Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ChrisB1932
Hou Yi
Level 126
God Stats
0W - 1L
1,590 SR
Queue Stats
105W - 96L
1,528 Elo+
Solo
Loki
Loki
UNNEYNEY
Loki
Level 168
God Stats
8W - 12L
1,507 SR
Queue Stats
426W - 457L
1,541 Elo+
Party 1
Janus
Janus
ninjackks
Janus
Level 181
God Stats
11W - 13L
1,491 SR
Queue Stats
643W - 673L
1,530 Elo+
Party 1
Tsukuyomi
Tsukuyomi
čunčo
Tsukuyomi
Level 124
God Stats
1W - 1L
1,670 SR
Queue Stats
24W - 20L
1,544 Elo+
Solo
Team Averages
Level 144
1,552 SR
1,529 Elo+

VS

Team Averages
Level 117
1,433 SR
1,538 Elo+
Ra
Ra
IdontCallMissing
Ra
Level 129
God Stats
4W - 4L
1,421 SR
Queue Stats
242W - 214L
1,501 Elo+
Solo
Mulan
Mulan
JulienSuper84
Mulan
Level 129
God Stats
82W - 75L
1,586 SR
Queue Stats
304W - 309L
1,584 Elo+
Solo
Mercury
Mercury
Kyasai
Mercury
Level 136
God Stats
8W - 10L
1,462 SR
Queue Stats
703W - 682L
1,601 Elo+
Solo
Sobek
Sobek
L3GEND-_ARY0
Sobek
Level 109
God Stats
4W - 3L
1,547 SR
Queue Stats
354W - 344L
1,463 Elo+
Party 2
Cupid
Cupid
sroomie
Cupid
Level 83
God Stats
1W - 3L
1,151 SR
Queue Stats
249W - 225L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
2 / 4 / 1
5,420
493
4,759
10,967
7,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
ChrisB1932
Hou Yi
9
0 / 3 / 3
5,112
465
4,953
8,323
2,983
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
10
0 / 3 / 0
5,395
490
3,470
11,922
6,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Janus
ninjackks
Janus
13
1 / 2 / 0
6,446
586
640
4,226
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
čunčo
Tsukuyomi
10
1 / 2 / 3
5,383
489
3,547
7,760
2,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
7,290
663
3,504
2,753
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 0 / 3
7,638
694
7,584
8,161
4,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Kyasai
Mercury
11
3 / 1 / 3
6,323
575
3,515
6,911
2,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
3 / 1 / 6
6,687
608
5,704
9,574
7,537
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
sroomie
Cupid
12
4 / 2 / 4
6,528
593
9,203
8,214
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
4
Kills
14
14
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
4
1
0.63
L
Hou Yi
ChrisB1932
Hou Yi
0
3
3
0.5
W
3
0
3
4.5
W
1
0
3
2.5
W
Mercury
Kyasai
Mercury
3
1
3
4.5
W
3
1
6
6
L
Loki
0
3
0
0
L
Janus
ninjackks
Janus
1
2
0
0.5
W
Cupid
sroomie
Cupid
4
2
4
3
L
Tsukuyomi
čunčo
Tsukuyomi
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,369
Damage
29,510
43,198
Taken
35,613
20,522
Mitigated
17,485
12,779
Healing
14,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,759
819
1,816
2,852
10,967
7,071
0
3,466
7,415
18,496
0
L
Hou Yi
ChrisB1932
Hou Yi
4,953
2,699
0
1,863
8,323
2,983
0
1,648
6,675
0
30,236
W
3,504
355
336
1,025
2,753
903
0
168
2,545
51,092
1,203
W
7,584
764
0
3,352
8,161
4,332
66
0
8,161
0
56,932
W
Mercury
Kyasai
Mercury
3,515
2,113
0
460
6,911
2,397
0
584
6,317
0
44,623
W
5,704
584
0
4,475
9,574
7,537
186
2,219
7,355
21,753
3,585
L
Loki
3,470
473
0
2,964
11,922
6,858
0
276
11,646
0
34,092
L
Janus
ninjackks
Janus
640
129
0
750
4,226
1,262
0
1,862
2,108
50,887
0
W
Cupid
sroomie
Cupid
9,203
5,329
397
4,428
8,214
2,316
459
2,378
5,836
0
42,339
L
Tsukuyomi
čunčo
Tsukuyomi
3,547
996
0
2,534
7,760
2,348
0
922
6,764
0
35,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,756
Gold Earned
34,466
313
Minions Killed
382
0
Camps Cleared
0
1,085,304
Distance Traveled
1,218,470
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,420
493
16
1
0
195,382
1
L
Hou Yi
5,112
465
54
5
0
187,030
2
W
Ra
7,290
663
103
9
0
259,799
0
W
Mulan
7,638
694
109
10
0
212,862
2
W
Mercury
6,323
575
71
6
0
290,961
0
W
Sobek
6,687
608
33
3
0
244,784
2
L
Loki
5,395
490
64
6
0
220,300
0
L
Janus
6,446
586
121
11
0
228,892
0
W
Cupid
6,528
593
66
6
0
210,064
0
L
Tsukuyomi
5,383
489
58
5
0
253,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role