Player Matchup

Hun Batz
Hun Batz
CrimsonMarbles
Hun Batz
Level 153
God Stats
4W - 4L
1,468 SR
Queue Stats
481W - 505L
1,567 Elo+
Party 1
Ah Puch
Ah Puch
Nymala
Ah Puch
Level 124
God Stats
142W - 107L
1,625 SR
Queue Stats
616W - 650L
1,521 Elo+
Party 1
Zeus
Zeus
Oballs737
Zeus
Level 112
God Stats
3W - 1L
1,496 SR
Queue Stats
54W - 50L
1,533 Elo+
Solo
Hachiman
Hachiman
Shy_upone
Hachiman
Level 107
God Stats
18W - 15L
1,501 SR
Queue Stats
255W - 257L
1,440 Elo+
Solo
Cthulhu
Cthulhu
alottaBush
Cthulhu
Level 65
God Stats
3W - 1L
1,401 SR
Queue Stats
36W - 14L
1,661 Elo+
Solo
Team Averages
Level 112
1,498 SR
1,544 Elo+

VS

Team Averages
Level 124
1,624 SR
1,462 Elo+
Chaac
Chaac
AVenusianAlien
Chaac
Level 125
God Stats
1W - 3L
1,879 SR
Queue Stats
126W - 125L
1,453 Elo+
Solo
Nemesis
Nemesis
Chino321
Nemesis
Level 124
God Stats
3W - 2L
1,587 SR
Queue Stats
87W - 85L
1,464 Elo+
Solo
Medusa
Medusa
DionPereg
Medusa
Level 58
God Stats
15W - 16L
1,590 SR
Queue Stats
350W - 385L
1,436 Elo+
Solo
Nox
Nox
LORDxLUNAR
Nox
Level 159
God Stats
44W - 41L
1,543 SR
Queue Stats
272W - 297L
1,470 Elo+
Solo
Discordia
Discordia
scanni72
Discordia
Level 155
God Stats
72W - 68L
1,519 SR
Queue Stats
709W - 755L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
1 / 0 / 0
5,958
1,192
1,025
1,423
430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
Nymala
Ah Puch
10
0 / 0 / 1
5,468
1,094
2,868
685
170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zeus
10
0 / 1 / 0
5,434
1,087
1,440
3,151
861
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Shy_upone
Hachiman
10
0 / 1 / 1
5,179
1,036
968
2,663
768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
alottaBush
Cthulhu
10
0 / 1 / 1
5,304
1,061
1,823
5,470
3,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

395

VS

Team 2 Tickets

382

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,682
1,136
1,568
4,694
3,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Nemesis
Chino321
Nemesis
8
0 / 0 / 0
4,833
967
0
0
0
Medusa
DionPereg
Medusa
8
0 / 0 / 0
4,841
968
0
0
0
11
3 / 0 / 0
6,490
1,298
2,571
3,209
1,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
scanni72
Discordia
10
0 / 0 / 2
5,537
1,107
5,854
2,585
710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
1
Kills
3
3
Deaths
1
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
Nemesis
Chino321
Nemesis
0
0
0
0
W
Hun Batz
1
0
0
1
L
Medusa
DionPereg
Medusa
0
0
0
0
L
3
0
0
3
W
Ah Puch
Nymala
Ah Puch
0
0
1
0.5
W
Zeus
0
1
0
0
W
Hachiman
Shy_upone
Hachiman
0
1
1
0.5
W
Cthulhu
alottaBush
Cthulhu
0
1
1
0.5
L
Discordia
scanni72
Discordia
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,124
Damage
9,993
13,392
Taken
10,488
5,423
Mitigated
5,573
1,487
Healing
588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,568
196
0
588
4,694
3,715
0
2,308
2,386
1,366
14,327
L
Nemesis
Chino321
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
1,025
125
0
218
1,423
430
0
47
1,327
0
13,044
L
Medusa
DionPereg
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
2,571
149
0
0
3,209
1,148
0
1,837
1,372
15,211
0
W
Ah Puch
Nymala
Ah Puch
2,868
0
0
36
685
170
0
345
300
8,988
0
W
Zeus
1,440
38
0
453
3,151
861
0
1,658
1,265
19,867
393
W
Hachiman
Shy_upone
Hachiman
968
740
0
228
2,663
768
0
2,167
390
0
4,632
W
Cthulhu
alottaBush
Cthulhu
1,823
107
0
552
5,470
3,194
0
3,510
1,481
8,540
0
L
Discordia
scanni72
Discordia
5,854
98
0
0
2,585
710
0
1,900
685
10,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,343
Gold Earned
27,383
112
Minions Killed
96
9
Camps Cleared
1
491,631
Distance Traveled
235,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,682
1,136
45
9
0
56,107
0
L
Nemesis
4,833
967
0
0
0
0
0
W
Hun Batz
5,958
1,192
25
5
8
120,658
0
L
Medusa
4,841
968
0
0
0
0
0
L
Nox
6,490
1,298
29
6
1
88,783
0
W
Ah Puch
5,468
1,094
14
3
0
100,136
0
W
Zeus
5,434
1,087
42
8
1
96,073
0
W
Hachiman
5,179
1,036
14
3
0
82,035
0
W
Cthulhu
5,304
1,061
17
3
0
92,729
0
L
Discordia
5,537
1,107
22
4
0
90,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role