Player Matchup

Khepri
Khepri
CEJ0
Khepri
Level 146
God Stats
1W - 1L
1,679 SR
Queue Stats
23W - 18L
1,593 Elo+
Solo
Erlang Shen
Erlang Shen
Cheese6280
Erlang Shen
Level 104
God Stats
5W - 2L
1,929 SR
Queue Stats
59W - 60L
1,543 Elo+
Party 1
Medusa
Medusa
MZeroni1900
Medusa
Level 104
God Stats
3W - 5L
1,446 SR
Queue Stats
69W - 71L
1,473 Elo+
Party 1
Hera
Hera
Retribution1098
Hera
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,479 Elo+
Solo
Bellona
Bellona
Verailis
Bellona
Level 156
God Stats
2W - 1L
1,740 SR
Queue Stats
70W - 66L
1,522 Elo+
Party 1
Team Averages
Level 133
1,659 SR
1,522 Elo+

VS

Team Averages
Level 172
1,567 SR
1,561 Elo+
King Arthur
King Arthur
AdeptSquash9914
King Arthur
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,592 Elo+
Party 2
Janus
Janus
CloudedShadow
Janus
Level 260
God Stats
18W - 13L
1,526 SR
Queue Stats
100W - 82L
1,525 Elo+
Solo
Ao Kuang
Ao Kuang
CrudeTerror
Ao Kuang
Level 83
God Stats
3W - 0L
1,767 SR
Queue Stats
3W - 1L
1,705 Elo+
Party 2
Charon
Charon
Huntxrd
Charon
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 167L
1,485 Elo+
Party 3
Skadi
Skadi
x2eZ MaJiiN x
Skadi
Level 270
God Stats
7W - 6L
1,542 SR
Queue Stats
818W - 896L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CEJ0
Khepri
11
0 / 1 / 2
6,765
483
4,136
9,044
7,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
Cheese6280
Erlang Shen
12
0 / 6 / 4
7,405
529
9,348
12,972
9,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Medusa
13
1 / 2 / 2
7,119
509
5,411
6,548
2,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 4 / 1
7,311
522
5,109
6,605
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Verailis
Bellona
15
4 / 1 / 0
8,159
583
6,542
11,355
6,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AdeptSquash9914
King Arthur
14
6 / 3 / 1
8,437
603
11,277
17,035
15,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 0 / 2
8,250
589
6,979
7,681
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ao Kuang
CrudeTerror
Ao Kuang
15
5 / 2 / 2
8,173
584
3,717
9,893
3,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
Huntxrd
Charon
13
0 / 1 / 3
7,577
541
2,313
6,628
4,402
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 0 / 2
7,151
511
6,358
5,315
1,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
6
Kills
14
14
Deaths
6
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AdeptSquash9914
King Arthur
6
3
1
2.17
L
Khepri
CEJ0
Khepri
0
1
2
1
L
Erlang Shen
Cheese6280
Erlang Shen
0
6
4
0.33
W
1
0
2
2
W
Ao Kuang
CrudeTerror
Ao Kuang
5
2
2
3
W
Charon
Huntxrd
Charon
0
1
3
1.5
L
Medusa
1
2
2
1
L
1
4
1
0.38
L
Bellona
Verailis
Bellona
4
1
0
4
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,546
Damage
30,644
46,524
Taken
46,552
28,053
Mitigated
27,577
9,316
Healing
9,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AdeptSquash9914
King Arthur
11,277
2,278
0
4,423
17,035
15,448
0
815
15,233
329
54,793
L
Khepri
CEJ0
Khepri
4,136
563
80
1,708
9,044
7,613
0
4,078
4,774
28,518
1,074
L
Erlang Shen
Cheese6280
Erlang Shen
9,348
3,953
0
3,921
12,972
9,557
0
1,065
11,867
0
52,204
W
6,979
228
0
819
7,681
2,276
0
4,260
3,421
67,969
508
W
Ao Kuang
CrudeTerror
Ao Kuang
3,717
1,035
0
1,006
9,893
3,712
0
1,351
8,502
61,786
1,415
W
Charon
Huntxrd
Charon
2,313
370
0
2,292
6,628
4,402
0
2,296
4,332
27,980
0
L
Medusa
5,411
1,484
0
1,411
6,548
2,457
648
1,280
5,250
0
59,692
L
5,109
787
0
450
6,605
1,786
0
3,803
2,500
50,876
0
L
Bellona
Verailis
Bellona
6,542
1,966
0
1,746
11,355
6,640
0
2,141
9,118
0
69,273
W
6,358
1,875
0
1,186
5,315
1,739
357
514
4,801
0
59,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,759
Gold Earned
39,588
453
Minions Killed
480
0
Camps Cleared
0
1,500,866
Distance Traveled
1,458,691
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,437
603
98
7
0
260,560
2
L
Khepri
6,765
483
43
3
0
281,116
0
L
Erlang Shen
7,405
529
94
7
0
259,547
4
W
Janus
8,250
589
137
10
0
331,675
1
W
Ao Kuang
8,173
584
99
7
0
310,413
0
W
Charon
7,577
541
44
3
0
279,780
4
L
Medusa
7,119
509
111
8
0
302,551
0
L
Hera
7,311
522
98
7
0
282,113
1
L
Bellona
8,159
583
107
8
0
375,539
4
W
Skadi
7,151
511
102
7
0
276,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role