Player Matchup

Medusa
Medusa
Classified47535
Medusa
Level 72
God Stats
8W - 9L
1,709 SR
Queue Stats
159W - 158L
1,469 Elo+
Solo
Olorun
Olorun
D3ATHAxA
Olorun
Level 125
God Stats
3W - 2L
1,763 SR
Queue Stats
110W - 108L
1,547 Elo+
Party 1
Loki
Loki
HYBRIDDB35
Loki
Level 115
God Stats
10W - 17L
1,429 SR
Queue Stats
146W - 150L
1,465 Elo+
Solo
Hades
Hades
Tango1095
Hades
Level 145
God Stats
98W - 86L
1,595 SR
Queue Stats
115W - 120L
1,503 Elo+
Party 1
Horus
Horus
pSwiggy
Horus
Level 84
God Stats
5W - 3L
1,584 SR
Queue Stats
92W - 89L
1,504 Elo+
Solo
Team Averages
Level 108
1,616 SR
1,498 Elo+

VS

Team Averages
Level 140
1,519 SR
1,468 Elo+
Anubis
Anubis
Lawoftheland65
Anubis
Level 99
God Stats
4W - 4L
1,500 SR
Queue Stats
187W - 170L
1,481 Elo+
Solo
Cupid
Cupid
Orchiric
Cupid
Level 157
God Stats
15W - 13L
1,522 SR
Queue Stats
235W - 205L
1,477 Elo+
Solo
Cthulhu
Cthulhu
Shepherd5962
Cthulhu
Level 159
God Stats
71W - 50L
1,508 SR
Queue Stats
680W - 675L
1,478 Elo+
Solo
Kumbhakarna
Kumbhakarna
Skonbergendy
Kumbhakarna
Level 126
God Stats
12W - 19L
1,395 SR
Queue Stats
168W - 164L
1,418 Elo+
Party 2
Thor
Thor
Urieleatscereal
Thor
Level 158
God Stats
4W - 1L
1,667 SR
Queue Stats
221W - 213L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 1
8,786
549
7,541
9,635
3,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Olorun
D3ATHAxA
Olorun
14
4 / 9 / 2
8,860
554
10,971
13,376
4,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 7 / 3
8,001
500
5,636
14,932
4,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Tango1095
Hades
13
1 / 10 / 6
7,409
463
8,319
18,310
6,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Horus
pSwiggy
Horus
12
2 / 3 / 7
8,230
514
3,884
14,021
9,513
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 5 / 5
10,753
672
16,793
12,596
5,447
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Orchiric
Cupid
15
1 / 4 / 3
8,460
529
6,853
10,568
4,130
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Shepherd5962
Cthulhu
14
2 / 1 / 6
8,216
514
8,288
9,860
7,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kumbhakarna
Skonbergendy
Kumbhakarna
16
6 / 3 / 7
10,270
642
12,597
18,098
10,888
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
12 / 1 / 3
11,122
695
11,155
12,228
4,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
56
14
Kills
32
32
Deaths
14
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
L
Olorun
D3ATHAxA
Olorun
4
9
2
0.56
L
3
7
3
0.64
W
11
5
5
2.7
W
Cupid
Orchiric
Cupid
1
4
3
0.63
W
Cthulhu
Shepherd5962
Cthulhu
2
1
6
5
W
Kumbhakarna
Skonbergendy
Kumbhakarna
6
3
7
3.17
L
Hades
Tango1095
Hades
1
10
6
0.4
W
12
1
3
13.5
L
Horus
pSwiggy
Horus
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,351
Damage
55,686
70,274
Taken
63,350
28,423
Mitigated
32,486
22,469
Healing
24,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,541
3,139
0
1,891
9,635
3,447
584
4,071
5,128
0
57,642
L
Olorun
D3ATHAxA
Olorun
10,971
6,148
0
2,600
13,376
4,406
0
9,069
4,279
47,992
0
L
5,636
1,569
0
4,166
14,932
4,210
0
5,660
9,133
0
50,476
W
16,793
1,146
0
4,829
12,596
5,447
1,451
5,456
7,140
56,566
3,089
W
Cupid
Orchiric
Cupid
6,853
4,234
1,468
3,468
10,568
4,130
1,649
811
9,757
0
56,890
W
Cthulhu
Shepherd5962
Cthulhu
8,288
97
458
1,571
9,860
7,184
491
3,305
6,555
41,732
294
W
Kumbhakarna
Skonbergendy
Kumbhakarna
12,597
315
0
4,727
18,098
10,888
0
9,309
8,789
63,404
1,982
L
Hades
Tango1095
Hades
8,319
776
160
5,327
18,310
6,847
0
10,745
7,459
42,542
0
W
11,155
2,207
0
7,646
12,228
4,837
0
1,417
10,811
0
100,213
L
Horus
pSwiggy
Horus
3,884
1,536
1,718
6,607
14,021
9,513
202
6,045
7,267
630
19,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,286
Gold Earned
48,821
332
Minions Killed
518
0
Camps Cleared
0
1,470,566
Distance Traveled
1,449,641
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,786
549
85
5
0
285,253
2
L
Olorun
8,860
554
56
4
0
254,242
0
L
Loki
8,001
500
93
6
0
317,317
3
W
Anubis
10,753
672
89
6
0
255,686
0
W
Cupid
8,460
529
98
6
0
269,235
1
W
Cthulhu
8,216
514
65
4
0
342,012
0
W
Kumbhakarna
10,270
642
108
7
0
242,934
4
L
Hades
7,409
463
64
4
0
278,595
3
W
Thor
11,122
695
158
10
0
339,774
0
L
Horus
8,230
514
34
2
0
335,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role