Player Matchup

Merlin
Merlin
FatShackFlub
Merlin
Level 163
God Stats
6W - 5L
1,653 SR
Queue Stats
275W - 275L
1,436 Elo+
Solo
Charybdis
Charybdis
MAD DEATH G0D
Charybdis
Level 281
God Stats
3W - 6L
1,251 SR
Queue Stats
232W - 243L
1,397 Elo+
Party 1
Kuzenbo
Kuzenbo
SlySasori1987
Kuzenbo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
356W - 348L
1,440 Elo+
Solo
Nu Wa
Nu Wa
Trickyy Mochi
Nu Wa
Level 78
God Stats
71W - 52L
1,518 SR
Queue Stats
208W - 187L
1,459 Elo+
Solo
Da Ji
Da Ji
robnasty001
Da Ji
Level 157
God Stats
5W - 5L
1,569 SR
Queue Stats
232W - 243L
1,397 Elo+
Party 1
Team Averages
Level 157
1,498 SR
1,426 Elo+

VS

Team Averages
Level 110
1,547 SR
1,475 Elo+
Tyr
Tyr
 
Tyr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Cadzbah
Zeus
Level 127
God Stats
166W - 174L
1,352 SR
Queue Stats
214W - 242L
1,286 Elo+
Solo
Cupid
Cupid
Devolutionist243
Cupid
Level 107
God Stats
18W - 17L
1,513 SR
Queue Stats
113W - 111L
1,508 Elo+
Solo
Ravana
Ravana
NoRlyImBad
Ravana
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,433 Elo+
Solo
Anubis
Anubis
youngster775
Anubis
Level 78
God Stats
55W - 16L
1,873 SR
Queue Stats
57W - 23L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 4 / 1
7,169
551
4,231
7,501
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
MAD DEATH G0D
Charybdis
12
2 / 3 / 3
6,935
533
4,461
10,083
2,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
9
2 / 3 / 1
6,157
474
4,176
11,187
8,753
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 6 / 1
6,777
521
7,572
7,603
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
6 / 6 / 1
7,241
557
8,153
15,071
6,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
5 / 1 / 0
9,182
706
5,608
12,156
9,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
Cadzbah
Zeus
13
4 / 6 / 2
8,168
628
6,127
10,387
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 4 / 8
7,594
584
6,519
9,621
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
NoRlyImBad
Ravana
12
4 / 0 / 5
7,248
558
5,749
5,999
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Anubis
13
7 / 2 / 3
7,886
607
12,192
9,163
3,768
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
13
Kills
22
22
Deaths
13
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
1
0
5
W
Zeus
Cadzbah
Zeus
4
6
2
0.83
W
2
4
8
1.5
L
Merlin
1
4
1
0.38
L
Charybdis
MAD DEATH G0D
Charybdis
2
3
3
1.17
W
Ravana
NoRlyImBad
Ravana
4
0
5
6.5
L
Kuzenbo
2
3
1
0.83
L
2
6
1
0.42
L
6
6
1
1.08
W
Anubis
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,593
Damage
36,195
51,445
Taken
47,326
21,242
Mitigated
21,197
13,875
Healing
22,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,608
719
0
6,948
12,156
9,550
0
3,842
8,314
0
60,385
W
Zeus
Cadzbah
Zeus
6,127
528
0
2,681
10,387
3,020
648
3,776
6,611
53,999
1,919
W
6,519
3,433
1,479
4,094
9,621
2,844
893
3,061
6,560
0
56,686
L
Merlin
4,231
332
0
2,221
7,501
2,317
0
75
7,426
49,765
0
L
Charybdis
MAD DEATH G0D
Charybdis
4,461
1,894
0
4,954
10,083
2,135
0
5,268
4,815
0
41,938
W
Ravana
NoRlyImBad
Ravana
5,749
1,627
0
2,772
5,999
2,015
0
1,261
4,738
0
45,323
L
Kuzenbo
4,176
1,631
0
2,451
11,187
8,753
0
4,514
6,673
9,867
1,609
L
7,572
2,482
0
334
7,603
1,984
0
3,943
3,660
39,248
0
L
8,153
2,440
154
3,761
15,071
6,053
0
4,448
10,623
0
52,029
W
Anubis
12,192
637
112
4,381
9,163
3,768
124
3,627
5,536
45,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,279
Gold Earned
40,078
330
Minions Killed
464
0
Camps Cleared
0
1,166,205
Distance Traveled
1,224,627
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,182
706
123
9
0
276,899
0
W
Zeus
8,168
628
105
8
0
180,947
0
W
Cupid
7,594
584
94
7
0
226,026
0
L
Merlin
7,169
551
93
7
0
199,060
0
L
Charybdis
6,935
533
82
6
0
235,823
4
W
Ravana
7,248
558
65
5
0
289,303
2
L
Kuzenbo
6,157
474
13
1
0
240,852
0
L
Nu Wa
6,777
521
62
5
0
226,189
0
L
Da Ji
7,241
557
80
6
0
264,281
0
W
Anubis
7,886
607
77
6
0
251,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role