
2
W
Cabrakan
XxjmasterxX
Cabrakan
1
2
3
1.25
W
Hun Batz
ZqAuan
Hun Batz
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,260
Damage
23,670
36,577
Taken
29,155
13,792
Mitigated
12,340
12,250
Healing
12,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,727
106
120
1,162
6,937
1,269
0
4,507
2,430
42,925
0
L
Artemis
4,642
2,920
0
1,216
6,127
1,599
0
595
5,532
0
35,414
L
2,657
162
60
4,366
9,403
7,152
0
3,687
5,716
30,279
1,549
W
Anubis
LaTz0
Anubis
7,817
863
0
3,767
6,120
2,447
0
3,213
2,571
59,515
653
L
Khepri
Maightt
Khepri
1,038
102
1,569
1,947
5,388
1,912
0
935
4,453
12,769
0
W
Nox
Rûsh
Nox
2,280
447
0
829
3,596
1,230
358
613
2,975
15,713
0
L
3,196
400
200
1,610
8,722
1,860
0
3,731
4,991
33,329
0
W
Izanami
XZONEX9
Izanami
4,706
3,642
0
1,588
5,579
1,661
507
630
4,949
0
49,239
W
Cabrakan
XxjmasterxX
Cabrakan
3,581
346
0
3,728
7,789
5,275
0
2,453
5,336
44,803
191
W
Hun Batz
ZqAuan
Hun Batz
5,286
1,521
0
2,639
6,071
1,727
0
2,185
3,868
0
36,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,580
Gold Earned
32,960
313
Minions Killed
381
0
Camps Cleared
0
990,218
Distance Traveled
1,023,442
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,781
578
101
10
0
213,864
0
L
Artemis
4,680
468
71
7
0
180,329
2
L
Artio
5,463
546
57
6
0
163,860
3
W
Anubis
7,838
784
105
11
0
194,102
2
L
Khepri
5,048
505
21
2
0
219,223
5
W
Nox
5,486
549
30
3
0
213,952
0
L
Chang'e
5,608
561
63
6
0
212,942
0
W
Izanami
6,092
609
101
10
0
191,284
2
W
Cabrakan
6,755
676
84
8
0
177,120
0
W
Hun Batz
6,789
679
61
6
0
246,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role