Player Matchup

Susano
Susano
 
Susano
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Siyurr
Osiris
Level 47
God Stats
2W - 5L
1,278 SR
Queue Stats
79W - 107L
1,351 Elo+
Solo
Ix Chel
Ix Chel
apocolypsenow
Ix Chel
Level 62
God Stats
50W - 48L
1,470 SR
Queue Stats
275W - 314L
1,429 Elo+
Solo
Charon
Charon
eyez707
Charon
Level 49
God Stats
3W - 1L
1,616 SR
Queue Stats
21W - 13L
1,447 Elo+
Party 1
Hachiman
Hachiman
xECHOxMOCHAx
Hachiman
Level 91
God Stats
4W - 2L
1,745 SR
Queue Stats
25W - 17L
1,447 Elo+
Party 1
Team Averages
Level 71
1,522 SR
1,435 Elo+

VS

Team Averages
Level 94
1,528 SR
1,451 Elo+
Bacchus
Bacchus
 
Bacchus
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Akuseru_Obanai
Baron Samedi
Level 63
God Stats
1W - 1L
1,521 SR
Queue Stats
99W - 80L
1,471 Elo+
Party 2
Izanami
Izanami
ItsallmyfauIt
Izanami
Level 107
God Stats
4W - 7L
1,442 SR
Queue Stats
11W - 14L
1,428 Elo+
Solo
Osiris
Osiris
PASS THE CNTRLR
Osiris
Level 124
God Stats
189W - 183L
1,447 SR
Queue Stats
353W - 345L
1,397 Elo+
Solo
Ao Kuang
Ao Kuang
micalefou
Ao Kuang
Level 39
God Stats
0W - 3L
1,732 SR
Queue Stats
22W - 28L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
7 / 2 / 4
8,325
595
10,472
13,295
4,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Siyurr
Osiris
2
0 / 0 / 0
4,573
327
0
0
0
Ix Chel
14
3 / 3 / 3
8,029
574
4,813
6,448
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
eyez707
Charon
12
3 / 1 / 6
8,040
574
5,940
13,715
10,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hachiman
xECHOxMOCHAx
Hachiman
13
4 / 2 / 5
8,025
573
7,602
7,999
3,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 0 / 1
6,109
436
2,526
5,286
5,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Akuseru_Obanai
Baron Samedi
13
1 / 4 / 3
7,696
550
5,390
6,832
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
12
2 / 8 / 1
7,805
558
6,700
10,666
3,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
1 / 2 / 0
7,843
560
4,918
9,741
8,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
micalefou
Ao Kuang
12
3 / 3 / 2
7,300
521
5,523
10,004
3,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
17
Kills
8
8
Deaths
17
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
7
2
4
4.5
L
Bacchus
 
Bacchus
1
0
1
1.5
L
Baron Samedi
Akuseru_Obanai
Baron Samedi
1
4
3
0.63
L
Izanami
2
8
1
0.31
L
1
2
0
0.5
W
Osiris
Siyurr
Osiris
0
0
0
0
W
Ix Chel
3
3
3
1.5
W
Charon
eyez707
Charon
3
1
6
6
L
Ao Kuang
micalefou
Ao Kuang
3
3
2
1.33
W
Hachiman
xECHOxMOCHAx
Hachiman
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,827
Damage
25,057
41,457
Taken
42,529
19,509
Mitigated
23,445
12,921
Healing
8,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
10,472
2,739
0
5,133
13,295
4,331
0
3,889
9,406
0
59,512
L
Bacchus
 
Bacchus
2,526
704
110
736
5,286
5,042
0
615
4,671
15,604
0
L
Baron Samedi
Akuseru_Obanai
Baron Samedi
5,390
267
110
735
6,832
2,704
460
3,451
3,381
47,137
576
L
Izanami
6,700
4,881
24
1,484
10,666
3,415
1,735
2,926
7,740
0
50,567
L
4,918
1,916
0
3,132
9,741
8,741
191
2,602
7,139
739
52,932
W
Osiris
Siyurr
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
Ix Chel
4,813
159
786
1,102
6,448
1,980
0
4,935
1,513
44,247
902
W
Charon
eyez707
Charon
5,940
1,519
2,395
2,529
13,715
10,138
373
3,358
10,357
26,301
542
L
Ao Kuang
micalefou
Ao Kuang
5,523
1,298
0
2,116
10,004
3,543
362
1,004
9,000
37,922
0
W
Hachiman
xECHOxMOCHAx
Hachiman
7,602
5,529
288
688
7,999
3,060
1,535
2,514
5,485
0
51,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,992
Gold Earned
36,753
289
Minions Killed
338
0
Camps Cleared
0
1,066,627
Distance Traveled
1,159,809
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,325
595
89
6
0
280,515
0
L
Bacchus
6,109
436
19
1
0
194,487
0
L
Baron Samedi
7,696
550
77
6
0
232,741
0
L
Izanami
7,805
558
83
6
0
218,666
0
L
Osiris
7,843
560
86
6
0
198,737
0
W
Osiris
4,573
327
0
0
0
0
0
W
Ix Chel
8,029
574
81
6
0
277,581
7
W
Charon
8,040
574
36
3
0
278,425
1
L
Ao Kuang
7,300
521
73
5
0
315,178
0
W
Hachiman
8,025
573
83
6
0
230,106
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role