Player Matchup

Kuzenbo
Kuzenbo
Easyontheice
Kuzenbo
Level 145
God Stats
3W - 3L
1,580 SR
Queue Stats
67W - 40L
1,639 Elo+
Party 1
Da Ji
Da Ji
SwagnaRockXL
Da Ji
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 23L
1,721 Elo+
Party 1
Nu Wa
Nu Wa
thekovenant18
Nu Wa
Level 159
God Stats
140W - 96L
1,619 SR
Queue Stats
458W - 450L
1,497 Elo+
Solo
Team Averages
Level 151
1,566 SR
1,619 Elo+

VS

Team Averages
Level 141
1,510 SR
1,543 Elo+
Chernobog
Chernobog
TDTspirit7
Chernobog
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,557 Elo+
Party 2
Arachne
Arachne
iPushU
Arachne
Level 140
God Stats
19W - 16L
1,584 SR
Queue Stats
439W - 454L
1,461 Elo+
Solo
Thoth
Thoth
lprogen
Thoth
Level 159
God Stats
1W - 2L
1,447 SR
Queue Stats
44W - 39L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Easyontheice
Kuzenbo
18
5 / 1 / 1
12,189
871
10,762
13,475
17,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
0 / 6 / 2
9,528
681
7,307
10,404
3,782
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

19
1 / 2 / 5
12,076
863
10,537
9,026
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
TDTspirit7
Chernobog
20
4 / 1 / 5
11,183
799
10,860
15,928
5,877
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
iPushU
Arachne
7
0 / 1 / 0
7,564
540
196
2,187
949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
lprogen
Thoth
19
4 / 4 / 3
11,168
798
12,345
13,489
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
6
Kills
8
9
Deaths
6
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Easyontheice
Kuzenbo
5
1
1
5.5
W
0
6
2
0.17
L
Chernobog
TDTspirit7
Chernobog
4
1
5
6.5
L
Arachne
iPushU
Arachne
0
1
0
0
L
Thoth
lprogen
Thoth
4
4
3
1.38
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,606
Damage
23,401
32,905
Taken
31,604
23,497
Mitigated
11,084
4,559
Healing
5,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Easyontheice
Kuzenbo
10,762
2,537
0
2,063
13,475
17,963
1,048
3,100
10,315
21,653
0
W
7,307
1,110
0
0
10,404
3,782
476
4,481
5,897
0
28,558
L
Chernobog
TDTspirit7
Chernobog
10,860
6,091
0
4,989
15,928
5,877
560
9,531
5,140
0
60,949
L
Arachne
iPushU
Arachne
196
167
0
37
2,187
949
0
1,500
492
0
590
L
Thoth
lprogen
Thoth
12,345
941
0
435
13,489
4,258
0
7,816
4,791
53,149
1,940
W
10,537
2,761
0
2,496
9,026
1,752
2,734
4,425
4,535
63,683
839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,793
Gold Earned
29,915
185
Minions Killed
187
0
Camps Cleared
0
729,070
Distance Traveled
529,533
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,189
871
11
1
0
269,071
0
W
Da Ji
9,528
681
36
3
0
224,735
0
L
Chernobog
11,183
799
102
7
0
275,067
0
L
Arachne
7,564
540
1
0
0
11,912
0
L
Thoth
11,168
798
84
6
0
242,554
0
W
Nu Wa
12,076
863
138
10
0
235,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role