Player Matchup

He Bo
He Bo
 
He Bo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Skuller3652
Tiamat
Level 119
God Stats
5W - 17L
1,213 SR
Queue Stats
636W - 656L
1,471 Elo+
Solo
Nemesis
Nemesis
StarkAuditore02
Nemesis
Level 124
God Stats
2W - 1L
1,187 SR
Queue Stats
103W - 114L
1,430 Elo+
Solo
Charon
Charon
brayan2017
Charon
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 102L
1,431 Elo+
Party 2
Ganesha
Ganesha
xSasix
Ganesha
Level 161
God Stats
4W - 8L
1,341 SR
Queue Stats
467W - 464L
1,451 Elo+
Solo
Team Averages
Level 116
1,348 SR
1,457 Elo+

VS

Team Averages
Level 123
1,467 SR
1,488 Elo+
King Arthur
King Arthur
DeadEye61_
King Arthur
Level 107
God Stats
2W - 1L
1,715 SR
Queue Stats
110W - 86L
1,505 Elo+
Solo
Susano
Susano
IVANOSFERATU
Susano
Level 85
God Stats
5W - 10L
1,341 SR
Queue Stats
536W - 577L
1,470 Elo+
Solo
Loki
Loki
Orsythia
Loki
Level 133
God Stats
1W - 3L
1,267 SR
Queue Stats
57W - 61L
1,477 Elo+
Party 1
Xbalanque
Xbalanque
ReCT v RusH
Xbalanque
Level 161
God Stats
2W - 1L
1,810 SR
Queue Stats
71W - 57L
1,480 Elo+
Solo
He Bo
He Bo
SleepyKayOS
He Bo
Level 127
God Stats
0W - 3L
1,204 SR
Queue Stats
68W - 71L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
3 / 1 / 4
6,221
1,244
2,831
2,437
731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tiamat
12
3 / 0 / 6
6,530
1,306
3,605
2,120
1,138
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 1 / 6
6,047
1,209
1,179
3,723
1,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charon
brayan2017
Charon
8
1 / 2 / 6
5,693
1,139
1,313
3,663
3,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ganesha
xSasix
Ganesha
9
0 / 2 / 8
5,562
1,112
1,242
5,110
4,465
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeadEye61_
King Arthur
7
0 / 2 / 2
4,387
877
233
2,034
619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
10
1 / 2 / 3
5,163
1,033
1,281
2,999
944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
10
3 / 2 / 1
5,180
1,036
2,469
2,873
925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Xbalanque
ReCT v RusH
Xbalanque
1
0 / 0 / 0
1,208
242
0
0
0
11
1 / 3 / 3
5,356
1,071
3,261
3,409
1,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
9
Kills
5
6
Deaths
9
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
1
4
5
L
King Arthur
DeadEye61_
King Arthur
0
2
2
0.5
L
Susano
1
2
3
1.25
L
Loki
3
2
1
1.75
L
Xbalanque
ReCT v RusH
Xbalanque
0
0
0
0
W
Tiamat
3
0
6
6
L
1
3
3
0.83
W
2
1
6
5
W
Charon
brayan2017
Charon
1
2
6
2
W
Ganesha
xSasix
Ganesha
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,170
Damage
7,244
17,053
Taken
11,315
11,094
Mitigated
3,554
4,320
Healing
977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
2,831
259
164
342
2,437
731
364
373
2,064
9,107
0
L
King Arthur
DeadEye61_
King Arthur
233
0
0
0
2,034
619
0
1,806
91
0
576
L
Susano
1,281
0
58
172
2,999
944
0
1,896
985
0
6,445
L
Loki
2,469
123
73
220
2,873
925
0
2,100
709
0
6,324
L
Xbalanque
ReCT v RusH
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
3,605
182
88
1,439
2,120
1,138
400
461
1,659
12,205
0
L
3,261
84
144
310
3,409
1,066
0
2,744
503
8,026
0
W
1,179
80
260
732
3,723
1,590
785
278
3,445
0
3,847
W
Charon
brayan2017
Charon
1,313
203
0
175
3,663
3,170
110
1,029
2,634
4,536
0
W
Ganesha
xSasix
Ganesha
1,242
99
526
594
5,110
4,465
92
1,120
3,990
3,301
1,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,053
Gold Earned
21,294
57
Minions Killed
23
0
Camps Cleared
0
496,662
Distance Traveled
311,828
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,221
1,244
14
3
0
93,611
0
L
King Arthur
4,387
877
0
0
0
32,822
0
L
Susano
5,163
1,033
11
2
0
87,653
0
L
Loki
5,180
1,036
2
0
0
92,667
0
L
Xbalanque
1,208
242
0
0
0
0
0
W
Tiamat
6,530
1,306
19
4
0
119,389
0
L
He Bo
5,356
1,071
10
2
0
98,686
0
W
Nemesis
6,047
1,209
13
3
0
101,213
0
W
Charon
5,693
1,139
9
2
0
88,121
0
W
Ganesha
5,562
1,112
2
0
0
94,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role