Player Matchup

King Arthur
King Arthur
Atkinson VII
King Arthur
Level 163
God Stats
1W - 2L
1,308 SR
Queue Stats
119W - 135L
1,476 Elo+
Solo
Apollo
Apollo
Dat_Boi_A_Killa
Apollo
Level 103
God Stats
32W - 27L
1,502 SR
Queue Stats
331W - 301L
1,450 Elo+
Party 2
Aphrodite
Aphrodite
ElFilly0
Aphrodite
Level 126
God Stats
28W - 24L
1,599 SR
Queue Stats
304W - 291L
1,419 Elo+
Solo
Hun Batz
Hun Batz
Kawf_Drop-
Hun Batz
Level 125
God Stats
2W - 3L
1,558 SR
Queue Stats
305W - 282L
1,431 Elo+
Party 2
Bellona
Bellona
didostark
Bellona
Level 103
God Stats
12W - 8L
1,615 SR
Queue Stats
155W - 154L
1,479 Elo+
Solo
Team Averages
Level 124
1,516 SR
1,451 Elo+

VS

Team Averages
Level 114
1,362 SR
1,374 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
GrizzlyTyrant
Surtr
Level 142
God Stats
0W - 3L
1,144 SR
Queue Stats
1W - 6L
1,295 Elo+
Party 1
Artemis
Artemis
ShinnidyPV
Artemis
Level 87
God Stats
9W - 12L
1,419 SR
Queue Stats
479W - 446L
1,400 Elo+
Party 3
Lancelot
Lancelot
UnspokenFir5
Lancelot
Level 139
God Stats
0W - 2L
1,244 SR
Queue Stats
3W - 10L
1,266 Elo+
Party 1
Hel
Hel
lehey_
Hel
Level 81
God Stats
9W - 15L
1,500 SR
Queue Stats
417W - 411L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Atkinson VII
King Arthur
10
1 / 2 / 5
6,343
488
4,445
9,720
8,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
7 / 2 / 1
7,713
593
9,151
8,552
2,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
ElFilly0
Aphrodite
12
0 / 0 / 2
7,223
556
2,741
7,067
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Kawf_Drop-
Hun Batz
12
1 / 0 / 0
6,737
518
3,508
7,212
2,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
didostark
Bellona
14
7 / 4 / 2
8,911
685
10,101
13,313
11,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 1 / 0
6,492
499
2,058
4,998
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
3 / 6 / 0
6,762
520
8,968
13,501
7,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artemis
ShinnidyPV
Artemis
11
2 / 2 / 2
6,342
488
7,144
8,619
3,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
UnspokenFir5
Lancelot
11
1 / 3 / 1
6,500
500
5,552
10,414
4,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Mace

Mace

+10
Physical Power

Hel
lehey_
Hel
11
2 / 4 / 2
6,169
475
2,376
7,839
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
16
Kills
8
8
Deaths
16
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
0
0
W
King Arthur
Atkinson VII
King Arthur
1
2
5
1.75
W
7
2
1
3.75
W
Aphrodite
ElFilly0
Aphrodite
0
0
2
1
L
3
6
0
0.5
W
Hun Batz
Kawf_Drop-
Hun Batz
1
0
0
1
L
Artemis
ShinnidyPV
Artemis
2
2
2
1.5
L
Lancelot
UnspokenFir5
Lancelot
1
3
1
0.5
W
Bellona
didostark
Bellona
7
4
2
2
L
Hel
lehey_
Hel
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,946
Damage
26,098
45,864
Taken
45,371
27,219
Mitigated
19,458
17,969
Healing
13,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,058
121
0
500
4,998
1,804
0
822
3,971
39,444
102
W
King Arthur
Atkinson VII
King Arthur
4,445
704
0
1,624
9,720
8,050
0
749
8,492
737
23,092
W
9,151
4,989
0
3,531
8,552
2,784
862
933
7,186
0
39,038
W
Aphrodite
ElFilly0
Aphrodite
2,741
98
1,614
6,159
7,067
2,457
0
1,253
5,774
45,997
1,589
L
8,968
2,958
0
2,089
13,501
7,799
0
127
12,535
329
35,021
W
Hun Batz
Kawf_Drop-
Hun Batz
3,508
787
0
747
7,212
2,617
0
1,002
6,168
0
50,324
L
Artemis
ShinnidyPV
Artemis
7,144
2,866
284
4,335
8,619
3,558
661
909
7,506
0
39,737
L
Lancelot
UnspokenFir5
Lancelot
5,552
1,505
0
3,687
10,414
4,247
0
675
9,300
0
37,084
W
Bellona
didostark
Bellona
10,101
4,389
0
4,294
13,313
11,311
0
283
13,030
0
58,741
L
Hel
lehey_
Hel
2,376
329
258
1,862
7,839
2,050
47
277
7,376
22,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,927
Gold Earned
32,265
373
Minions Killed
295
0
Camps Cleared
0
1,274,187
Distance Traveled
1,258,297
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,492
499
79
6
0
270,009
0
W
King Arthur
6,343
488
36
3
0
254,795
7
W
Apollo
7,713
593
50
4
0
245,820
0
W
Aphrodite
7,223
556
96
7
0
252,482
0
L
Surtr
6,762
520
48
4
0
244,684
0
W
Hun Batz
6,737
518
86
7
0
277,951
0
L
Artemis
6,342
488
61
5
0
234,556
0
L
Lancelot
6,500
500
68
5
0
289,654
0
W
Bellona
8,911
685
105
8
0
243,139
3
L
Hel
6,169
475
39
3
0
219,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role