Player Matchup

Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze IV
DannyFedzCiroz
Kukulkan
Bronze IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,265 MMR
Solo
Thanatos
Thanatos
Silver II
DrunkenGorgon02
Thanatos
Silver II
Level 127
God Stats
1W - 1L
1,757 SR
Queue Stats
38W - 50L
1,174 MMR
Solo
Neith
Neith
Gold V
DrxEw
Neith
Gold V
Level 122
God Stats
13W - 19L
1,473 SR
Queue Stats
322W - 341L
1,263 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Nymgue
Cu Chulainn
Silver I
Level 109
God Stats
11W - 14L
1,478 SR
Queue Stats
418W - 432L
1,302 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,542 SR
1,301 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 166
1,584 SR
1,273 MMR
Chang'e
Chang'e
Gold V
 
Chang'e
Gold V
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver II
ElDuuumo
Nu Wa
Silver II
Level 192
God Stats
31W - 22L
1,594 SR
Queue Stats
284W - 285L
1,099 MMR
Solo
Hou Yi
Hou Yi
Silver II
HoodedJagz
Hou Yi
Silver II
Level 153
God Stats
10W - 4L
1,705 SR
Queue Stats
21W - 26L
1,279 MMR
Party 1
Surtr
Surtr
Silver I
Tortillas559
Surtr
Silver I
Level 158
God Stats
36W - 38L
1,485 SR
Queue Stats
408W - 416L
1,132 MMR
Solo
Geb
Geb
Gold V
macdaddy jon210
Geb
Gold V
Level 155
God Stats
5W - 1L
1,638 SR
Queue Stats
21W - 23L
1,356 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 5 / 0
6,370
455
4,454
14,344
10,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
13
0 / 4 / 0
7,237
517
2,943
6,798
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
9
1 / 6 / 0
5,903
422
3,618
13,943
3,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
DrxEw
Neith
11
2 / 8 / 2
6,921
494
11,863
12,227
3,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cu Chulainn
Nymgue
Cu Chulainn
14
2 / 4 / 1
8,390
599
8,201
16,279
9,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AthenaThorKuzenboBakasuraMedusa

VS

Bans
King ArthurArachneEsetMulanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
3 / 2 / 2
8,028
573
4,936
10,435
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
ElDuuumo
Nu Wa
14
3 / 0 / 6
8,512
608
8,626
3,532
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hou Yi
HoodedJagz
Hou Yi
14
12 / 2 / 6
8,940
639
10,970
12,283
3,627
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 1 / 5
8,601
614
9,575
12,660
6,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 1 / 14
8,379
599
6,721
14,055
7,141
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
6
Kills
27
27
Deaths
6
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
5
0
0.2
W
Chang'e
 
Chang'e
3
2
2
2
L
Kukulkan
0
4
0
0
L
Thanatos
1
6
0
0.17
L
Neith
DrxEw
Neith
2
8
2
0.38
W
Nu Wa
ElDuuumo
Nu Wa
3
0
6
6
W
Hou Yi
HoodedJagz
Hou Yi
12
2
6
7.5
L
Cu Chulainn
Nymgue
Cu Chulainn
2
4
1
0.63
W
6
1
5
8.5
W
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,079
Damage
40,828
63,591
Taken
52,965
28,436
Mitigated
21,427
18,319
Healing
20,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,454
420
0
1,785
14,344
10,356
0
3,959
10,385
39,438
0
W
Chang'e
 
Chang'e
4,936
325
200
5,524
10,435
3,215
0
0
10,435
43,143
0
L
Kukulkan
2,943
136
0
522
6,798
1,997
330
3,610
3,188
56,571
797
L
Thanatos
3,618
1,154
0
9,632
13,943
3,540
0
2,756
11,187
0
38,175
L
Neith
DrxEw
Neith
11,863
4,386
0
2,231
12,227
3,468
0
4,272
7,955
0
54,935
W
Nu Wa
ElDuuumo
Nu Wa
8,626
2,677
0
334
3,532
1,066
478
1,536
1,996
56,856
259
W
Hou Yi
HoodedJagz
Hou Yi
10,970
6,141
0
6,757
12,283
3,627
1,948
2,227
9,829
0
54,151
L
Cu Chulainn
Nymgue
Cu Chulainn
8,201
1,923
0
4,149
16,279
9,075
0
5,951
10,328
0
73,312
W
9,575
4,454
0
2,459
12,660
6,378
31
1,469
11,113
1,227
61,701
W
6,721
820
0
5,141
14,055
7,141
274
2,061
11,769
25,368
1,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,821
Gold Earned
42,460
436
Minions Killed
385
0
Camps Cleared
0
1,274,780
Distance Traveled
1,351,789
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,370
455
52
4
0
245,098
3
W
Chang'e
8,028
573
67
5
0
249,738
2
L
Kukulkan
7,237
517
119
9
0
250,003
0
L
Thanatos
5,903
422
68
5
0
285,192
2
L
Neith
6,921
494
77
6
0
245,004
0
W
Nu Wa
8,512
608
89
6
0
277,836
6
W
Hou Yi
8,940
639
84
6
0
249,126
0
L
Cu Chulainn
8,390
599
120
9
0
249,483
0
W
Surtr
8,601
614
99
7
0
313,941
0
W
Geb
8,379
599
46
3
0
261,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role