Player Matchup

Apollo
Apollo
 
Apollo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Retsos
Xbalanque
Level 188
God Stats
1W - 1L
1,886 SR
Queue Stats
126W - 108L
1,609 Elo+
Party 1
Fenrir
Fenrir
plumpballs
Fenrir
Level 159
God Stats
0W - 2L
1,453 SR
Queue Stats
117W - 99L
1,567 Elo+
Party 1
Team Averages
Level 158
1,568 SR
1,535 Elo+

VS

Team Averages
Level 154
1,519 SR
1,551 Elo+
Olorun
Olorun
 
Olorun
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
LeYouth
Nu Wa
Level 157
God Stats
22W - 12L
1,594 SR
Queue Stats
366W - 323L
1,607 Elo+
Solo
Ne Zha
Ne Zha
abetto98
Ne Zha
Level 149
God Stats
6W - 2L
1,685 SR
Queue Stats
76W - 64L
1,592 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ne_zils
Morgan Le Fay
Level 137
God Stats
1W - 0L
1,317 SR
Queue Stats
97W - 80L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
2 / 2 / 0
4,120
687
2,257
3,824
1,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
 
Kukulkan
6
0 / 3 / 0
3,464
577
1,027
3,001
504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
 
Kumbhakarna
4
1 / 0 / 1
3,428
571
843
2,460
971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
Retsos
Xbalanque
7
2 / 2 / 1
4,127
688
3,516
4,155
993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
plumpballs
Fenrir
8
1 / 1 / 1
4,098
683
1,638
3,947
1,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
8
2 / 2 / 1
4,234
706
3,429
3,501
1,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tyr
 
Tyr
7
2 / 0 / 2
4,050
675
707
3,146
1,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
LeYouth
Nu Wa
9
3 / 0 / 3
5,069
845
2,847
1,692
409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
abetto98
Ne Zha
6
1 / 2 / 3
4,014
669
2,302
5,151
2,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
ne_zils
Morgan Le Fay
6
0 / 2 / 1
3,725
621
1,898
3,821
985
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
6
Kills
8
8
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
2
0
1
L
Kukulkan
 
Kukulkan
0
3
0
0
L
Kumbhakarna
 
Kumbhakarna
1
0
1
1.5
W
Olorun
 
Olorun
2
2
1
1.25
W
Tyr
 
Tyr
2
0
2
3
W
Nu Wa
LeYouth
Nu Wa
3
0
3
4.5
L
Xbalanque
Retsos
Xbalanque
2
2
1
1.25
W
Ne Zha
abetto98
Ne Zha
1
2
3
1.25
W
Morgan Le Fay
ne_zils
Morgan Le Fay
0
2
1
0.25
L
Fenrir
plumpballs
Fenrir
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,281
Damage
11,183
17,387
Taken
17,311
5,330
Mitigated
6,031
5,148
Healing
7,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,257
714
0
1,357
3,824
1,509
0
2,085
1,739
0
17,575
L
Kukulkan
 
Kukulkan
1,027
44
0
550
3,001
504
0
1,618
1,383
20,752
0
L
Kumbhakarna
 
Kumbhakarna
843
216
0
1,310
2,460
971
0
1,126
1,334
2,807
0
W
Olorun
 
Olorun
3,429
2,054
230
1,043
3,501
1,080
0
377
3,124
26,382
2,262
W
Tyr
 
Tyr
707
0
0
1,636
3,146
1,025
0
477
2,633
0
12,597
W
Nu Wa
LeYouth
Nu Wa
2,847
435
0
500
1,692
409
19
457
1,235
30,046
0
L
Xbalanque
Retsos
Xbalanque
3,516
1,503
0
1,711
4,155
993
0
1,950
2,205
0
20,409
W
Ne Zha
abetto98
Ne Zha
2,302
360
0
1,974
5,151
2,532
0
559
4,592
0
7,243
W
Morgan Le Fay
ne_zils
Morgan Le Fay
1,898
38
0
1,735
3,821
985
0
0
3,573
17,925
0
L
Fenrir
plumpballs
Fenrir
1,638
482
0
220
3,947
1,353
0
1,257
2,690
0
23,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,237
Gold Earned
21,092
166
Minions Killed
190
0
Camps Cleared
0
532,933
Distance Traveled
617,911
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,120
687
31
5
0
119,406
0
L
Kukulkan
3,464
577
37
6
0
117,986
2
L
Kumbhakarna
3,428
571
3
1
0
56,078
0
W
Olorun
4,234
706
57
10
0
102,396
0
W
Tyr
4,050
675
30
5
0
159,102
0
W
Nu Wa
5,069
845
56
9
0
114,369
1
L
Xbalanque
4,127
688
47
8
0
96,098
0
W
Ne Zha
4,014
669
8
1
0
137,884
3
W
Morgan Le Fay
3,725
621
39
7
0
104,160
0
L
Fenrir
4,098
683
48
8
0
143,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role