Player Matchup

Horus
Horus
Euresvespa
Horus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,451 Elo+
Solo
Cthulhu
Cthulhu
Phrizzy
Cthulhu
Level 131
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 18L
1,516 Elo+
Party 3
Tsukuyomi
Tsukuyomi
caboozeco
Tsukuyomi
Level 174
God Stats
16W - 8L
1,684 SR
Queue Stats
257W - 240L
1,519 Elo+
Party 1
Neith
Neith
oOcudsOo
Neith
Level 153
God Stats
17W - 15L
1,605 SR
Queue Stats
271W - 252L
1,553 Elo+
Party 1
Anubis
Anubis
ooxAntiheroxoo
Anubis
Level 135
God Stats
10W - 8L
1,619 SR
Queue Stats
72W - 65L
1,537 Elo+
Party 3
Team Averages
Level 136
1,582 SR
1,515 Elo+

VS

Team Averages
Level 119
1,608 SR
1,468 Elo+
Hou Yi
Hou Yi
B00M3R 17 DCB
Hou Yi
Level 123
God Stats
2W - 2L
1,592 SR
Queue Stats
74W - 79L
1,468 Elo+
Party 2
Gilgamesh
Gilgamesh
BEN BAM BAM
Gilgamesh
Level 145
God Stats
2W - 2L
1,502 SR
Queue Stats
107W - 113L
1,469 Elo+
Party 2
Vulcan
Vulcan
Cebbss
Vulcan
Level 101
God Stats
1W - 1L
1,703 SR
Queue Stats
24W - 32L
1,476 Elo+
Party 2
Set
Set
Swifty Ski11zz
Set
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 67L
1,452 Elo+
Party 2
Charon
Charon
Wolfmoz
Charon
Level 102
God Stats
1W - 1L
1,744 SR
Queue Stats
32W - 41L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
2 / 2 / 1
6,735
612
6,014
9,217
8,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cthulhu
Phrizzy
Cthulhu
12
2 / 0 / 6
7,060
642
4,149
5,438
3,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
caboozeco
Tsukuyomi
13
9 / 3 / 2
7,521
684
6,523
10,152
3,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Neith
oOcudsOo
Neith
12
3 / 2 / 4
6,953
632
6,708
5,969
1,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 2 / 4
7,299
664
5,163
5,171
2,635
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,404
491
2,192
7,576
2,449
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
BEN BAM BAM
Gilgamesh
12
5 / 3 / 2
6,843
622
5,359
9,533
3,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Cebbss
Vulcan
11
0 / 4 / 2
5,381
489
3,425
5,808
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 3 / 1
6,966
633
5,427
11,002
7,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charon
Wolfmoz
Charon
9
0 / 3 / 3
5,468
497
2,082
9,066
5,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
17
Kills
8
9
Deaths
17
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Gilgamesh
BEN BAM BAM
Gilgamesh
5
3
2
2
L
Vulcan
Cebbss
Vulcan
0
4
2
0.25
W
Horus
2
2
1
1.25
W
Cthulhu
Phrizzy
Cthulhu
2
0
6
5
L
3
3
1
1.17
L
Charon
Wolfmoz
Charon
0
3
3
0.5
W
Tsukuyomi
caboozeco
Tsukuyomi
9
3
2
3.33
W
Neith
oOcudsOo
Neith
3
2
4
2.5
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,557
Damage
18,485
35,947
Taken
42,985
19,818
Mitigated
20,713
12,322
Healing
7,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,192
1,028
0
1,732
7,576
2,449
0
452
7,124
0
35,387
L
Gilgamesh
BEN BAM BAM
Gilgamesh
5,359
1,792
0
995
9,533
3,435
0
2,793
6,740
0
42,156
L
Vulcan
Cebbss
Vulcan
3,425
514
0
713
5,808
1,568
0
2,566
3,242
31,326
0
W
Horus
6,014
2,884
0
2,524
9,217
8,350
0
0
9,217
0
35,964
W
Cthulhu
Phrizzy
Cthulhu
4,149
160
69
1,897
5,438
3,816
0
2,278
3,160
25,892
1,681
L
5,427
2,957
0
1,640
11,002
7,709
0
440
9,923
0
40,314
L
Charon
Wolfmoz
Charon
2,082
355
0
2,202
9,066
5,552
0
2,909
6,157
12,641
0
W
Tsukuyomi
caboozeco
Tsukuyomi
6,523
650
0
4,080
10,152
3,101
0
847
9,305
0
48,879
W
Neith
oOcudsOo
Neith
6,708
2,667
0
1,730
5,969
1,916
531
675
5,294
0
54,967
W
5,163
66
0
2,022
5,171
2,635
30
1,707
3,464
55,350
1,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,568
Gold Earned
30,062
405
Minions Killed
301
0
Camps Cleared
0
1,155,912
Distance Traveled
1,134,690
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,404
491
68
6
0
208,566
0
L
Gilgamesh
6,843
622
75
7
0
258,257
0
L
Vulcan
5,381
489
60
5
0
225,057
1
W
Horus
6,735
612
52
5
0
188,428
0
W
Cthulhu
7,060
642
55
5
0
244,216
3
L
Set
6,966
633
81
7
0
217,130
0
L
Charon
5,468
497
17
2
0
225,680
0
W
Tsukuyomi
7,521
684
84
8
0
267,072
0
W
Neith
6,953
632
94
9
0
221,943
0
W
Anubis
7,299
664
120
11
0
234,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role