Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
 
Bastet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ButCanItRunLinux
Khepri
Level 80
God Stats
108W - 82L
1,575 SR
Queue Stats
264W - 237L
1,521 Elo+
Party 3
Awilix
Awilix
Paloogan
Awilix
Level 129
God Stats
1W - 4L
1,151 SR
Queue Stats
151W - 145L
1,469 Elo+
Solo
Surtr
Surtr
Thîccbaddîez
Surtr
Level 121
God Stats
22W - 9L
1,662 SR
Queue Stats
93W - 79L
1,555 Elo+
Solo
Team Averages
Level 124
1,478 SR
1,509 Elo+

VS

Team Averages
Level 145
1,495 SR
1,542 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
ATrashApe
Zhong Kui
Level 94
God Stats
6W - 2L
1,570 SR
Queue Stats
74W - 66L
1,580 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ATrashWeeb
Morgan Le Fay
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
113W - 115L
1,547 Elo+
Party 2
Erlang Shen
Erlang Shen
FisH1058
Erlang Shen
Level 185
God Stats
2W - 2L
1,311 SR
Queue Stats
114W - 103L
1,566 Elo+
Solo
Ymir
Ymir
nko947
Ymir
Level 158
God Stats
4W - 4L
1,593 SR
Queue Stats
105W - 101L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
3 / 0 / 3
6,525
653
4,946
4,362
1,964
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
 
Bastet
10
4 / 2 / 1
5,931
593
3,606
7,555
2,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 0 / 7
5,425
543
4,224
5,488
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
Paloogan
Awilix
11
4 / 1 / 6
6,431
643
7,071
5,202
1,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
4 / 0 / 2
7,549
755
6,101
5,775
2,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 4 / 0
5,162
516
2,955
6,382
1,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
ATrashApe
Zhong Kui
10
0 / 4 / 0
5,624
562
3,069
8,942
5,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
ATrashWeeb
Morgan Le Fay
11
1 / 2 / 2
6,317
632
3,632
4,167
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Erlang Shen
FisH1058
Erlang Shen
10
2 / 3 / 0
5,556
556
2,827
9,769
3,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
nko947
Ymir
8
0 / 3 / 0
4,881
488
937
8,351
4,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
16
Kills
3
3
Deaths
16
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
0
3
4.5
W
Bastet
 
Bastet
4
2
1
2.25
L
Danzaburou
 
Danzaburou
0
4
0
0
L
Zhong Kui
ATrashApe
Zhong Kui
0
4
0
0
L
Morgan Le Fay
ATrashWeeb
Morgan Le Fay
1
2
2
1
W
1
0
7
4.5
L
Erlang Shen
FisH1058
Erlang Shen
2
3
0
0.67
W
Awilix
Paloogan
Awilix
4
1
6
7
W
4
0
2
5
L
Ymir
nko947
Ymir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,948
Damage
13,420
28,382
Taken
37,611
11,413
Mitigated
16,472
11,310
Healing
12,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,946
1,634
0
2,426
4,362
1,964
0
497
3,865
0
41,700
W
Bastet
 
Bastet
3,606
427
0
3,063
7,555
2,195
5
3,433
4,122
0
27,352
L
Danzaburou
 
Danzaburou
2,955
711
0
1,833
6,382
1,755
0
658
5,543
0
37,854
L
Zhong Kui
ATrashApe
Zhong Kui
3,069
707
0
4,498
8,942
5,263
0
982
7,372
33,673
6,694
L
Morgan Le Fay
ATrashWeeb
Morgan Le Fay
3,632
347
0
917
4,167
1,206
0
50
4,077
38,584
904
W
4,224
534
0
500
5,488
2,716
24
924
4,564
15,375
0
L
Erlang Shen
FisH1058
Erlang Shen
2,827
1,722
0
3,006
9,769
3,935
0
901
8,640
0
40,789
W
Awilix
Paloogan
Awilix
7,071
2,650
0
2,914
5,202
1,683
0
1,038
4,164
0
42,035
W
6,101
1,850
0
2,407
5,775
2,855
589
2,086
3,689
2,112
45,423
L
Ymir
nko947
Ymir
937
0
0
2,182
8,351
4,313
0
1,377
6,592
11,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,861
Gold Earned
27,540
304
Minions Killed
346
0
Camps Cleared
0
1,144,202
Distance Traveled
1,103,970
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,525
653
93
9
0
197,068
2
W
Bastet
5,931
593
46
5
0
240,338
4
L
Danzaburou
5,162
516
75
8
0
247,093
0
L
Zhong Kui
5,624
562
93
9
0
197,525
0
L
Morgan Le Fay
6,317
632
94
9
0
229,306
4
W
Khepri
5,425
543
18
2
0
239,543
3
L
Erlang Shen
5,556
556
64
6
0
259,005
0
W
Awilix
6,431
643
61
6
0
262,537
0
W
Surtr
7,549
755
86
9
0
204,716
0
L
Ymir
4,881
488
20
2
0
171,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role