Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Orinion
Athena
Level 131
God Stats
82W - 101L
1,489 SR
Queue Stats
202W - 236L
1,439 Elo+
Party 1
Nu Wa
Nu Wa
Saul Perez2045
Nu Wa
Level 147
God Stats
64W - 41L
1,634 SR
Queue Stats
747W - 723L
1,511 Elo+
Solo
Ne Zha
Ne Zha
SolitarioKirito
Ne Zha
Level 159
God Stats
17W - 11L
1,661 SR
Queue Stats
291W - 250L
1,629 Elo+
Solo
Neith
Neith
buyjuice
Neith
Level 114
God Stats
9W - 5L
1,605 SR
Queue Stats
162W - 164L
1,504 Elo+
Solo
Team Averages
Level 138
1,578 SR
1,517 Elo+

VS

Team Averages
Level 132
1,468 SR
1,489 Elo+
Charybdis
Charybdis
Blanck 300
Charybdis
Level 159
God Stats
24W - 26L
1,455 SR
Queue Stats
539W - 573L
1,503 Elo+
Solo
Bastet
Bastet
Godyhael
Bastet
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,489 Elo+
Solo
Kuzenbo
Kuzenbo
SIRFATLOUIE
Kuzenbo
Level 87
God Stats
1W - 1L
1,755 SR
Queue Stats
151W - 153L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
SexyBattledroid
Baron Samedi
Level 117
God Stats
2W - 10L
1,192 SR
Queue Stats
67W - 81L
1,493 Elo+
Solo
Hercules
Hercules
TheBoomBapEra
Hercules
Level 144
God Stats
15W - 20L
1,436 SR
Queue Stats
430W - 430L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
3 / 1 / 4
8,002
572
10,387
11,984
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Orinion
Athena
13
4 / 2 / 3
7,798
557
4,117
12,089
9,962
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 2 / 3
7,509
536
9,501
8,323
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 0 / 4
8,317
594
5,308
11,172
4,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
buyjuice
Neith
14
2 / 3 / 1
8,349
596
4,460
7,255
2,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Blanck 300
Charybdis
14
1 / 3 / 1
8,189
585
7,078
12,215
3,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
Godyhael
Bastet
12
2 / 3 / 1
6,849
489
3,572
12,118
3,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
SIRFATLOUIE
Kuzenbo
11
1 / 2 / 2
6,982
499
7,023
9,919
10,297
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
SexyBattledroid
Baron Samedi
11
1 / 3 / 2
6,746
482
6,983
7,756
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hercules
TheBoomBapEra
Hercules
14
3 / 2 / 0
8,140
581
6,785
12,932
16,537
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
13
Kills
8
8
Deaths
13
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
1
4
5
L
Charybdis
Blanck 300
Charybdis
1
3
1
0.5
L
Bastet
Godyhael
Bastet
2
3
1
0.83
W
Athena
Orinion
Athena
4
2
3
2.75
L
Kuzenbo
SIRFATLOUIE
Kuzenbo
1
2
2
1
W
1
2
3
1.25
L
Baron Samedi
SexyBattledroid
Baron Samedi
1
3
2
0.67
W
3
0
4
5
L
Hercules
TheBoomBapEra
Hercules
3
2
0
1.5
W
Neith
buyjuice
Neith
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,773
Damage
31,441
50,823
Taken
54,940
23,335
Mitigated
36,087
22,101
Healing
23,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,387
4,675
0
7,946
11,984
3,665
29
1,743
10,241
0
63,085
L
Charybdis
Blanck 300
Charybdis
7,078
3,962
0
6,297
12,215
3,306
554
1,280
10,935
0
74,951
L
Bastet
Godyhael
Bastet
3,572
1,315
0
6,887
12,118
3,430
0
2,928
9,190
0
45,140
W
Athena
Orinion
Athena
4,117
1,133
0
1,100
12,089
9,962
2
5,780
6,309
20,481
802
L
Kuzenbo
SIRFATLOUIE
Kuzenbo
7,023
2,823
0
1,899
9,919
10,297
22
3,662
6,257
27,305
0
W
9,501
3,039
0
2,917
8,323
2,870
12
4,887
3,436
51,071
570
L
Baron Samedi
SexyBattledroid
Baron Samedi
6,983
530
399
1,675
7,756
2,517
0
4,877
2,879
46,572
0
W
5,308
1,455
0
7,308
11,172
4,174
0
1,596
9,576
0
73,733
L
Hercules
TheBoomBapEra
Hercules
6,785
2,502
0
6,101
12,932
16,537
582
542
12,390
1,021
60,565
W
Neith
buyjuice
Neith
4,460
1,936
0
2,830
7,255
2,664
50
276
6,979
0
55,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,975
Gold Earned
36,906
457
Minions Killed
424
0
Camps Cleared
0
1,420,572
Distance Traveled
1,373,246
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,002
572
104
7
0
266,685
0
L
Charybdis
8,189
585
129
9
0
256,791
0
L
Bastet
6,849
489
83
6
0
291,613
2
W
Athena
7,798
557
46
3
0
315,290
3
L
Kuzenbo
6,982
499
46
3
0
284,989
0
W
Nu Wa
7,509
536
89
6
0
252,270
0
L
Baron Samedi
6,746
482
71
5
0
259,472
2
W
Ne Zha
8,317
594
122
9
0
329,987
0
L
Hercules
8,140
581
95
7
0
280,381
4
W
Neith
8,349
596
96
7
0
256,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role