Player Matchup

Ix Chel
Ix Chel
Platinum III
BestAlly
Ix Chel
Platinum III
Level 159
God Stats
6W - 10L
1,572 SR
Queue Stats
176W - 183L
1,846 MMR
Party 1
Artio
Artio
Platinum IV
Lewbz
Artio
Platinum IV
Level 154
God Stats
37W - 30L
1,592 SR
Queue Stats
70W - 68L
1,829 MMR
Party 1
Fenrir
Fenrir
Gold I
henkveerboot
Fenrir
Gold I
Level 120
God Stats
5W - 6L
1,522 SR
Queue Stats
125W - 128L
1,722 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,562 SR
1,799 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 89
1,501 SR
1,548 MMR
Heimdallr
Heimdallr
Silver II
NICO_CD77
Heimdallr
Silver II
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,545 MMR
Party 2
Cthulhu
Cthulhu
Silver II
erxuusta
Cthulhu
Silver II
Level 51
God Stats
0W - 2L
1,427 SR
Queue Stats
27W - 28L
1,554 MMR
Party 2
Vulcan
Vulcan
Silver II
josemakina66
Vulcan
Silver II
Level 106
God Stats
3W - 3L
1,575 SR
Queue Stats
22W - 24L
1,545 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BestAlly
Ix Chel
20
8 / 3 / 6
14,588
858
23,801
16,697
9,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
Lewbz
Artio
20
2 / 0 / 12
13,175
775
4,101
17,878
22,422
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fenrir
20
5 / 0 / 10
13,388
788
17,065
25,172
33,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bans
KuzenboAresAchillesPersephoneNe Zha

VS

Bans
Ah Muzen CabChironMedusaOdinHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
NICO_CD77
Heimdallr
17
0 / 7 / 1
11,047
650
7,978
14,581
5,411
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
erxuusta
Cthulhu
19
1 / 2 / 2
12,500
735
14,149
24,225
26,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vulcan
18
2 / 6 / 1
12,500
735
14,032
11,252
3,835
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
15
Kills
3
3
Deaths
15
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
BestAlly
Ix Chel
8
3
6
3.67
W
Artio
Lewbz
Artio
2
0
12
8
L
Heimdallr
NICO_CD77
Heimdallr
0
7
1
0.07
L
Cthulhu
erxuusta
Cthulhu
1
2
2
1
W
Fenrir
5
0
10
10
L
Vulcan
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,967
Damage
36,159
59,747
Taken
50,058
65,425
Mitigated
35,986
25,331
Healing
8,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
BestAlly
Ix Chel
23,801
2,033
2,676
5,253
16,697
9,181
1,716
6,901
9,774
101,301
491
W
Artio
Lewbz
Artio
4,101
153
1,356
8,034
17,878
22,422
266
9,771
8,107
30,354
690
L
Heimdallr
NICO_CD77
Heimdallr
7,978
2,134
0
1,983
14,581
5,411
57
8,161
5,707
0
33,448
L
Cthulhu
erxuusta
Cthulhu
14,149
908
34
5,910
24,225
26,740
0
13,358
9,244
57,048
1,346
W
Fenrir
17,065
2,481
0
8,012
25,172
33,822
1,318
11,498
13,670
2,830
45,299
L
Vulcan
14,032
498
0
739
11,252
3,835
0
6,590
4,020
38,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,151
Gold Earned
36,047
245
Minions Killed
175
0
Camps Cleared
0
1,159,746
Distance Traveled
932,599
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
14,588
858
132
8
0
340,684
0
W
Artio
13,175
775
55
3
0
373,076
0
L
Heimdallr
11,047
650
41
2
0
275,770
2
L
Cthulhu
12,500
735
76
4
0
352,220
1
W
Fenrir
13,388
788
58
3
0
445,986
1
L
Vulcan
12,500
735
58
3
0
304,609
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role