Player Matchup

Cernunnos
Cernunnos
BlackCatEnergy
Cernunnos
Level 157
God Stats
2W - 1L
1,658 SR
Queue Stats
157W - 152L
1,513 Elo+
Party 1
Zhong Kui
Zhong Kui
FlappyKlam3377
Zhong Kui
Level 157
God Stats
6W - 7L
1,486 SR
Queue Stats
199W - 186L
1,501 Elo+
Solo
Olorun
Olorun
SithIronFist
Olorun
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,498 Elo+
Party 1
Skadi
Skadi
ZombiedWolf
Skadi
Level 148
God Stats
4W - 1L
1,902 SR
Queue Stats
59W - 62L
1,502 Elo+
Solo
Vamana
Vamana
ezr2sa
Vamana
Level 157
God Stats
2W - 3L
1,451 SR
Queue Stats
209W - 223L
1,525 Elo+
Party 1
Team Averages
Level 144
1,599 SR
1,508 Elo+

VS

Team Averages
Level 119
1,474 SR
1,519 Elo+
Hercules
Hercules
Asvp AIex
Hercules
Level 149
God Stats
4W - 9L
1,231 SR
Queue Stats
135W - 147L
1,468 Elo+
Solo
Danzaburou
Danzaburou
Daniel Keith 3
Danzaburou
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,449 Elo+
Party 2
Chaac
Chaac
OmarChacon73
Chaac
Level 127
God Stats
10W - 5L
1,637 SR
Queue Stats
287W - 292L
1,506 Elo+
Solo
Discordia
Discordia
ReyDeSantos
Discordia
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,453 Elo+
Party 2
Artio
Artio
ximxhtni
Artio
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 10L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BlackCatEnergy
Cernunnos
14
0 / 4 / 5
7,451
828
8,592
7,437
2,872
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
FlappyKlam3377
Zhong Kui
11
1 / 3 / 0
6,950
772
5,970
5,924
4,059
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
12
0 / 5 / 1
6,728
748
3,586
8,459
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 3 / 3
7,967
885
12,903
6,322
2,419
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
ezr2sa
Vamana
12
2 / 6 / 2
7,466
830
4,810
9,938
9,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Asvp AIex
Hercules
14
3 / 1 / 12
8,377
931
5,325
9,574
8,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Daniel Keith 3
Danzaburou
14
4 / 1 / 9
8,583
954
6,358
6,566
2,495
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
8 / 1 / 10
9,211
1,023
8,918
12,344
10,142
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
ReyDeSantos
Discordia
14
4 / 2 / 8
7,970
886
6,416
5,136
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
ximxhtni
Artio
13
2 / 3 / 12
8,443
938
6,981
11,990
11,771
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
72
5
Kills
21
21
Deaths
8
11
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Hercules
Asvp AIex
Hercules
3
1
12
9
L
Cernunnos
BlackCatEnergy
Cernunnos
0
4
5
0.63
W
Danzaburou
Daniel Keith 3
Danzaburou
4
1
9
8.5
L
Zhong Kui
FlappyKlam3377
Zhong Kui
1
3
0
0.33
W
8
1
10
13
W
Discordia
ReyDeSantos
Discordia
4
2
8
4
L
Olorun
0
5
1
0.1
L
2
3
3
1.17
L
Vamana
ezr2sa
Vamana
2
6
2
0.5
W
Artio
ximxhtni
Artio
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,861
Damage
33,998
38,080
Taken
45,610
22,948
Mitigated
34,793
7,259
Healing
22,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Asvp AIex
Hercules
5,325
770
686
2,601
9,574
8,500
355
1,937
7,603
0
10,307
L
Cernunnos
BlackCatEnergy
Cernunnos
8,592
3,999
650
1,458
7,437
2,872
357
2,224
5,213
0
22,021
W
Danzaburou
Daniel Keith 3
Danzaburou
6,358
1,206
2,242
2,167
6,566
2,495
2,781
1,154
5,300
0
16,880
L
Zhong Kui
FlappyKlam3377
Zhong Kui
5,970
119
237
1,739
5,924
4,059
72
2,469
3,455
8,311
284
W
8,918
443
676
5,657
12,344
10,142
0
2,633
9,568
0
22,038
W
Discordia
ReyDeSantos
Discordia
6,416
385
1,247
947
5,136
1,885
745
877
4,259
14,734
0
L
Olorun
3,586
2,439
260
1,303
8,459
3,876
528
2,190
6,269
8,731
0
L
12,903
1,832
0
488
6,322
2,419
350
2,972
3,350
0
29,146
L
Vamana
ezr2sa
Vamana
4,810
1,936
283
841
9,938
9,722
231
3,399
6,539
0
7,257
W
Artio
ximxhtni
Artio
6,981
292
3,025
2,812
11,990
11,771
356
2,765
9,009
12,238
217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,562
Gold Earned
42,584
94
Minions Killed
96
0
Camps Cleared
0
796,945
Distance Traveled
873,376
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,377
931
17
2
0
178,885
0
L
Cernunnos
7,451
828
34
4
0
146,037
0
W
Danzaburou
8,583
954
19
2
0
179,830
0
L
Zhong Kui
6,950
772
14
2
0
151,582
0
W
Chaac
9,211
1,023
31
3
0
177,765
0
W
Discordia
7,970
886
19
2
0
170,305
0
L
Olorun
6,728
748
10
1
0
166,486
0
L
Skadi
7,967
885
31
3
0
163,413
5
L
Vamana
7,466
830
5
1
0
169,427
0
W
Artio
8,443
938
10
1
0
166,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role