Player Matchup

Amaterasu
Amaterasu
BlkUrameshi
Amaterasu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,323 Elo+
Party 1
Awilix
Awilix
I Am Delane
Awilix
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,813 Elo+
Party 1
Zhong Kui
Zhong Kui
KoolAid 4517
Zhong Kui
Level 156
God Stats
0W - 4L
1,125 SR
Queue Stats
183W - 184L
1,536 Elo+
Solo
Cerberus
Cerberus
Tyreeki
Cerberus
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,541 Elo+
Party 1
Fenrir
Fenrir
XxI Am BluntxX
Fenrir
Level 139
God Stats
0W - 1L
1,624 SR
Queue Stats
12W - 12L
1,540 Elo+
Party 1
Team Averages
Level 121
1,450 SR
1,551 Elo+

VS

Team Averages
Level 124
1,431 SR
1,463 Elo+
Lancelot
Lancelot
DragonWillow
Lancelot
Level 159
God Stats
18W - 17L
1,508 SR
Queue Stats
810W - 761L
1,557 Elo+
Solo
Ah Puch
Ah Puch
LyricalNyghtmare
Ah Puch
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 92L
1,377 Elo+
Party 2
Hades
Hades
Sir_Sacks-A-Lot
Hades
Level 163
God Stats
4W - 2L
1,350 SR
Queue Stats
132W - 139L
1,491 Elo+
Solo
Charybdis
Charybdis
Swyfti
Charybdis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,359 Elo+
Party 2
Da Ji
Da Ji
X_RAZZLED2DOPE
Da Ji
Level 43
God Stats
1W - 1L
1,299 SR
Queue Stats
82W - 69L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BlkUrameshi
Amaterasu
10
1 / 5 / 6
5,980
854
5,466
10,330
10,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Awilix
1
0 / 0 / 0
1,916
274
0
0
0
Zhong Kui
KoolAid 4517
Zhong Kui
15
5 / 6 / 4
7,986
1,141
8,416
9,316
8,410
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
Tyreeki
Cerberus
14
5 / 4 / 6
7,309
1,044
7,650
13,794
8,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 5 / 7
6,366
909
5,697
8,262
7,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DragonWillow
Lancelot
12
3 / 3 / 13
7,386
1,055
5,828
8,625
5,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 2 / 13
8,220
1,174
7,423
4,083
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 4 / 8
6,892
985
7,194
7,723
4,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Swyfti
Charybdis
16
8 / 2 / 10
8,745
1,249
12,331
5,821
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 3 / 11
7,318
1,045
4,591
8,178
4,417
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
75
13
Kills
20
20
Deaths
14
23
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BlkUrameshi
Amaterasu
1
5
6
0.8
W
Lancelot
DragonWillow
Lancelot
3
3
13
3.17
L
Awilix
0
0
0
0
L
Zhong Kui
KoolAid 4517
Zhong Kui
5
6
4
1.17
W
4
2
13
5.25
W
2
4
8
1.5
W
Charybdis
Swyfti
Charybdis
8
2
10
6.5
L
Cerberus
Tyreeki
Cerberus
5
4
6
2
W
3
3
11
2.83
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,229
Damage
37,367
41,702
Taken
34,430
35,411
Mitigated
17,704
8,414
Healing
7,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BlkUrameshi
Amaterasu
5,466
2,490
317
1,848
10,330
10,324
0
3,001
7,329
0
7,017
W
Lancelot
DragonWillow
Lancelot
5,828
2,451
537
1,247
8,625
5,694
0
3,517
4,321
0
8,844
L
Awilix
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
KoolAid 4517
Zhong Kui
8,416
678
0
1,072
9,316
8,410
0
4,344
4,972
16,962
0
W
7,423
815
149
297
4,083
1,239
0
2,010
1,853
19,534
0
W
7,194
84
690
1,806
7,723
4,886
0
3,451
3,939
12,280
0
W
Charybdis
Swyfti
Charybdis
12,331
6,525
198
1,912
5,821
1,468
564
2,983
2,455
0
24,645
L
Cerberus
Tyreeki
Cerberus
7,650
332
394
3,893
13,794
8,893
0
4,482
9,312
16,229
0
W
4,591
1,123
112
1,017
8,178
4,417
0
3,101
4,766
0
6,349
L
5,697
1,023
228
662
8,262
7,784
0
2,790
5,472
0
6,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,557
Gold Earned
38,561
54
Minions Killed
83
0
Camps Cleared
0
532,405
Distance Traveled
706,539
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,980
854
4
1
0
130,379
0
W
Lancelot
7,386
1,055
5
1
0
168,874
0
L
Awilix
1,916
274
0
0
0
0
0
L
Zhong Kui
7,986
1,141
24
3
0
130,300
2
W
Ah Puch
8,220
1,174
29
4
0
152,600
0
W
Hades
6,892
985
12
2
0
99,165
0
W
Charybdis
8,745
1,249
31
4
0
129,593
0
L
Cerberus
7,309
1,044
23
3
0
141,237
0
W
Da Ji
7,318
1,045
6
1
0
156,307
0
L
Fenrir
6,366
909
3
0
0
130,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role