Player Matchup

Medusa
Medusa
GOINHAMM1420
Medusa
Level 100
God Stats
38W - 26L
1,536 SR
Queue Stats
48W - 51L
1,519 Elo+
Party 2
Baron Samedi
Baron Samedi
Snuddz
Baron Samedi
Level 68
God Stats
27W - 9L
1,597 SR
Queue Stats
56W - 44L
1,576 Elo+
Party 2
Chaac
Chaac
neuman01
Chaac
Level 29
God Stats
23W - 16L
1,543 SR
Queue Stats
33W - 24L
1,564 Elo+
Party 2
Team Averages
Level 66
1,558 SR
1,553 Elo+

VS

Team Averages
Level 65
1,526 SR
1,495 Elo+
Surtr
Surtr
 
Surtr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Pasaic
Ix Chel
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 65L
1,512 Elo+
Solo
Nemesis
Nemesis
aycheee
Nemesis
Level 12
God Stats
1W - 3L
1,577 SR
Queue Stats
1W - 3L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
6 / 1 / 9
8,859
984
6,989
5,574
1,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Baron Samedi
Snuddz
Baron Samedi
14
6 / 1 / 10
9,073
1,008
10,242
6,035
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
neuman01
Chaac
14
4 / 1 / 12
8,507
945
7,505
11,352
8,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
2 / 5 / 0
6,615
735
3,924
11,737
10,258
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
Pasaic
Ix Chel
11
0 / 5 / 1
6,371
708
4,535
8,466
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
aycheee
Nemesis
10
0 / 6 / 1
5,986
665
3,085
8,488
3,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
16
Kills
2
3
Deaths
16
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
5
0
0.4
W
Medusa
6
1
9
10.5
L
Ix Chel
Pasaic
Ix Chel
0
5
1
0.1
W
Baron Samedi
Snuddz
Baron Samedi
6
1
10
11
L
Nemesis
aycheee
Nemesis
0
6
1
0.08
W
Chaac
neuman01
Chaac
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,736
Damage
11,544
22,961
Taken
28,691
14,050
Mitigated
16,591
10,901
Healing
2,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
3,924
1,061
0
777
11,737
10,258
0
4,459
7,066
1,900
14,831
W
Medusa
6,989
2,920
0
1,136
5,574
1,788
1,931
878
4,577
0
24,726
L
Ix Chel
Pasaic
Ix Chel
4,535
383
217
824
8,466
2,520
0
3,286
4,900
15,496
969
W
Baron Samedi
Snuddz
Baron Samedi
10,242
196
2,784
2,960
6,035
3,354
712
1,226
4,658
42,598
945
L
Nemesis
aycheee
Nemesis
3,085
120
0
486
8,488
3,813
0
2,472
5,716
0
6,695
W
Chaac
neuman01
Chaac
7,505
527
187
3,834
11,352
8,908
931
3,190
7,993
0
14,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,439
Gold Earned
18,972
130
Minions Killed
50
0
Camps Cleared
0
531,026
Distance Traveled
419,505
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,615
735
20
2
0
139,340
0
W
Medusa
8,859
984
50
6
0
169,841
0
L
Ix Chel
6,371
708
20
2
0
130,393
0
W
Baron Samedi
9,073
1,008
72
8
0
166,801
0
L
Nemesis
5,986
665
10
1
0
149,772
0
W
Chaac
8,507
945
8
1
0
194,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role