Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Magnanï
Tsukuyomi
Level 156
God Stats
9W - 6L
1,594 SR
Queue Stats
91W - 85L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
NicooJepsen
Baron Samedi
Level 148
God Stats
132W - 119L
1,589 SR
Queue Stats
238W - 246L
1,534 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Petroski
Morgan Le Fay
Level 142
God Stats
29W - 35L
1,534 SR
Queue Stats
304W - 296L
1,482 Elo+
Solo
Mulan
Mulan
Sanduiche69
Mulan
Level 120
God Stats
2W - 1L
1,507 SR
Queue Stats
62W - 59L
1,465 Elo+
Solo
Team Averages
Level 138
1,545 SR
1,502 Elo+

VS

Team Averages
Level 95
1,387 SR
1,422 Elo+
Hercules
Hercules
 
Hercules
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Moongrath
Janus
Level 136
God Stats
0W - 3L
1,112 SR
Queue Stats
95W - 108L
1,433 Elo+
Party 1
Sobek
Sobek
TiagoNeo
Sobek
Level 6
God Stats
0W - 2L
1,291 SR
Queue Stats
1W - 3L
1,264 Elo+
Party 1
Apollo
Apollo
zezinhodascoves
Apollo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 108L
1,420 Elo+
Party 1
Ullr
Ullr
Âkira
Ullr
Level 137
God Stats
5W - 7L
1,533 SR
Queue Stats
239W - 218L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
2 / 3 / 1
7,335
611
4,013
6,774
2,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Magnanï
Tsukuyomi
2
0 / 0 / 0
2,752
229
0
0
0
Baron Samedi
NicooJepsen
Baron Samedi
14
4 / 2 / 1
8,442
704
8,294
5,625
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Petroski
Morgan Le Fay
13
3 / 1 / 1
6,864
572
7,993
6,524
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 1 / 2
7,320
610
2,782
9,100
6,855
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
1
0 / 0 / 0
3,731
311
0
0
0
Janus
Moongrath
Janus
10
0 / 3 / 1
5,410
451
1,887
6,714
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
TiagoNeo
Sobek
10
1 / 3 / 1
5,360
447
3,232
12,938
7,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 4 / 2
5,246
437
2,607
7,197
1,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
Âkira
Ullr
13
5 / 1 / 0
7,075
590
5,180
11,232
3,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
11
Kills
7
7
Deaths
11
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
3
1
0.83
L
Hercules
 
Hercules
0
0
0
0
W
Tsukuyomi
Magnanï
Tsukuyomi
0
0
0
0
L
Janus
Moongrath
Janus
0
3
1
0.17
W
Baron Samedi
NicooJepsen
Baron Samedi
4
2
1
2.25
W
Morgan Le Fay
Petroski
Morgan Le Fay
3
1
1
3.5
W
2
1
2
3
L
Sobek
TiagoNeo
Sobek
1
3
1
0.5
L
1
4
2
0.5
L
Ullr
Âkira
Ullr
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,082
Damage
12,906
28,023
Taken
38,081
14,024
Mitigated
14,757
10,316
Healing
12,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,013
3,252
0
1,565
6,774
2,328
2,704
0
6,774
0
46,581
L
Hercules
 
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
Magnanï
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
Janus
Moongrath
Janus
1,887
138
0
1,870
6,714
1,761
0
3,805
2,907
32,139
802
W
Baron Samedi
NicooJepsen
Baron Samedi
8,294
320
312
2,331
5,625
2,402
514
1,678
3,739
49,800
1,723
W
Morgan Le Fay
Petroski
Morgan Le Fay
7,993
877
0
1,721
6,524
2,439
153
1,092
5,273
47,011
1,423
W
2,782
278
10
4,377
9,100
6,855
48
1,694
7,188
0
30,341
L
Sobek
TiagoNeo
Sobek
3,232
291
0
4,728
12,938
7,242
0
6,809
5,430
28,932
0
L
2,607
1,269
0
1,491
7,197
1,934
0
1,757
5,440
0
15,949
L
Ullr
Âkira
Ullr
5,180
1,226
0
4,486
11,232
3,820
0
2,487
8,697
0
48,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,713
Gold Earned
26,822
285
Minions Killed
223
0
Camps Cleared
0
921,636
Distance Traveled
955,950
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,335
611
79
7
0
212,693
0
L
Hercules
3,731
311
0
0
0
0
0
W
Tsukuyomi
2,752
229
0
0
0
0
0
L
Janus
5,410
451
44
4
0
223,922
4
W
Baron Samedi
8,442
704
97
8
0
227,049
4
W
Morgan Le Fay
6,864
572
56
5
0
255,211
4
W
Mulan
7,320
610
53
4
0
226,683
0
L
Sobek
5,360
447
44
4
0
234,401
0
L
Apollo
5,246
437
36
3
0
247,596
5
L
Ullr
7,075
590
99
8
0
250,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role