Player Matchup

Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
AlarmeArgent82
Amaterasu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 123L
1,444 Elo+
Party 1
Danzaburou
Danzaburou
D4D Gurdyll
Danzaburou
Level 131
God Stats
2W - 4L
1,399 SR
Queue Stats
136W - 140L
1,422 Elo+
Party 1
Charybdis
Charybdis
WelshieRich
Charybdis
Level 89
God Stats
5W - 10L
1,693 SR
Queue Stats
140W - 155L
1,418 Elo+
Party 2
Team Averages
Level 105
1,518 SR
1,457 Elo+

VS

Team Averages
Level 68
1,478 SR
1,494 Elo+
Cerberus
Cerberus
 
Cerberus
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Irrida
Nox
Level 122
God Stats
4W - 4L
1,388 SR
Queue Stats
168W - 112L
1,554 Elo+
Solo
Awilix
Awilix
Shadow93726
Awilix
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 23L
1,500 Elo+
Solo
Sol
Sol
WellmanRicky
Sol
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 43L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
2 / 4 / 4
8,505
773
11,080
18,743
17,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
 
Cernunnos
13
0 / 4 / 4
7,225
657
9,510
7,800
2,050
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Amaterasu
AlarmeArgent82
Amaterasu
14
1 / 3 / 5
7,470
679
3,942
12,902
7,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
D4D Gurdyll
Danzaburou
12
2 / 6 / 4
7,538
685
12,145
12,306
2,794
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
WelshieRich
Charybdis
13
3 / 8 / 4
8,046
731
10,028
11,733
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
5 / 1 / 16
10,248
932
13,962
19,215
25,502
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
 
Neith
16
1 / 0 / 16
8,694
790
12,627
9,841
5,424
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nox
Irrida
Nox
16
4 / 2 / 16
9,420
856
7,221
7,979
4,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
13
1 / 4 / 9
7,865
715
1,191
10,037
4,409
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

18
14 / 1 / 10
10,785
980
23,764
11,345
5,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
92
8
Kills
25
25
Deaths
8
21
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
4
4
1
L
Cernunnos
 
Cernunnos
0
4
4
0.5
W
Cerberus
 
Cerberus
5
1
16
13
W
Neith
 
Neith
1
0
16
9
L
Amaterasu
AlarmeArgent82
Amaterasu
1
3
5
1.17
L
Danzaburou
D4D Gurdyll
Danzaburou
2
6
4
0.67
W
Nox
Irrida
Nox
4
2
16
6
W
Awilix
1
4
9
1.38
W
14
1
10
19
L
Charybdis
WelshieRich
Charybdis
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,705
Damage
58,765
63,484
Taken
58,417
32,887
Mitigated
45,059
17,514
Healing
27,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
11,080
2,046
1,472
6,554
18,743
17,313
0
9,781
8,962
0
19,759
L
Cernunnos
 
Cernunnos
9,510
2,200
859
903
7,800
2,050
0
6,320
1,480
0
23,939
W
Cerberus
 
Cerberus
13,962
241
307
7,626
19,215
25,502
0
0
18,770
24,807
1,021
W
Neith
 
Neith
12,627
2,057
1,274
4,599
9,841
5,424
936
0
9,768
0
27,157
L
Amaterasu
AlarmeArgent82
Amaterasu
3,942
1,772
132
2,993
12,902
7,721
0
10,439
2,463
0
5,858
L
Danzaburou
D4D Gurdyll
Danzaburou
12,145
3,754
848
2,644
12,306
2,794
0
9,768
2,538
0
24,487
W
Nox
Irrida
Nox
7,221
360
2,008
1,316
7,979
4,200
376
0
7,910
15,805
238
W
Awilix
1,191
378
250
1,962
10,037
4,409
120
0
10,003
0
2,276
W
23,764
3,666
3,250
4,863
11,345
5,524
0
0
11,300
44,093
0
L
Charybdis
WelshieRich
Charybdis
10,028
2,783
316
793
11,733
3,009
0
8,368
3,365
0
19,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,784
Gold Earned
47,012
106
Minions Killed
146
0
Camps Cleared
0
957,296
Distance Traveled
1,080,806
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,505
773
20
2
0
209,517
0
L
Cernunnos
7,225
657
24
2
0
180,412
0
W
Cerberus
10,248
932
36
3
0
228,491
0
W
Neith
8,694
790
39
4
0
219,369
6
L
Amaterasu
7,470
679
6
1
0
220,473
0
L
Danzaburou
7,538
685
28
3
0
182,635
0
W
Nox
9,420
856
24
2
0
177,493
0
W
Awilix
7,865
715
2
0
0
217,736
0
W
Sol
10,785
980
45
4
0
237,717
0
L
Charybdis
8,046
731
28
3
0
164,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role