Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AleSan3612
Loki
Level 105
God Stats
6W - 1L
1,876 SR
Queue Stats
81W - 85L
1,445 Elo+
Solo
Odin
Odin
CaptainRex00000
Odin
Level 127
God Stats
7W - 2L
1,631 SR
Queue Stats
252W - 233L
1,540 Elo+
Party 2
Ah Puch
Ah Puch
PartyPanda113
Ah Puch
Level 123
God Stats
2W - 0L
1,733 SR
Queue Stats
204W - 184L
1,518 Elo+
Party 2
Danzaburou
Danzaburou
ineedhelpfast
Danzaburou
Level 108
God Stats
2W - 0L
1,761 SR
Queue Stats
146W - 129L
1,581 Elo+
Party 2
Team Averages
Level 123
1,700 SR
1,517 Elo+

VS

Team Averages
Level 97
1,534 SR
1,517 Elo+
Tsukuyomi
Tsukuyomi
AkDirewolf918
Tsukuyomi
Level 138
God Stats
18W - 14L
1,641 SR
Queue Stats
200W - 190L
1,584 Elo+
Party 1
Skadi
Skadi
BabyLionTurtle
Skadi
Level 36
God Stats
16W - 12L
1,475 SR
Queue Stats
23W - 28L
1,384 Elo+
Solo
Sun Wukong
Sun Wukong
Dullknee
Sun Wukong
Level 127
God Stats
2W - 5L
1,687 SR
Queue Stats
493W - 476L
1,488 Elo+
Solo
Maui
Maui
Hollow6ix9ine
Maui
Level 112
God Stats
19W - 31L
1,286 SR
Queue Stats
315W - 284L
1,578 Elo+
Solo
Izanami
Izanami
Sindaryqtpie
Izanami
Level 72
God Stats
15W - 19L
1,581 SR
Queue Stats
227W - 198L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
3 / 0 / 0
8,239
687
2,713
4,608
3,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 5
6,765
564
5,623
8,425
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 7
6,507
542
8,142
10,491
7,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
14
5 / 0 / 1
7,768
647
6,732
3,640
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
ineedhelpfast
Danzaburou
12
4 / 2 / 2
7,195
600
4,850
4,572
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AkDirewolf918
Tsukuyomi
11
2 / 5 / 2
6,168
514
4,056
10,811
3,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
1 / 3 / 1
5,660
472
4,599
7,681
2,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Dullknee
Sun Wukong
1
0 / 0 / 0
2,539
212
0
0
0
9
0 / 2 / 4
5,767
481
3,718
10,511
6,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Izanami
Sindaryqtpie
Izanami
14
4 / 3 / 1
7,941
662
4,504
9,370
3,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
13
Kills
7
7
Deaths
13
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
0
0
3
L
Tsukuyomi
AkDirewolf918
Tsukuyomi
2
5
2
0.6
W
1
2
5
1.75
L
1
3
1
0.5
W
0
3
7
1.17
L
Sun Wukong
Dullknee
Sun Wukong
0
0
0
0
L
0
2
4
1
W
Ah Puch
5
0
1
5.5
L
Izanami
Sindaryqtpie
Izanami
4
3
1
1.5
W
Danzaburou
ineedhelpfast
Danzaburou
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,060
Damage
16,877
31,736
Taken
38,373
15,220
Mitigated
16,566
15,426
Healing
9,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
2,713
180
0
3,056
4,608
3,144
220
272
4,336
50,009
2,407
L
Tsukuyomi
AkDirewolf918
Tsukuyomi
4,056
688
0
1,163
10,811
3,604
0
3,766
7,045
0
40,639
W
5,623
1,283
0
5,066
8,425
2,394
0
482
7,943
0
50,517
L
4,599
1,333
0
1,602
7,681
2,274
0
401
7,280
0
33,301
W
8,142
1,470
0
3,254
10,491
7,227
0
1,721
8,770
0
22,663
L
Sun Wukong
Dullknee
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
3,718
1,068
1,319
2,468
10,511
6,796
0
1,691
8,820
15,421
0
W
Ah Puch
6,732
246
0
1,900
3,640
1,089
210
35
3,605
51,274
0
L
Izanami
Sindaryqtpie
Izanami
4,504
2,672
0
2,780
9,370
3,892
1,176
3,545
5,825
0
72,572
W
Danzaburou
ineedhelpfast
Danzaburou
4,850
1,729
0
2,150
4,572
1,366
1,147
1,208
3,364
0
45,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,474
Gold Earned
28,075
404
Minions Killed
322
0
Camps Cleared
0
1,252,950
Distance Traveled
919,611
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,239
687
114
10
0
212,903
0
L
Tsukuyomi
6,168
514
76
6
0
239,091
0
W
Loki
6,765
564
80
7
0
287,069
0
L
Skadi
5,660
472
64
5
0
218,877
5
W
Odin
6,507
542
23
2
0
262,152
2
L
Sun Wukong
2,539
212
0
0
0
0
0
L
Maui
5,767
481
23
2
0
243,117
1
W
Ah Puch
7,768
647
108
9
0
248,380
1
L
Izanami
7,941
662
159
13
0
218,526
0
W
Danzaburou
7,195
600
79
7
0
242,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role