Player Matchup

Cthulhu
Cthulhu
BULL2SWOL
Cthulhu
Level 129
God Stats
8W - 7L
1,540 SR
Queue Stats
188W - 126L
1,514 Elo+
Solo
Nox
Nox
Geros666 one
Nox
Level 229
God Stats
18W - 16L
1,688 SR
Queue Stats
319W - 338L
1,557 Elo+
Solo
Cupid
Cupid
JohnnyBSnackin
Cupid
Level 87
God Stats
4W - 1L
1,269 SR
Queue Stats
49W - 37L
1,503 Elo+
Solo
Team Averages
Level 148
1,499 SR
1,525 Elo+

VS

Team Averages
Level 94
1,516 SR
1,356 Elo+
Bacchus
Bacchus
D Tuxland
Bacchus
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Nox
Nox
MtnDewASquirtle
Nox
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,102 Elo+
Solo
Izanami
Izanami
UUUUUHHHHMMMMM
Izanami
Level 126
God Stats
20W - 20L
1,549 SR
Queue Stats
391W - 370L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BULL2SWOL
Cthulhu
16
5 / 1 / 16
10,196
1,020
7,966
12,545
6,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
7 / 1 / 13
10,427
1,043
4,345
6,499
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
13 / 0 / 10
11,372
1,137
13,622
8,184
2,762
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
D Tuxland
Bacchus
11
0 / 11 / 0
7,151
715
1,944
16,307
13,035
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 6 / 0
8,215
822
2,910
7,213
2,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
0 / 8 / 1
7,681
768
5,247
10,722
3,420
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
2
25
Kills
1
2
Deaths
25
39
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BULL2SWOL
Cthulhu
5
1
16
13
L
Bacchus
D Tuxland
Bacchus
0
11
0
0
W
7
1
13
13.5
W
13
0
10
18
L
1
6
0
0.17
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,933
Damage
10,101
27,228
Taken
34,242
12,124
Mitigated
18,873
10,321
Healing
721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BULL2SWOL
Cthulhu
7,966
825
76
4,046
12,545
6,738
156
2,092
10,453
32,426
1,128
L
Bacchus
D Tuxland
Bacchus
1,944
323
0
198
16,307
13,035
0
6,240
10,030
9,098
0
W
4,345
1,019
0
657
6,499
2,624
1,158
1,836
4,663
24,685
292
W
13,622
10,071
1,604
3,938
8,184
2,762
2,886
954
7,230
0
47,612
L
2,910
56
0
523
7,213
2,418
0
3,033
4,180
19,034
0
L
5,247
3,701
0
0
10,722
3,420
0
2,769
7,905
0
18,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,995
Gold Earned
23,047
157
Minions Killed
82
0
Camps Cleared
0
580,028
Distance Traveled
422,281
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,196
1,020
46
5
0
206,502
0
L
Bacchus
7,151
715
9
1
0
147,736
0
W
Nox
10,427
1,043
49
5
0
191,764
0
W
Cupid
11,372
1,137
62
6
0
181,762
0
L
Nox
8,215
822
39
4
0
128,093
0
L
Izanami
7,681
768
34
3
0
146,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role