Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 331
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Juicagee
Charon
Level 139
God Stats
31W - 25L
1,611 SR
Queue Stats
327W - 341L
1,595 Elo+
Party 2
Anhur
Anhur
Lete
Anhur
Level 146
God Stats
2W - 3L
1,463 SR
Queue Stats
132W - 166L
1,461 Elo+
Party 2
Bakasura
Bakasura
MidniteGio
Bakasura
Level 160
God Stats
6W - 5L
1,522 SR
Queue Stats
358W - 338L
1,564 Elo+
Solo
Camazotz
Camazotz
Workagee
Camazotz
Level 158
God Stats
2W - 1L
1,777 SR
Queue Stats
172W - 181L
1,520 Elo+
Party 2
Team Averages
Level 187
1,574 SR
1,528 Elo+

VS

Team Averages
Level 130
1,467 SR
1,578 Elo+
Cthulhu
Cthulhu
TheMagicsound
Cthulhu
Level 144
God Stats
23W - 19L
1,622 SR
Queue Stats
526W - 499L
1,595 Elo+
Party 3
Kumbhakarna
Kumbhakarna
battlingshawn
Kumbhakarna
Level 156
God Stats
2W - 2L
1,473 SR
Queue Stats
120W - 119L
1,562 Elo+
Party 1
Hera
Hera
joshuabbell2
Hera
Level 89
God Stats
4W - 5L
1,515 SR
Queue Stats
425W - 407L
1,541 Elo+
Party 3
Fenrir
Fenrir
lilglam
Fenrir
Level 159
God Stats
0W - 3L
1,245 SR
Queue Stats
135W - 127L
1,571 Elo+
Party 1
Neith
Neith
matapatos2000
Neith
Level 104
God Stats
7W - 15L
1,482 SR
Queue Stats
632W - 578L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
7 / 5 / 9
8,658
666
10,007
5,849
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Charon
Juicagee
Charon
13
4 / 3 / 2
8,368
644
7,563
13,202
8,482
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anhur
Lete
Anhur
13
0 / 1 / 0
6,830
525
1,882
8,189
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
MidniteGio
Bakasura
14
5 / 4 / 8
7,881
606
11,377
14,508
6,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Workagee
Camazotz
13
3 / 4 / 7
7,997
615
9,906
15,946
6,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
6 / 3 / 4
8,394
646
10,663
17,318
12,161
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
battlingshawn
Kumbhakarna
13
4 / 5 / 5
7,387
568
4,737
13,214
4,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 8 / 5
6,966
536
6,369
10,178
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
lilglam
Fenrir
12
3 / 2 / 3
7,358
566
8,139
11,186
5,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
1 / 1 / 1
7,360
566
6,116
5,086
1,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
35
19
Kills
17
17
Deaths
19
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
7
5
9
2.3
W
Charon
Juicagee
Charon
4
3
2
1.67
W
Anhur
Lete
Anhur
0
1
0
0
W
Bakasura
MidniteGio
Bakasura
5
4
8
2.25
L
Cthulhu
6
3
4
2.67
W
Camazotz
Workagee
Camazotz
3
4
7
1.63
L
Kumbhakarna
battlingshawn
Kumbhakarna
4
5
5
1.3
L
3
8
5
0.69
L
Fenrir
lilglam
Fenrir
3
2
3
2.25
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,735
Damage
36,024
57,694
Taken
56,982
25,173
Mitigated
26,231
18,616
Healing
12,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
10,007
2,351
0
942
5,849
1,976
0
3,778
2,070
45,213
2,557
W
Charon
Juicagee
Charon
7,563
1,981
126
1,878
13,202
8,482
48
3,214
9,988
31,062
1,109
W
Anhur
Lete
Anhur
1,882
769
0
4,078
8,189
2,259
0
0
8,189
0
56,030
W
Bakasura
MidniteGio
Bakasura
11,377
8,115
0
3,687
14,508
6,107
0
5,497
9,011
0
46,864
L
Cthulhu
10,663
914
69
4,517
17,318
12,161
0
4,140
11,482
44,632
1,605
W
Camazotz
Workagee
Camazotz
9,906
2,836
0
7,905
15,946
6,349
0
9,150
6,796
0
48,052
L
Kumbhakarna
battlingshawn
Kumbhakarna
4,737
923
0
3,292
13,214
4,484
0
4,137
8,557
51,667
0
L
6,369
2,529
0
665
10,178
2,459
0
3,752
5,426
28,965
0
L
Fenrir
lilglam
Fenrir
8,139
2,598
0
2,518
11,186
5,643
0
3,279
7,489
80
29,689
L
6,116
1,890
0
1,929
5,086
1,484
0
1,660
3,276
0
70,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,734
Gold Earned
37,465
420
Minions Killed
372
0
Camps Cleared
0
1,358,928
Distance Traveled
1,362,796
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,658
666
76
6
0
242,642
1
W
Charon
8,368
644
49
4
0
259,824
5
W
Anhur
6,830
525
128
10
0
246,954
0
W
Bakasura
7,881
606
90
7
0
317,813
0
L
Cthulhu
8,394
646
74
6
0
271,230
1
W
Camazotz
7,997
615
77
6
0
291,695
0
L
Kumbhakarna
7,387
568
90
7
0
303,271
0
L
Hera
6,966
536
54
4
0
208,118
0
L
Fenrir
7,358
566
36
3
0
295,392
0
L
Neith
7,360
566
118
9
0
284,785
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role