Player Matchup

Scylla
Scylla
Jaymo17
Scylla
Level 90
God Stats
171W - 153L
1,598 SR
Queue Stats
267W - 261L
1,588 Elo+
Solo
Sylvanus
Sylvanus
highestceiling
Sylvanus
Level 65
God Stats
3W - 0L
1,803 SR
Queue Stats
31W - 26L
1,605 Elo+
Party 1
Medusa
Medusa
lowestfloor
Medusa
Level 127
God Stats
21W - 9L
1,676 SR
Queue Stats
36W - 29L
1,615 Elo+
Party 1
Team Averages
Level 94
1,693 SR
1,603 Elo+

VS

Team Averages
Level 88
1,654 SR
1,600 Elo+
Hou Yi
Hou Yi
Camo212000
Hou Yi
Level 82
God Stats
4W - 4L
1,535 SR
Queue Stats
82W - 74L
1,553 Elo+
Solo
Vulcan
Vulcan
SRCHEETOXD69420
Vulcan
Level 77
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 48L
1,704 Elo+
Solo
Guan Yu
Guan Yu
blue8heart
Guan Yu
Level 104
God Stats
0W - 1L
1,928 SR
Queue Stats
91W - 93L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jaymo17
Scylla
17
3 / 2 / 5
10,976
844
10,509
7,598
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
16
1 / 1 / 7
10,029
771
7,176
15,480
14,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Medusa
17
5 / 2 / 3
11,406
877
10,853
8,015
3,694
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Camo212000
Hou Yi
16
4 / 4 / 1
10,269
790
14,193
13,269
3,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 2 / 0
7,982
614
1,655
3,929
502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
blue8heart
Guan Yu
16
0 / 3 / 5
9,519
732
6,917
14,434
15,363
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
9
Kills
5
5
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Camo212000
Hou Yi
4
4
1
1.13
W
Scylla
Jaymo17
Scylla
3
2
5
2.75
L
1
2
0
0.5
L
Guan Yu
blue8heart
Guan Yu
0
3
5
0.83
W
Sylvanus
1
1
7
4.5
W
Medusa
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,538
Damage
22,765
31,093
Taken
31,632
21,203
Mitigated
19,002
11,790
Healing
8,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Camo212000
Hou Yi
14,193
6,490
0
2,004
13,269
3,137
0
9,065
3,814
0
44,312
W
Scylla
Jaymo17
Scylla
10,509
793
0
1,900
7,598
2,562
970
527
7,061
43,908
0
L
1,655
51
0
329
3,929
502
0
2,702
1,053
8,467
0
L
Guan Yu
blue8heart
Guan Yu
6,917
573
1,186
5,445
14,434
15,363
0
4,786
9,259
0
22,858
W
Sylvanus
7,176
1,402
2,892
6,363
15,480
14,947
703
276
15,175
18,659
1,068
W
Medusa
10,853
3,546
0
635
8,015
3,694
1,201
772
7,186
0
45,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,411
Gold Earned
27,770
161
Minions Killed
114
0
Camps Cleared
0
714,317
Distance Traveled
535,637
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,269
790
63
5
0
219,090
0
W
Scylla
10,976
844
62
5
0
235,321
0
L
Vulcan
7,982
614
16
1
0
64,496
0
L
Guan Yu
9,519
732
35
3
0
252,051
0
W
Sylvanus
10,029
771
27
2
0
232,732
0
W
Medusa
11,406
877
72
6
0
246,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role