Player Matchup

Arachne
Arachne
FifthOfChuck
Arachne
Level 149
God Stats
45W - 41L
1,573 SR
Queue Stats
589W - 642L
1,433 Elo+
Solo
Hercules
Hercules
Guyromancer
Hercules
Level 159
God Stats
11W - 4L
1,718 SR
Queue Stats
121W - 103L
1,540 Elo+
Party 1
Artio
Artio
WiibleWooble
Artio
Level 97
God Stats
20W - 6L
1,784 SR
Queue Stats
99W - 77L
1,534 Elo+
Party 1
Scylla
Scylla
inf1r3andbl00d
Scylla
Level 127
God Stats
12W - 10L
1,683 SR
Queue Stats
63W - 52L
1,595 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
njigk
Ah Muzen Cab
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,425 Elo+
Party 1
Team Averages
Level 127
1,652 SR
1,505 Elo+

VS

Team Averages
Level 111
1,453 SR
1,534 Elo+
Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Jango4L-
Vamana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,685 Elo+
Party 2
Aphrodite
Aphrodite
Oh Doyl3 Rul3s
Aphrodite
Level 149
God Stats
4W - 6L
1,482 SR
Queue Stats
244W - 238L
1,485 Elo+
Solo
Mercury
Mercury
Snoopthunder
Mercury
Level 158
God Stats
1W - 1L
1,501 SR
Queue Stats
80W - 78L
1,495 Elo+
Solo
Izanami
Izanami
adfbadfb
Izanami
Level 68
God Stats
0W - 3L
1,283 SR
Queue Stats
61W - 71L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FifthOfChuck
Arachne
15
4 / 3 / 5
8,945
994
4,870
8,508
3,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hercules
Guyromancer
Hercules
16
9 / 2 / 5
9,746
1,083
13,713
10,087
8,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
1 / 0 / 12
8,859
984
2,286
7,024
6,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
8 / 2 / 2
9,709
1,079
6,513
6,809
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
njigk
Ah Muzen Cab
15
1 / 2 / 11
8,787
976
6,409
8,567
3,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 4 / 1
7,425
825
4,258
4,333
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
Jango4L-
Vamana
14
4 / 6 / 2
8,840
982
13,071
13,204
13,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
Oh Doyl3 Rul3s
Aphrodite
13
0 / 3 / 1
7,785
865
2,370
7,293
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Snoopthunder
Mercury
15
4 / 5 / 3
8,961
996
5,412
9,662
3,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
adfbadfb
Izanami
14
1 / 5 / 1
8,156
906
4,590
8,704
3,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
23
Kills
9
9
Deaths
23
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
4
1
0.13
W
Arachne
FifthOfChuck
Arachne
4
3
5
2.17
W
Hercules
Guyromancer
Hercules
9
2
5
5.75
L
Vamana
Jango4L-
Vamana
4
6
2
0.83
L
Aphrodite
Oh Doyl3 Rul3s
Aphrodite
0
3
1
0.17
L
Mercury
Snoopthunder
Mercury
4
5
3
1.1
W
1
0
12
7
L
Izanami
adfbadfb
Izanami
1
5
1
0.3
W
8
2
2
4.5
W
Ah Muzen Cab
njigk
Ah Muzen Cab
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,791
Damage
29,701
40,995
Taken
43,196
24,562
Mitigated
23,707
8,502
Healing
7,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,258
141
0
261
4,333
1,197
352
780
3,513
17,037
0
W
Arachne
FifthOfChuck
Arachne
4,870
3,851
0
1,562
8,508
3,954
821
1,157
7,207
0
17,338
W
Hercules
Guyromancer
Hercules
13,713
6,312
0
2,416
10,087
8,464
0
957
8,981
0
19,812
L
Vamana
Jango4L-
Vamana
13,071
6,072
0
1,399
13,204
13,462
730
1,593
11,497
0
28,693
L
Aphrodite
Oh Doyl3 Rul3s
Aphrodite
2,370
98
1,466
3,040
7,293
2,570
0
1,583
5,648
15,020
765
L
Mercury
Snoopthunder
Mercury
5,412
2,410
0
499
9,662
3,467
0
2,018
7,502
0
18,045
W
2,286
236
960
1,965
7,024
6,753
151
1,368
5,503
6,577
1,941
L
Izanami
adfbadfb
Izanami
4,590
2,540
0
506
8,704
3,011
0
1,893
6,725
0
23,244
W
6,513
478
0
724
6,809
2,139
566
1,725
4,844
27,422
429
W
Ah Muzen Cab
njigk
Ah Muzen Cab
6,409
2,555
0
875
8,567
3,252
1,804
1,105
7,308
0
28,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,046
Gold Earned
41,167
178
Minions Killed
214
0
Camps Cleared
0
989,235
Distance Traveled
869,955
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,425
825
42
5
0
123,717
0
W
Arachne
8,945
994
23
3
0
194,927
0
W
Hercules
9,746
1,083
9
1
0
199,846
0
L
Vamana
8,840
982
40
4
0
195,169
0
L
Aphrodite
7,785
865
49
5
0
175,503
0
L
Mercury
8,961
996
33
4
0
218,016
0
W
Artio
8,859
984
21
2
0
202,459
0
L
Izanami
8,156
906
50
6
0
157,550
0
W
Scylla
9,709
1,079
74
8
0
198,161
0
W
Ah Muzen Cab
8,787
976
51
6
0
193,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role