Player Matchup

Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
ScyrenKasaiyuki
Arachne
Level 162
God Stats
16W - 10L
1,594 SR
Queue Stats
215W - 176L
1,529 Elo+
Party 1
Bacchus
Bacchus
Zagreus175
Bacchus
Level 103
God Stats
1W - 1L
1,307 SR
Queue Stats
46W - 70L
1,417 Elo+
Party 1
Nu Wa
Nu Wa
elite_polar
Nu Wa
Level 69
God Stats
3W - 0L
1,764 SR
Queue Stats
8W - 5L
1,558 Elo+
Party 1
King Arthur
King Arthur
progrham
King Arthur
Level 45
God Stats
4W - 1L
1,590 SR
Queue Stats
55W - 70L
1,374 Elo+
Party 1
Team Averages
Level 102
1,551 SR
1,476 Elo+

VS

Team Averages
Level 115
1,498 SR
1,518 Elo+
Chaac
Chaac
 
Chaac
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Dragonsldrs
Thor
Level 100
God Stats
1W - 3L
1,345 SR
Queue Stats
68W - 67L
1,523 Elo+
Party 3
Ymir
Ymir
FRAUDGODATLARGE
Ymir
Level 121
God Stats
12W - 7L
1,629 SR
Queue Stats
778W - 751L
1,522 Elo+
Solo
Discordia
Discordia
MagicKarp22
Discordia
Level 109
God Stats
3W - 5L
1,532 SR
Queue Stats
263W - 222L
1,533 Elo+
Party 2
Chiron
Chiron
SaddamHusseal
Chiron
Level 124
God Stats
2W - 2L
1,486 SR
Queue Stats
152W - 128L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 2 / 2
5,810
581
4,348
6,863
1,880
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 1 / 3
4,771
477
3,567
8,318
2,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
Zagreus175
Bacchus
8
2 / 0 / 3
5,526
553
2,331
5,571
4,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 2 / 2
4,785
479
3,819
4,103
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
progrham
King Arthur
9
0 / 4 / 0
4,850
485
2,664
10,195
5,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
4 / 0 / 0
7,328
733
5,783
7,394
6,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
0 / 3 / 3
5,145
515
3,290
8,836
3,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 3 / 1
4,142
414
1,889
6,365
2,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
MagicKarp22
Discordia
12
3 / 0 / 0
6,305
631
4,432
3,446
1,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 0
6,378
638
5,104
3,663
1,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
6
Kills
9
9
Deaths
6
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
2
2
1.5
L
Chaac
 
Chaac
4
0
0
4
L
0
3
3
0.5
L
0
3
1
0.17
L
Discordia
MagicKarp22
Discordia
3
0
0
3
L
2
0
0
2
W
1
1
3
2.5
W
Bacchus
Zagreus175
Bacchus
2
0
3
3.5
W
1
2
2
1
W
King Arthur
progrham
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,729
Damage
20,498
35,050
Taken
29,704
16,400
Mitigated
14,398
10,385
Healing
8,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,348
3,429
0
2,806
6,863
1,880
402
617
6,246
0
47,188
L
Chaac
 
Chaac
5,783
1,265
0
3,090
7,394
6,670
0
337
7,057
0
49,556
L
3,290
851
0
1,775
8,836
3,038
0
2,186
6,650
0
39,797
L
1,889
513
0
1,064
6,365
2,639
0
1,611
4,754
6,227
0
L
Discordia
MagicKarp22
Discordia
4,432
330
0
670
3,446
1,002
0
1,708
1,738
44,167
935
L
5,104
1,760
166
1,894
3,663
1,049
0
308
3,355
0
47,400
W
3,567
2,641
0
3,706
8,318
2,891
0
1,490
6,828
0
35,447
W
Bacchus
Zagreus175
Bacchus
2,331
727
0
2,357
5,571
4,445
0
2,063
3,508
10,057
0
W
3,819
1,161
0
466
4,103
1,188
0
2,139
1,964
22,740
0
W
King Arthur
progrham
King Arthur
2,664
269
0
1,050
10,195
5,996
0
0
10,195
0
28,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,742
Gold Earned
29,298
233
Minions Killed
364
0
Camps Cleared
0
1,036,457
Distance Traveled
1,003,206
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,810
581
81
8
0
180,914
0
L
Chaac
7,328
733
102
10
0
218,168
0
L
Thor
5,145
515
71
7
0
238,210
0
L
Ymir
4,142
414
9
1
0
128,319
0
L
Discordia
6,305
631
89
9
0
230,003
0
L
Chiron
6,378
638
93
9
0
188,506
0
W
Arachne
4,771
477
52
5
0
248,703
0
W
Bacchus
5,526
553
18
2
0
200,901
0
W
Nu Wa
4,785
479
34
3
0
191,180
3
W
King Arthur
4,850
485
48
5
0
214,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role