Player Matchup

Ymir
Ymir
Diamond II
 
Ymir
Diamond II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Masters
 
Raijin
Masters
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Masters
Fuzé
Anubis
Masters
Level 198
God Stats
0W - 2L
1,286 SR
Queue Stats
176W - 163L
2,561 MMR
Party 2
Anhur
Anhur
Diamond II
QīngQīng
Anhur
Diamond II
Level 171
God Stats
10W - 6L
1,755 SR
Queue Stats
149W - 118L
2,380 MMR
Party 2
Lancelot
Lancelot
Masters
Speczera
Lancelot
Masters
Level 154
God Stats
5W - 6L
1,608 SR
Queue Stats
513W - 445L
2,904 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,530 SR
2,169 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 163
1,540 SR
2,369 MMR
Rama
Rama
Masters
 
Rama
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bake Kujira
Bake Kujira
Masters
Asmitа
Bake Kujira
Masters
Level 106
God Stats
7W - 2L
1,706 SR
Queue Stats
127W - 80L
2,880 MMR
Party 1
Ra
Ra
Masters
Farinha415
Ra
Masters
Level 186
God Stats
43W - 37L
1,566 SR
Queue Stats
626W - 488L
2,901 MMR
Party 1
Charon
Charon
Masters
Ymirismymain
Charon
Masters
Level 158
God Stats
17W - 13L
1,647 SR
Queue Stats
275W - 243L
2,253 MMR
Solo
Odin
Odin
Masters
kradenots
Odin
Masters
Level 209
God Stats
1W - 3L
1,280 SR
Queue Stats
244W - 222L
2,312 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 1 / 2
4,405
551
1,896
6,917
2,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
 
Raijin
7
0 / 1 / 2
4,175
522
3,305
4,298
1,105
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Anubis
Fuzé
Anubis
10
2 / 2 / 2
5,099
637
2,574
3,590
1,447
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
9
0 / 3 / 1
4,414
552
3,235
5,943
2,185
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Lancelot
Speczera
Lancelot
9
4 / 0 / 0
5,068
634
4,104
4,909
1,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
AthenaCthulhuGeb

VS

Bans
KumbhakarnaAresKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
1 / 1 / 1
4,992
624
3,214
3,931
837
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
Asmitа
Bake Kujira
9
1 / 1 / 1
5,331
666
4,120
5,817
4,254
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

10
2 / 2 / 1
4,949
619
3,663
3,187
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon
8
2 / 0 / 3
5,335
667
4,101
3,494
2,025
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
8
1 / 2 / 4
4,482
560
3,702
5,516
1,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
6
Kills
7
7
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
2
1
L
Raijin
 
Raijin
0
1
2
1
W
Rama
 
Rama
1
1
1
1.5
W
Bake Kujira
Asmitа
Bake Kujira
1
1
1
1.5
W
2
2
1
1.25
L
Anubis
Fuzé
Anubis
2
2
2
1.5
L
Anhur
0
3
1
0.17
L
Lancelot
Speczera
Lancelot
4
0
0
4
W
Charon
2
0
3
3.5
W
Odin
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,114
Damage
18,800
25,657
Taken
21,945
9,093
Mitigated
9,740
9,705
Healing
7,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,896
489
0
2,247
6,917
2,808
0
2,779
3,966
14,716
0
L
Raijin
 
Raijin
3,305
887
0
2,677
4,298
1,105
0
3,131
1,133
21,842
0
W
Rama
 
Rama
3,214
2,153
0
1,422
3,931
837
0
1,441
2,402
0
34,976
W
Bake Kujira
Asmitа
Bake Kujira
4,120
1,998
0
3,298
5,817
4,254
0
2,780
3,037
36,179
877
W
3,663
64
574
451
3,187
834
0
1,563
1,624
31,224
514
L
Anubis
Fuzé
Anubis
2,574
29
0
1,114
3,590
1,447
0
1,801
1,655
31,277
0
L
Anhur
3,235
1,522
0
1,050
5,943
2,185
0
1,748
4,139
0
29,505
L
Lancelot
Speczera
Lancelot
4,104
1,090
0
2,617
4,909
1,548
0
1,736
3,160
0
30,440
W
Charon
4,101
1,220
0
1,400
3,494
2,025
0
573
2,797
12,192
0
W
Odin
3,702
681
0
460
5,516
1,790
0
1,418
4,059
0
21,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,161
Gold Earned
25,089
243
Minions Killed
258
0
Camps Cleared
0
795,433
Distance Traveled
889,570
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,405
551
16
2
0
165,393
3
L
Raijin
4,175
522
34
4
0
113,045
0
W
Rama
4,992
624
72
9
0
152,416
0
W
Bake Kujira
5,331
666
69
9
0
174,091
0
W
Ra
4,949
619
72
9
0
200,832
2
L
Anubis
5,099
637
67
8
0
161,658
0
L
Anhur
4,414
552
64
8
0
147,540
0
L
Lancelot
5,068
634
62
8
0
207,797
0
W
Charon
5,335
667
13
2
0
175,792
3
W
Odin
4,482
560
32
4
0
186,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role