Player Matchup

Kumbhakarna
Kumbhakarna
Platinum I
Alepeno
Kumbhakarna
Platinum I
Level 159
God Stats
26W - 23L
1,658 SR
Queue Stats
333W - 323L
1,882 MMR
Solo
Medusa
Medusa
Diamond IV
BluBrry
Medusa
Diamond IV
Level 125
God Stats
25W - 7L
1,878 SR
Queue Stats
102W - 63L
1,890 MMR
Solo
Cthulhu
Cthulhu
Platinum I
Cijdebre
Cthulhu
Platinum I
Level 232
God Stats
16W - 9L
1,720 SR
Queue Stats
472W - 463L
1,919 MMR
Solo
Bakasura
Bakasura
Platinum II
NakedGoose
Bakasura
Platinum II
Level 123
God Stats
3W - 1L
1,648 SR
Queue Stats
146W - 141L
1,790 MMR
Party 2
Zhong Kui
Zhong Kui
Diamond V
TarrantHightopp
Zhong Kui
Diamond V
Level 159
God Stats
9W - 9L
1,577 SR
Queue Stats
409W - 389L
1,977 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 160
1,696 SR
1,892 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,600 SR
1,910 MMR
Surtr
Surtr
Platinum IV
Daavviidd999
Surtr
Platinum IV
Level 89
God Stats
59W - 57L
1,643 SR
Queue Stats
121W - 121L
1,865 MMR
Solo
Ao Kuang
Ao Kuang
Platinum IV
Galedon
Ao Kuang
Platinum IV
Level 208
God Stats
4W - 8L
1,442 SR
Queue Stats
158W - 158L
1,836 MMR
Solo
Janus
Janus
Platinum IV
Rèvän
Janus
Platinum IV
Level 142
God Stats
0W - 2L
1,642 SR
Queue Stats
62W - 52L
1,931 MMR
Party 1
Geb
Geb
Platinum II
imLateGame
Geb
Platinum II
Level 144
God Stats
1W - 3L
1,496 SR
Queue Stats
87W - 89L
1,861 MMR
Solo
Cupid
Cupid
Diamond V
Çapybara
Cupid
Diamond V
Level 150
God Stats
2W - 2L
1,776 SR
Queue Stats
101W - 85L
2,056 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Alepeno
Kumbhakarna
14
3 / 1 / 8
9,115
608
4,714
13,078
9,705
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
BluBrry
Medusa
17
2 / 0 / 1
10,003
667
7,043
5,464
1,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Cijdebre
Cthulhu
16
1 / 1 / 2
9,919
661
7,830
9,880
8,675
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
NakedGoose
Bakasura
18
7 / 0 / 2
10,222
681
7,669
12,843
6,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
TarrantHightopp
Zhong Kui
15
2 / 1 / 8
9,184
612
9,038
11,291
7,514
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
LokiHe BoChang'eSobek

VS

Bans
AnhurDa JiKuzenboMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
5,734
382
1,522
4,078
1,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ao Kuang
Galedon
Ao Kuang
12
2 / 1 / 0
7,208
481
4,264
14,976
5,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Rèvän
Janus
12
0 / 6 / 2
6,820
455
6,012
9,076
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 5 / 0
6,909
461
5,854
14,342
10,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cupid
Çapybara
Cupid
14
1 / 1 / 1
8,026
535
3,993
7,201
2,588
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
15
Kills
3
3
Deaths
15
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Alepeno
Kumbhakarna
3
1
8
7
W
Medusa
BluBrry
Medusa
2
0
1
2.5
W
Cthulhu
Cijdebre
Cthulhu
1
1
2
2
L
0
2
0
0
L
Ao Kuang
Galedon
Ao Kuang
2
1
0
2
W
Bakasura
NakedGoose
Bakasura
7
0
2
8
L
Janus
Rèvän
Janus
0
6
2
0.17
W
Zhong Kui
TarrantHightopp
Zhong Kui
2
1
8
6
L
0
5
0
0
L
Cupid
Çapybara
Cupid
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,294
Damage
21,645
52,556
Taken
49,673
34,288
Mitigated
21,696
21,138
Healing
13,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Alepeno
Kumbhakarna
4,714
303
0
2,520
13,078
9,705
213
4,302
8,572
17,706
1,580
W
Medusa
BluBrry
Medusa
7,043
3,325
0
2,359
5,464
1,851
1,775
1,589
3,875
0
83,347
W
Cthulhu
Cijdebre
Cthulhu
7,830
341
0
2,045
9,880
8,675
0
2,575
7,275
63,704
1,824
L
1,522
430
0
1,338
4,078
1,398
2
1,730
2,205
213
17,704
L
Ao Kuang
Galedon
Ao Kuang
4,264
831
0
3,525
14,976
5,020
0
7,233
7,338
43,049
3,304
W
Bakasura
NakedGoose
Bakasura
7,669
5,312
0
6,856
12,843
6,543
3,667
2,680
10,077
0
70,649
L
Janus
Rèvän
Janus
6,012
260
0
976
9,076
2,623
0
5,979
2,808
47,381
0
W
Zhong Kui
TarrantHightopp
Zhong Kui
9,038
1,348
0
7,358
11,291
7,514
990
4,667
6,240
73,853
1,405
L
5,854
653
0
2,654
14,342
10,067
0
4,609
9,033
28,480
0
L
Cupid
Çapybara
Cupid
3,993
2,196
135
4,424
7,201
2,588
0
1,265
5,936
0
64,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,443
Gold Earned
34,697
541
Minions Killed
387
0
Camps Cleared
0
1,608,247
Distance Traveled
1,378,903
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,115
608
32
2
0
323,921
6
W
Medusa
10,003
667
151
10
0
313,089
5
W
Cthulhu
9,919
661
123
8
0
302,953
0
L
Surtr
5,734
382
31
2
0
116,861
0
L
Ao Kuang
7,208
481
78
5
0
343,265
1
W
Bakasura
10,222
681
137
9
0
349,539
2
L
Janus
6,820
455
109
7
0
301,135
3
W
Zhong Kui
9,184
612
98
7
0
318,745
2
L
Geb
6,909
461
33
2
0
307,292
0
L
Cupid
8,026
535
136
9
0
310,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role